Player Matchup

Aphrodite
Aphrodite
Bronze III
J4CK1219
Aphrodite
Bronze III
Level 49
God Stats
3W - 1L
1,673 SR
Queue Stats
50W - 33L
1,496 MMR
Party 1
Cupid
Cupid
Gold III
Lewgeelew
Cupid
Gold III
Level 109
God Stats
129W - 110L
1,493 SR
Queue Stats
187W - 190L
1,499 MMR
Solo
Xing Tian
Xing Tian
Silver I
Macovei98
Xing Tian
Silver I
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 2L
1,541 MMR
Party 3
Janus
Janus
Silver II
NeVeRgIv3uP95
Janus
Silver II
Level 149
God Stats
10W - 4L
1,537 SR
Queue Stats
104W - 112L
1,457 MMR
Party 3
Da Ji
Da Ji
Bronze III
xFUNNyx8044
Da Ji
Bronze III
Level 80
God Stats
6W - 4L
1,323 SR
Queue Stats
24W - 20L
1,496 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 98
1,505 SR
1,498 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 96
1,461 SR
1,497 MMR
He Bo
He Bo
Bronze III
Darandaan
He Bo
Bronze III
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 126L
1,500 MMR
Solo
Khepri
Khepri
Bronze III
GetScrewedPC
Khepri
Bronze III
Level 36
God Stats
7W - 5L
1,500 SR
Queue Stats
42W - 32L
1,500 MMR
Party 2
Awilix
Awilix
Bronze III
PsichiiK_21
Awilix
Bronze III
Level 126
God Stats
17W - 10L
1,341 SR
Queue Stats
73W - 59L
1,483 MMR
Solo
Cerberus
Cerberus
Bronze III
Walarbok
Cerberus
Bronze III
Level 153
God Stats
1W - 1L
1,299 SR
Queue Stats
43W - 28L
1,500 MMR
Party 2
Skadi
Skadi
Bronze III
jimmystrik
Skadi
Bronze III
Level 67
God Stats
0W - 1L
1,662 SR
Queue Stats
3W - 5L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
J4CK1219
Aphrodite
19
2 / 2 / 18
12,765
511
9,379
19,770
14,170
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
Lewgeelew
Cupid
20
17 / 4 / 12
14,725
589
32,600
27,799
13,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
Macovei98
Xing Tian
16
5 / 6 / 20
12,779
511
11,698
28,504
30,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
3 / 7 / 17
11,921
477
16,107
14,180
5,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
10 / 6 / 20
13,289
532
18,196
20,699
9,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
CthulhuAthenaErlang ShenAchillesNemesis

VS

Bans
AnubisYmirKumbhakarnaChaacCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Darandaan
He Bo
17
8 / 12 / 4
11,918
477
14,154
17,945
6,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
15
3 / 6 / 10
10,892
436
8,759
25,882
26,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
17
3 / 8 / 12
11,176
447
21,415
23,001
11,858
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cerberus
Walarbok
Cerberus
19
4 / 4 / 6
12,070
483
14,150
24,138
31,827
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
16
6 / 8 / 2
11,031
441
12,442
19,314
7,620
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
58
37
Kills
24
25
Deaths
38
87
Assists
34
Player
Kills
Deaths
Assists
KDA
L
He Bo
Darandaan
He Bo
8
12
4
0.83
L
Khepri
3
6
10
1.33
W
Aphrodite
J4CK1219
Aphrodite
2
2
18
5.5
W
Cupid
Lewgeelew
Cupid
17
4
12
5.75
W
Xing Tian
Macovei98
Xing Tian
5
6
20
2.5
W
3
7
17
1.64
L
Awilix
3
8
12
1.13
L
Cerberus
Walarbok
Cerberus
4
4
6
1.75
L
Skadi
6
8
2
0.88
W
10
6
20
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,980
Damage
70,920
110,952
Taken
110,280
73,317
Mitigated
83,857
45,571
Healing
23,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Darandaan
He Bo
14,154
379
0
1,649
17,945
6,342
0
5,856
11,883
54,735
0
L
Khepri
8,759
667
0
4,839
25,882
26,210
0
10,436
15,078
31,399
0
W
Aphrodite
J4CK1219
Aphrodite
9,379
1,716
7,657
13,687
19,770
14,170
1,472
7,864
11,846
78,043
0
W
Cupid
Lewgeelew
Cupid
32,600
22,399
2,169
14,789
27,799
13,189
4,693
6,800
20,845
0
105,871
W
Xing Tian
Macovei98
Xing Tian
11,698
1,472
0
2,302
28,504
30,956
641
8,120
20,222
28,671
0
W
16,107
863
0
416
14,180
5,250
970
7,353
6,549
73,144
0
L
Awilix
21,415
7,676
0
3,492
23,001
11,858
30
5,745
17,158
0
84,975
L
Cerberus
Walarbok
Cerberus
14,150
376
0
8,792
24,138
31,827
138
7,435
16,577
78,532
0
L
Skadi
12,442
5,209
696
3,724
19,314
7,620
1,682
6,740
12,400
0
59,503
W
18,196
6,801
0
4,551
20,699
9,752
2,897
6,102
14,427
0
65,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,479
Gold Earned
57,087
473
Minions Killed
499
0
Camps Cleared
0
2,244,146
Distance Traveled
2,112,197
22
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
11,918
477
99
4
0
384,819
8
L
Khepri
10,892
436
29
1
0
425,833
6
W
Aphrodite
12,765
511
141
6
0
417,579
5
W
Cupid
14,725
589
121
5
0
443,412
7
W
Xing Tian
12,779
511
19
1
0
478,818
4
W
Janus
11,921
477
112
4
0
438,463
4
L
Awilix
11,176
447
114
5
0
461,845
4
L
Cerberus
12,070
483
162
6
0
436,760
8
L
Skadi
11,031
441
95
4
0
402,940
3
W
Da Ji
13,289
532
80
3
0
465,874
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role