Player Matchup

Bellona
Bellona
Dwalin128
Bellona
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 54L
1,468 Elo+
Party 2
Agni
Agni
Kanix90
Agni
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
28W - 49L
1,282 Elo+
Party 2
Neith
Neith
nuttynuts08
Neith
Level 59
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 16L
1,207 Elo+
Solo
Team Averages
Level 70
1,500 SR
1,319 Elo+

VS

Team Averages
Level 129
1,573 SR
1,622 Elo+
Achilles
Achilles
Olv395
Achilles
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,717 Elo+
Party 1
Arachne
Arachne
chupavty
Arachne
Level 122
God Stats
2W - 0L
1,720 SR
Queue Stats
22W - 25L
1,650 Elo+
Party 1
Nu Wa
Nu Wa
fonzdar4-1
Nu Wa
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dwalin128
Bellona
10
1 / 6 / 6
7,890
658
6,329
12,007
8,201
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Agni
Kanix90
Agni
13
6 / 4 / 3
8,943
745
7,633
8,488
2,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 5 / 6
8,053
671
6,118
7,774
2,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Olv395
Achilles
13
7 / 3 / 7
9,886
824
10,702
13,408
11,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
chupavty
Arachne
11
1 / 6 / 8
8,324
694
5,238
11,428
3,722
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nu Wa
15
7 / 1 / 7
10,078
840
8,464
5,631
1,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
37
9
Kills
15
15
Deaths
10
15
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bellona
Dwalin128
Bellona
1
6
6
0.67
L
Agni
Kanix90
Agni
6
4
3
1.88
W
Achilles
Olv395
Achilles
7
3
7
3.5
W
Arachne
chupavty
Arachne
1
6
8
0.83
W
Nu Wa
7
1
7
10.5
L
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,080
Damage
24,404
28,269
Taken
30,467
13,074
Mitigated
17,542
2,807
Healing
6,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Dwalin128
Bellona
6,329
2,102
0
688
12,007
8,201
0
3,547
8,135
0
23,556
L
Agni
Kanix90
Agni
7,633
602
0
1,350
8,488
2,531
0
2,873
5,565
34,553
0
W
Achilles
Olv395
Achilles
10,702
2,363
273
3,037
13,408
11,979
1,064
2,843
9,664
0
28,063
W
Arachne
chupavty
Arachne
5,238
4,096
0
1,827
11,428
3,722
0
3,530
7,730
0
33,634
W
Nu Wa
8,464
1,980
0
1,066
5,631
1,841
1,210
851
4,720
41,991
0
L
6,118
2,793
0
769
7,774
2,342
0
2,072
5,570
0
18,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,886
Gold Earned
28,288
134
Minions Killed
135
0
Camps Cleared
0
584,973
Distance Traveled
687,552
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,890
658
33
3
0
225,612
5
L
Agni
8,943
745
68
6
0
195,347
3
W
Achilles
9,886
824
22
2
0
251,914
2
W
Arachne
8,324
694
42
4
0
234,140
1
W
Nu Wa
10,078
840
71
6
0
201,498
0
L
Neith
8,053
671
33
3
0
164,014
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role