Player Matchup

Awilix
Awilix
BuzzingDread2
Awilix
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
199W - 213L
1,755 Elo+
Party 2
Izanami
Izanami
ChibiSauron
Izanami
Level 48
God Stats
14W - 16L
1,582 SR
Queue Stats
93W - 105L
1,981 Elo+
Party 2
Cerberus
Cerberus
DIRKxTHExDARING
Cerberus
Level 105
God Stats
3W - 2L
1,883 SR
Queue Stats
51W - 58L
2,011 Elo+
Party 2
Scylla
Scylla
Izzykonner
Scylla
Level 158
God Stats
6W - 9L
1,246 SR
Queue Stats
156W - 149L
1,801 Elo+
Party 2
Bellona
Bellona
ickbish
Bellona
Level 125
God Stats
9W - 1L
1,833 SR
Queue Stats
133W - 119L
1,572 Elo+
Party 2
Team Averages
Level 119
1,609 SR
1,824 Elo+

VS

Team Averages
Level 52
1,555 SR
1,525 Elo+
Arachne
Arachne
Dransin
Arachne
Level 48
God Stats
40W - 27L
1,518 SR
Queue Stats
237W - 233L
1,574 Elo+
Party 1
Danzaburou
Danzaburou
LeroyBrown47
Danzaburou
Level 29
God Stats
1W - 1L
1,616 SR
Queue Stats
10W - 13L
1,498 Elo+
Party 1
Ares
Ares
ScorpionKeeper6
Ares
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Winter924
Kukulkan
Level 18
God Stats
5W - 3L
1,562 SR
Queue Stats
8W - 8L
1,513 Elo+
Party 3
Artio
Artio
loveless2994
Artio
Level 122
God Stats
8W - 6L
1,577 SR
Queue Stats
138W - 142L
1,541 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 6
8,057
620
9,069
8,086
2,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
ChibiSauron
Izanami
13
5 / 2 / 5
7,669
590
5,019
5,579
1,811
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
13
4 / 3 / 7
7,312
562
6,472
11,351
4,396
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Izzykonner
Scylla
15
2 / 0 / 4
8,694
669
7,353
6,342
2,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
ickbish
Bellona
14
2 / 0 / 0
8,156
627
7,162
7,811
6,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dransin
Arachne
10
1 / 4 / 1
6,026
464
3,367
8,998
4,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
LeroyBrown47
Danzaburou
10
3 / 6 / 1
6,595
507
3,220
8,426
3,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
0 / 5 / 4
6,104
470
4,494
11,638
9,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
Winter924
Kukulkan
12
0 / 2 / 0
6,856
527
2,222
5,647
1,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 2 / 0
6,314
486
3,290
11,320
7,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
19
Kills
4
6
Deaths
19
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
1
6
9
W
Izanami
ChibiSauron
Izanami
5
2
5
3.75
W
Cerberus
4
3
7
2.5
L
Arachne
Dransin
Arachne
1
4
1
0.38
W
Scylla
Izzykonner
Scylla
2
0
4
4
L
Danzaburou
LeroyBrown47
Danzaburou
3
6
1
0.58
L
0
5
4
0.4
L
Kukulkan
Winter924
Kukulkan
0
2
0
0
W
Bellona
ickbish
Bellona
2
0
0
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,075
Damage
16,593
39,169
Taken
46,029
17,574
Mitigated
26,387
13,774
Healing
9,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,069
3,714
0
3,393
8,086
2,695
318
1,867
6,219
0
42,439
W
Izanami
ChibiSauron
Izanami
5,019
3,430
0
952
5,579
1,811
2,767
393
5,186
0
34,409
W
Cerberus
6,472
577
338
3,898
11,351
4,396
581
2,836
8,515
40,711
0
L
Arachne
Dransin
Arachne
3,367
1,761
0
1,239
8,998
4,916
0
2,860
6,051
6,033
26,458
W
Scylla
Izzykonner
Scylla
7,353
844
0
2,909
6,342
2,137
664
1,814
4,528
61,722
0
L
Danzaburou
LeroyBrown47
Danzaburou
3,220
854
0
527
8,426
3,096
39
2,638
5,748
0
28,094
L
4,494
658
0
1,223
11,638
9,000
0
3,703
7,895
22,194
0
L
Kukulkan
Winter924
Kukulkan
2,222
0
159
1,088
5,647
1,941
35
4,299
1,190
44,341
0
W
Bellona
ickbish
Bellona
7,162
2,950
0
2,284
7,811
6,535
822
2,853
4,521
0
51,760
L
3,290
84
121
4,901
11,320
7,434
0
0
10,929
31,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,888
Gold Earned
31,895
518
Minions Killed
316
0
Camps Cleared
0
1,289,318
Distance Traveled
1,155,692
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,057
620
86
7
0
297,160
1
W
Izanami
7,669
590
83
6
0
230,042
0
W
Cerberus
7,312
562
90
7
0
235,355
0
L
Arachne
6,026
464
63
5
0
276,144
0
W
Scylla
8,694
669
150
12
0
267,002
6
L
Danzaburou
6,595
507
65
5
0
174,187
1
L
Ares
6,104
470
24
2
0
238,331
4
L
Kukulkan
6,856
527
95
7
0
242,609
2
W
Bellona
8,156
627
109
8
0
259,759
2
L
Artio
6,314
486
69
5
0
224,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role