Player Matchup

Cerberus
Cerberus
BX_GUNNAZ
Cerberus
Level 145
God Stats
47W - 25L
1,876 SR
Queue Stats
418W - 340L
1,918 Elo+
Solo
Ullr
Ullr
PRINCE4PAIN
Ullr
Level 155
God Stats
57W - 67L
1,648 SR
Queue Stats
857W - 774L
1,592 Elo+
Party 1
Merlin
Merlin
slyther100
Merlin
Level 107
God Stats
42W - 32L
1,728 SR
Queue Stats
386W - 377L
1,604 Elo+
Party 1
Team Averages
Level 136
1,751 SR
1,705 Elo+

VS

Team Averages
Level 113
1,667 SR
1,672 Elo+
Agni
Agni
FabulousMonkey69
Agni
Level 105
God Stats
1W - 1L
1,670 SR
Queue Stats
2W - 3L
1,666 Elo+
Party 2
Danzaburou
Danzaburou
ToughKiller54
Danzaburou
Level 119
God Stats
3W - 2L
1,831 SR
Queue Stats
44W - 65L
1,851 Elo+
Solo
King Arthur
King Arthur
superhockey44
King Arthur
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BX_GUNNAZ
Cerberus
15
3 / 0 / 10
11,465
764
10,377
17,121
19,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
6 / 0 / 5
10,897
726
13,292
10,723
4,264
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
slyther100
Merlin
15
5 / 4 / 8
10,884
726
13,399
12,089
5,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
9,214
614
12,707
7,038
1,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
ToughKiller54
Danzaburou
13
0 / 6 / 3
9,098
607
7,146
14,828
4,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
superhockey44
King Arthur
11
3 / 6 / 1
9,298
620
9,083
19,774
15,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
14
Kills
4
4
Deaths
14
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BX_GUNNAZ
Cerberus
3
0
10
8
L
1
2
2
1
W
6
0
5
8.5
L
Danzaburou
ToughKiller54
Danzaburou
0
6
3
0.25
W
Merlin
slyther100
Merlin
5
4
8
2.25
L
King Arthur
superhockey44
King Arthur
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,068
Damage
28,936
39,933
Taken
41,640
28,681
Mitigated
21,720
12,359
Healing
7,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BX_GUNNAZ
Cerberus
10,377
694
0
6,716
17,121
19,092
592
5,321
10,928
31,391
0
L
12,707
1,076
0
504
7,038
1,960
0
2,954
4,006
29,696
0
W
13,292
6,007
0
2,212
10,723
4,264
2,174
3,344
6,992
0
62,261
L
Danzaburou
ToughKiller54
Danzaburou
7,146
2,397
0
2,735
14,828
4,129
0
10,190
4,268
0
39,336
W
Merlin
slyther100
Merlin
13,399
1,116
0
3,431
12,089
5,325
616
3,273
8,401
56,927
0
L
King Arthur
superhockey44
King Arthur
9,083
1,467
0
3,814
19,774
15,631
0
9,875
9,540
0
37,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,246
Gold Earned
27,610
215
Minions Killed
178
0
Camps Cleared
0
829,437
Distance Traveled
812,789
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,465
764
50
3
0
284,750
1
L
Agni
9,214
614
53
4
0
288,621
5
W
Ullr
10,897
726
77
5
0
285,992
3
L
Danzaburou
9,098
607
81
5
0
256,219
1
W
Merlin
10,884
726
88
6
0
258,695
2
L
King Arthur
9,298
620
44
3
0
267,949
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role