Player Matchup

Neith
Neith
DeathByBewbs
Neith
Level 28
God Stats
12W - 16L
1,428 SR
Queue Stats
59W - 72L
1,391 Elo+
Party 1
Cthulhu
Cthulhu
Kynigo
Cthulhu
Level 18
God Stats
10W - 7L
1,500 SR
Queue Stats
33W - 26L
1,500 Elo+
Solo
Aphrodite
Aphrodite
SHACAHRC
Aphrodite
Level 29
God Stats
49W - 42L
1,477 SR
Queue Stats
635W - 669L
1,447 Elo+
Solo
Sun Wukong
Sun Wukong
Swolcomb
Sun Wukong
Level 20
God Stats
0W - 5L
1,308 SR
Queue Stats
97W - 101L
1,288 Elo+
Solo
Kali
Kali
Tyshannah
Kali
Level 29
God Stats
17W - 14L
1,498 SR
Queue Stats
66W - 93L
1,413 Elo+
Party 1
Team Averages
Level 25
1,442 SR
1,408 Elo+

VS

Team Averages
Level 25
1,576 SR
1,438 Elo+
Horus
Horus
Bekat123
Horus
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 41L
1,538 Elo+
Solo
Bakasura
Bakasura
DaylantheOaf
Bakasura
Level 23
God Stats
14W - 7L
1,800 SR
Queue Stats
136W - 112L
1,525 Elo+
Solo
Cerberus
Cerberus
MenforGod
Cerberus
Level 26
God Stats
34W - 28L
1,697 SR
Queue Stats
695W - 737L
1,370 Elo+
Solo
Ra
Ra
Sebounador
Ra
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 89L
1,465 Elo+
Solo
Skadi
Skadi
ryuckman
Skadi
Level 24
God Stats
29W - 17L
1,382 SR
Queue Stats
70W - 63L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 7 / 10
12,308
535
19,856
15,668
9,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
Kynigo
Cthulhu
16
5 / 8 / 11
10,736
467
14,174
21,386
18,272
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Aphrodite
SHACAHRC
Aphrodite
16
8 / 8 / 11
11,380
495
14,892
21,347
9,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Swolcomb
Sun Wukong
16
2 / 4 / 11
10,338
449
13,280
20,819
18,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kali
17
7 / 7 / 10
11,342
493
18,226
23,953
16,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Bekat123
Horus
16
1 / 5 / 12
10,905
474
7,664
21,927
24,302
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
DaylantheOaf
Bakasura
20
19 / 5 / 4
14,655
637
28,345
30,414
17,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
MenforGod
Cerberus
16
3 / 2 / 13
10,331
449
8,053
20,489
15,556
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
0 / 12 / 11
9,576
416
12,806
17,501
7,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
ryuckman
Skadi
18
10 / 5 / 11
12,373
538
23,265
17,494
7,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
84
29
Kills
33
34
Deaths
29
53
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Horus
Bekat123
Horus
1
5
12
1.4
W
Bakasura
DaylantheOaf
Bakasura
19
5
4
4.2
L
7
7
10
1.71
L
Cthulhu
Kynigo
Cthulhu
5
8
11
1.31
W
Cerberus
MenforGod
Cerberus
3
2
13
4.75
L
Aphrodite
SHACAHRC
Aphrodite
8
8
11
1.69
W
0
12
11
0.46
L
Sun Wukong
Swolcomb
Sun Wukong
2
4
11
1.88
L
Kali
7
7
10
1.71
W
Skadi
ryuckman
Skadi
10
5
11
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,428
Damage
80,133
103,173
Taken
107,825
71,316
Mitigated
72,126
37,295
Healing
41,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Bekat123
Horus
7,664
4,351
3,728
5,452
21,927
24,302
1,475
4,592
16,653
0
35,781
W
Bakasura
DaylantheOaf
Bakasura
28,345
19,589
1,204
13,481
30,414
17,547
2,109
5,759
24,382
0
98,363
L
19,856
10,967
432
4,142
15,668
9,069
2,100
1,992
12,671
5,800
54,492
L
Cthulhu
Kynigo
Cthulhu
14,174
1,209
762
2,536
21,386
18,272
543
5,858
14,674
39,511
0
W
Cerberus
MenforGod
Cerberus
8,053
778
1,632
5,713
20,489
15,556
154
7,505
12,709
35,395
0
L
Aphrodite
SHACAHRC
Aphrodite
14,892
1,281
4,106
8,939
21,347
9,788
744
5,080
15,770
69,382
0
W
12,806
1,850
2,498
3,449
17,501
7,485
788
7,559
9,864
44,874
0
L
Sun Wukong
Swolcomb
Sun Wukong
13,280
2,795
0
5,764
20,819
18,017
378
1,779
18,263
0
52,401
L
Kali
18,226
9,419
1,194
9,420
23,953
16,170
0
6,150
16,676
10,811
54,793
W
Skadi
ryuckman
Skadi
23,265
9,689
0
4,400
17,494
7,236
2,527
5,553
11,738
0
102,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,104
Gold Earned
57,840
428
Minions Killed
486
0
Camps Cleared
0
1,897,292
Distance Traveled
2,086,998
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,905
474
61
3
0
387,956
0
W
Bakasura
14,655
637
164
7
0
486,231
2
L
Neith
12,308
535
84
4
0
361,360
0
L
Cthulhu
10,736
467
62
3
0
376,629
0
W
Cerberus
10,331
449
56
2
0
450,026
1
L
Aphrodite
11,380
495
102
4
0
366,733
0
W
Ra
9,576
416
82
4
0
357,425
1
L
Sun Wukong
10,338
449
95
4
0
394,046
0
L
Kali
11,342
493
85
4
0
398,524
0
W
Skadi
12,373
538
123
5
0
405,360
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role