Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Kronosthedog
Ah Muzen Cab
Level 108
God Stats
3W - 1L
1,750 SR
Queue Stats
61W - 62L
1,553 Elo+
Party 1
Sun Wukong
Sun Wukong
NerdyD
Sun Wukong
Level 60
God Stats
0W - 1L
1,296 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Hera
Hera
SemioticOne
Hera
Level 129
God Stats
5W - 1L
1,298 SR
Queue Stats
141W - 119L
1,553 Elo+
Party 1
Team Averages
Level 99
1,448 SR
1,536 Elo+

VS

Team Averages
Level 119
1,500 SR
1,748 Elo+
Ah Puch
Ah Puch
CHEF TRYHARD
Ah Puch
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 49L
1,835 Elo+
Party 2
Erlang Shen
Erlang Shen
IceyRyann
Erlang Shen
Level 127
God Stats
4W - 2L
1,500 SR
Queue Stats
111W - 89L
1,908 Elo+
Party 2
Cerberus
Cerberus
Il Solid II
Cerberus
Level 92
God Stats
6W - 3L
1,500 SR
Queue Stats
299W - 225L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Kronosthedog
Ah Muzen Cab
12
3 / 6 / 2
9,052
647
11,900
11,418
5,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
NerdyD
Sun Wukong
12
1 / 6 / 3
8,869
634
5,780
13,638
6,328
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 3 / 4
8,766
626
8,192
7,848
2,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CHEF TRYHARD
Ah Puch
15
8 / 2 / 3
10,701
764
11,174
7,473
2,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
IceyRyann
Erlang Shen
13
4 / 1 / 9
10,791
771
9,259
11,586
6,550
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
Il Solid II
Cerberus
13
3 / 2 / 12
10,598
757
9,263
14,924
14,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
5
Kills
15
15
Deaths
5
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
CHEF TRYHARD
Ah Puch
8
2
3
4.75
W
Erlang Shen
IceyRyann
Erlang Shen
4
1
9
8.5
W
Cerberus
Il Solid II
Cerberus
3
2
12
4.5
L
Ah Muzen Cab
Kronosthedog
Ah Muzen Cab
3
6
2
0.67
L
Sun Wukong
NerdyD
Sun Wukong
1
6
3
0.42
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,872
Damage
29,696
32,904
Taken
33,983
13,708
Mitigated
23,820
6,387
Healing
10,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
CHEF TRYHARD
Ah Puch
11,174
185
0
1,270
7,473
2,465
175
3,151
4,164
52,230
0
W
Erlang Shen
IceyRyann
Erlang Shen
9,259
4,094
0
4,271
11,586
6,550
1,296
2,923
8,423
0
46,753
W
Cerberus
Il Solid II
Cerberus
9,263
235
0
5,004
14,924
14,805
409
2,546
12,152
30,383
0
L
Ah Muzen Cab
Kronosthedog
Ah Muzen Cab
11,900
6,103
0
2,317
11,418
5,027
0
6,978
4,161
1,937
30,926
L
Sun Wukong
NerdyD
Sun Wukong
5,780
1,029
0
3,096
13,638
6,328
0
7,864
5,424
0
23,713
L
8,192
2,075
0
974
7,848
2,353
0
4,856
2,822
34,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,687
Gold Earned
32,090
156
Minions Killed
208
0
Camps Cleared
0
741,907
Distance Traveled
784,346
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,701
764
94
7
0
247,963
0
W
Erlang Shen
10,791
771
63
5
0
269,874
4
W
Cerberus
10,598
757
51
4
0
266,509
5
L
Ah Muzen Cab
9,052
647
64
5
0
209,838
1
L
Sun Wukong
8,869
634
37
3
0
265,130
6
L
Hera
8,766
626
55
4
0
266,939
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role