Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
ILiTTIe-
Neith
Level 29
God Stats
4W - 5L
1,503 SR
Queue Stats
32W - 31L
1,297 Elo+
Party 1
Hel
Hel
Quick-_-FlaSh02
Hel
Level 25
God Stats
3W - 10L
1,500 SR
Queue Stats
32W - 50L
1,265 Elo+
Party 1
Team Averages
Level 28
1,501 SR
1,354 Elo+

VS

Team Averages
Level 51
1,637 SR
1,390 Elo+
Heimdallr
Heimdallr
Dark-vador2048
Heimdallr
Level 28
God Stats
5W - 4L
1,594 SR
Queue Stats
10W - 15L
1,276 Elo+
Party 2
Discordia
Discordia
Mc_VaZo
Discordia
Level 16
God Stats
5W - 3L
1,817 SR
Queue Stats
7W - 12L
1,318 Elo+
Party 2
Cu Chulainn
Cu Chulainn
MiniCarpman
Cu Chulainn
Level 108
God Stats
4W - 3L
1,500 SR
Queue Stats
178W - 163L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
8 / 6 / 10
13,071
726
9,804
23,483
17,057
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
ILiTTIe-
Neith
16
5 / 3 / 12
12,376
688
9,418
16,234
6,687
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
7 / 9 / 10
12,441
691
17,348
18,102
6,946
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dark-vador2048
Heimdallr
14
4 / 8 / 11
11,993
666
14,120
15,500
4,941
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Mc_VaZo
Discordia
17
7 / 6 / 11
12,892
716
20,178
10,255
3,056
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
MiniCarpman
Cu Chulainn
16
7 / 6 / 8
13,106
728
15,647
21,654
19,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
48
20
Kills
18
18
Deaths
20
32
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
8
6
10
2.17
W
Heimdallr
Dark-vador2048
Heimdallr
4
8
11
1.19
L
Neith
ILiTTIe-
Neith
5
3
12
3.67
W
Discordia
Mc_VaZo
Discordia
7
6
11
2.08
W
Cu Chulainn
MiniCarpman
Cu Chulainn
7
6
8
1.83
L
7
9
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,570
Damage
49,945
57,819
Taken
47,409
30,690
Mitigated
27,708
21,794
Healing
3,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
9,804
232
792
3,500
23,483
17,057
0
6,166
17,092
39,020
0
W
Heimdallr
Dark-vador2048
Heimdallr
14,120
5,087
0
1,857
15,500
4,941
1,037
8,144
7,356
0
44,462
L
Neith
ILiTTIe-
Neith
9,418
2,425
459
4,286
16,234
6,687
917
6,744
9,365
0
43,710
W
Discordia
Mc_VaZo
Discordia
20,178
710
0
797
10,255
3,056
1,291
6,294
3,961
52,280
0
W
Cu Chulainn
MiniCarpman
Cu Chulainn
15,647
4,634
0
1,178
21,654
19,711
314
12,772
8,882
0
63,136
L
17,348
1,375
5,614
7,143
18,102
6,946
1,776
7,564
10,263
52,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,888
Gold Earned
37,991
193
Minions Killed
192
0
Camps Cleared
0
985,399
Distance Traveled
888,744
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
13,071
726
58
3
0
371,840
0
W
Heimdallr
11,993
666
49
3
0
295,571
0
L
Neith
12,376
688
62
3
0
337,649
1
W
Discordia
12,892
716
70
4
0
285,656
0
W
Cu Chulainn
13,106
728
73
4
0
307,517
2
L
Hel
12,441
691
73
4
0
275,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role