Player Matchup

Thanatos
Thanatos
Chiky_26_
Thanatos
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 98L
1,412 Elo+
Party 1
Ymir
Ymir
carborin28
Ymir
Level 28
God Stats
7W - 13L
1,460 SR
Queue Stats
58W - 89L
1,374 Elo+
Party 1
Tsukuyomi
Tsukuyomi
misterCOC23
Tsukuyomi
Level 8
God Stats
6W - 4L
1,715 SR
Queue Stats
7W - 5L
1,683 Elo+
Party 1
Janus
Janus
salchis11
Janus
Level 67
God Stats
16W - 29L
1,453 SR
Queue Stats
217W - 222L
1,473 Elo+
Party 1
Vamana
Vamana
umpalulpa507
Vamana
Level 27
God Stats
4W - 12L
1,715 SR
Queue Stats
38W - 46L
1,492 Elo+
Party 1
Team Averages
Level 32
1,568 SR
1,487 Elo+

VS

Team Averages
Level 19
1,553 SR
1,392 Elo+
Danzaburou
Danzaburou
Anonymouz_chaos
Danzaburou
Level 16
God Stats
1W - 0L
1,684 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Epicself
Kukulkan
Level 13
God Stats
4W - 0L
1,674 SR
Queue Stats
36W - 29L
1,357 Elo+
Party 3
Ne Zha
Ne Zha
Millzy777
Ne Zha
Level 16
God Stats
5W - 2L
1,520 SR
Queue Stats
7W - 7L
1,528 Elo+
Party 3
King Arthur
King Arthur
gamerbot37
King Arthur
Level 25
God Stats
2W - 1L
1,443 SR
Queue Stats
20W - 26L
1,095 Elo+
Solo
Nemesis
Nemesis
vUnintended_God
Nemesis
Level 23
God Stats
6W - 5L
1,445 SR
Queue Stats
6W - 6L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Chiky_26_
Thanatos
15
6 / 5 / 5
9,545
477
6,972
14,066
5,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 3 / 1
7,179
359
1,961
6,439
3,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
misterCOC23
Tsukuyomi
13
1 / 3 / 4
8,035
402
4,378
8,385
2,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Janus
salchis11
Janus
15
9 / 8 / 1
9,920
496
13,705
13,505
4,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
10
2 / 8 / 3
7,384
369
7,806
14,254
9,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Anonymouz_chaos
Danzaburou
15
9 / 4 / 7
10,138
507
6,707
11,742
3,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Epicself
Kukulkan
14
4 / 9 / 8
9,263
463
10,502
11,196
3,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
Millzy777
Ne Zha
14
4 / 3 / 10
9,547
477
5,675
11,839
4,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

King Arthur
gamerbot37
King Arthur
15
4 / 2 / 13
9,566
478
10,887
11,430
8,016
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
5 / 1 / 3
10,489
524
6,153
9,382
3,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
67
19
Kills
26
27
Deaths
19
14
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Anonymouz_chaos
Danzaburou
9
4
7
3.13
L
Thanatos
Chiky_26_
Thanatos
6
5
5
1.7
W
Kukulkan
Epicself
Kukulkan
4
9
8
0.89
W
Ne Zha
Millzy777
Ne Zha
4
3
10
3
L
1
3
1
0.5
W
King Arthur
gamerbot37
King Arthur
4
2
13
5.25
L
Tsukuyomi
misterCOC23
Tsukuyomi
1
3
4
1
L
Janus
salchis11
Janus
9
8
1
1.19
L
Vamana
2
8
3
0.44
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,822
Damage
39,924
56,649
Taken
55,589
24,596
Mitigated
22,792
11,137
Healing
7,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Anonymouz_chaos
Danzaburou
6,707
3,887
0
743
11,742
3,659
2,255
4,666
6,629
0
34,730
L
Thanatos
Chiky_26_
Thanatos
6,972
698
462
6,989
14,066
5,621
186
1,737
12,329
0
45,472
W
Kukulkan
Epicself
Kukulkan
10,502
922
0
0
11,196
3,697
1,450
3,966
6,887
37,559
0
W
Ne Zha
Millzy777
Ne Zha
5,675
761
0
3,044
11,839
4,078
0
3,397
8,224
0
43,019
L
1,961
139
0
308
6,439
3,175
919
1,127
5,312
21,439
0
W
King Arthur
gamerbot37
King Arthur
10,887
396
0
2,140
11,430
8,016
400
1,801
9,255
0
37,675
L
Tsukuyomi
misterCOC23
Tsukuyomi
4,378
277
0
530
8,385
2,770
1,385
2,990
5,395
0
27,331
L
Janus
salchis11
Janus
13,705
244
171
697
13,505
4,001
0
3,816
9,689
44,088
0
L
Vamana
7,806
3,757
147
1,833
14,254
9,029
132
832
13,422
0
20,422
W
6,153
3,242
0
1,309
9,382
3,342
2,851
861
8,384
0
58,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,063
Gold Earned
49,003
261
Minions Killed
377
0
Camps Cleared
0
1,601,525
Distance Traveled
1,942,920
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,138
507
59
3
0
339,424
0
L
Thanatos
9,545
477
84
4
0
384,154
0
W
Kukulkan
9,263
463
69
3
0
346,605
1
W
Ne Zha
9,547
477
79
4
0
393,654
2
L
Ymir
7,179
359
37
2
0
273,562
0
W
King Arthur
9,566
478
55
3
0
416,910
1
L
Tsukuyomi
8,035
402
49
2
0
329,088
3
L
Janus
9,920
496
72
4
0
277,072
1
L
Vamana
7,384
369
19
1
0
337,649
0
W
Nemesis
10,489
524
115
6
0
446,327
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role