Player Matchup

Athena
Athena
ArmadaMusic10
Athena
Level 30
God Stats
7W - 9L
1,534 SR
Queue Stats
9W - 10L
1,466 Elo+
Solo
Bellona
Bellona
HBEggs
Bellona
Level 22
God Stats
4W - 3L
1,656 SR
Queue Stats
14W - 20L
1,502 Elo+
Solo
Ares
Ares
Sill2709
Ares
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
The Morrigan
The Morrigan
campana_intacta
The Morrigan
Level 13
God Stats
1W - 2L
1,320 SR
Queue Stats
17W - 31L
1,328 Elo+
Solo
Ullr
Ullr
llama_bravo8
Ullr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 14
1,502 SR
1,459 Elo+

VS

Team Averages
Level 18
1,395 SR
1,300 Elo+
Danzaburou
Danzaburou
BarkingJoker70
Danzaburou
Level 23
God Stats
4W - 7L
1,242 SR
Queue Stats
6W - 12L
1,277 Elo+
Party 1
Mulan
Mulan
Dead9Game
Mulan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 21L
1,194 Elo+
Solo
Cthulhu
Cthulhu
Pinohcruz
Cthulhu
Level 15
God Stats
1W - 2L
1,232 SR
Queue Stats
5W - 11L
1,225 Elo+
Solo
Sobek
Sobek
TheSaltyFrijol
Sobek
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,302 Elo+
Party 1
Ares
Ares
pisellopisello
Ares
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 16L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 2
11,085
426
10,579
16,874
24,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
HBEggs
Bellona
16
7 / 5 / 2
11,075
426
15,262
20,352
26,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
20
7 / 3 / 1
12,402
477
14,050
16,087
19,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

The Morrigan
campana_intacta
The Morrigan
14
4 / 9 / 0
10,183
392
12,705
11,773
4,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 8 / 1
8,343
321
1,079
12,837
4,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BarkingJoker70
Danzaburou
17
5 / 6 / 5
12,228
470
12,898
16,858
7,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
Dead9Game
Mulan
18
6 / 7 / 0
11,840
455
8,656
16,116
7,615
Cthulhu
Pinohcruz
Cthulhu
17
8 / 3 / 2
11,795
454
13,817
19,374
23,043
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 3 / 7
11,364
437
5,687
16,949
13,278
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 7 / 3
10,438
401
3,661
23,257
23,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
41
25
Kills
24
27
Deaths
26
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
6
2
2
3.5
W
Danzaburou
BarkingJoker70
Danzaburou
5
6
5
1.25
W
Mulan
Dead9Game
Mulan
6
7
0
0.86
L
Bellona
HBEggs
Bellona
7
5
2
1.6
W
Cthulhu
Pinohcruz
Cthulhu
8
3
2
3
L
Ares
7
3
1
2.5
W
3
3
7
2.17
L
The Morrigan
campana_intacta
The Morrigan
4
9
0
0.44
L
1
8
1
0.19
W
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,675
Damage
44,719
77,923
Taken
92,554
78,544
Mitigated
74,819
6,892
Healing
17,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,579
3,399
0
0
16,874
24,027
54
4,353
12,125
42,720
0
W
Danzaburou
BarkingJoker70
Danzaburou
12,898
7,307
820
3,751
16,858
7,407
2,652
5,552
11,306
0
77,852
W
Mulan
Dead9Game
Mulan
8,656
1,483
0
1,448
16,116
7,615
545
8,466
7,650
0
45,037
L
Bellona
HBEggs
Bellona
15,262
5,468
0
3,817
20,352
26,185
1,910
7,232
12,999
5,861
50,681
W
Cthulhu
Pinohcruz
Cthulhu
13,817
1,371
354
4,516
19,374
23,043
0
6,035
13,339
55,549
0
L
Ares
14,050
2,122
0
874
16,087
19,190
1,534
3,079
13,008
49,166
0
W
5,687
1,154
486
5,228
16,949
13,278
464
4,530
12,419
24,611
0
L
The Morrigan
campana_intacta
The Morrigan
12,705
4,730
0
545
11,773
4,389
1,047
5,252
6,521
33,506
9,548
L
1,079
1,034
0
1,656
12,837
4,753
413
2,606
10,105
0
7,755
W
3,661
1,392
0
880
23,257
23,476
340
9,818
13,439
22,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,088
Gold Earned
57,665
275
Minions Killed
331
0
Camps Cleared
0
2,038,172
Distance Traveled
1,889,557
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
11,085
426
60
2
0
430,615
2
W
Danzaburou
12,228
470
109
4
0
408,494
0
W
Mulan
11,840
455
78
3
0
395,681
5
L
Bellona
11,075
426
82
3
0
439,415
2
W
Cthulhu
11,795
454
74
3
0
275,802
3
L
Ares
12,402
477
52
2
0
401,879
5
W
Sobek
11,364
437
34
1
0
418,844
2
L
The Morrigan
10,183
392
67
3
0
410,840
0
L
Ullr
8,343
321
14
1
0
355,423
0
W
Ares
10,438
401
36
1
0
390,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role