Player Matchup

Sobek
Sobek
JamSet
Sobek
Level 27
God Stats
4W - 2L
1,742 SR
Queue Stats
58W - 39L
1,640 Elo+
Party 1
Zeus
Zeus
SAMOOG
Zeus
Level 76
God Stats
11W - 7L
1,500 SR
Queue Stats
319W - 375L
1,369 Elo+
Party 2
Jing Wei
Jing Wei
Szadouu
Jing Wei
Level 26
God Stats
4W - 2L
1,781 SR
Queue Stats
58W - 36L
1,691 Elo+
Party 1
Kali
Kali
cujo11
Kali
Level 27
God Stats
33W - 16L
1,500 SR
Queue Stats
334W - 407L
1,369 Elo+
Party 2
Amaterasu
Amaterasu
wingman996208
Amaterasu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 60L
1,369 Elo+
Party 2
Team Averages
Level 33
1,605 SR
1,488 Elo+

VS

Team Averages
Level 20
1,506 SR
1,408 Elo+
Pele
Pele
BYareLLano99
Pele
Level 18
God Stats
1W - 1L
1,715 SR
Queue Stats
22W - 18L
1,477 Elo+
Party 3
Achilles
Achilles
ChefPedro
Achilles
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,200 Elo+
Party 4
Danzaburou
Danzaburou
DarthTesco
Danzaburou
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4
Cerberus
Cerberus
Taicie
Cerberus
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 17L
1,360 Elo+
Solo
Ra
Ra
elarellan99
Ra
Level 27
God Stats
0W - 2L
1,313 SR
Queue Stats
35W - 29L
1,504 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
JamSet
Sobek
13
3 / 5 / 18
9,616
534
6,274
18,942
20,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
SAMOOG
Zeus
16
6 / 4 / 6
9,954
553
18,632
8,740
3,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
Szadouu
Jing Wei
16
15 / 2 / 5
10,727
596
18,320
17,858
7,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kali
cujo11
Kali
17
9 / 3 / 8
11,189
622
10,241
12,680
9,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
wingman996208
Amaterasu
14
1 / 2 / 7
8,446
469
6,017
9,694
5,625
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 4
8,204
456
7,518
12,930
7,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
ChefPedro
Achilles
13
2 / 5 / 1
8,084
449
6,471
13,836
15,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
DarthTesco
Danzaburou
10
1 / 14 / 6
6,930
385
9,521
16,680
5,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Taicie
Cerberus
11
3 / 5 / 4
8,105
450
9,547
19,275
14,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
5 / 5 / 2
8,867
493
9,680
12,485
5,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
32
34
Kills
15
16
Deaths
35
44
Assists
17
Player
Kills
Deaths
Assists
KDA
L
4
6
4
1
L
Achilles
ChefPedro
Achilles
2
5
1
0.5
L
Danzaburou
DarthTesco
Danzaburou
1
14
6
0.29
W
Sobek
JamSet
Sobek
3
5
18
2.4
W
Zeus
SAMOOG
Zeus
6
4
6
2.25
W
Jing Wei
Szadouu
Jing Wei
15
2
5
8.75
L
Cerberus
Taicie
Cerberus
3
5
4
1
W
Kali
cujo11
Kali
9
3
8
4.33
L
5
5
2
1.2
W
Amaterasu
wingman996208
Amaterasu
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,484
Damage
42,737
67,914
Taken
75,206
45,661
Mitigated
47,581
27,172
Healing
18,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,518
1,994
0
1,112
12,930
7,086
156
4,148
8,658
4,972
42,769
L
Achilles
ChefPedro
Achilles
6,471
1,372
0
3,937
13,836
15,032
120
2,062
11,760
0
35,867
L
Danzaburou
DarthTesco
Danzaburou
9,521
3,608
0
1,462
16,680
5,520
0
4,148
12,374
0
25,040
W
Sobek
JamSet
Sobek
6,274
1,378
0
4,528
18,942
20,120
543
6,697
12,220
15,710
0
W
Zeus
SAMOOG
Zeus
18,632
2,448
0
1,630
8,740
3,376
145
4,349
4,391
57,334
0
W
Jing Wei
Szadouu
Jing Wei
18,320
14,673
1,129
11,101
17,858
7,380
3,132
6,465
11,368
0
56,084
L
Cerberus
Taicie
Cerberus
9,547
1,171
0
6,818
19,275
14,822
0
6,712
12,445
26,845
0
W
Kali
cujo11
Kali
10,241
5,864
0
6,230
12,680
9,160
2,340
1,015
11,621
7,990
53,613
L
9,680
895
872
4,479
12,485
5,121
0
7,534
4,413
47,795
0
W
Amaterasu
wingman996208
Amaterasu
6,017
2,698
936
1,618
9,694
5,625
1,540
1,029
8,373
0
28,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,932
Gold Earned
40,190
341
Minions Killed
306
0
Camps Cleared
0
1,611,626
Distance Traveled
1,515,200
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,204
456
78
4
0
302,134
0
L
Achilles
8,084
449
58
3
0
311,840
4
L
Danzaburou
6,930
385
37
2
0
274,886
1
W
Sobek
9,616
534
13
1
0
335,821
2
W
Zeus
9,954
553
98
5
0
310,533
0
W
Jing Wei
10,727
596
84
5
0
306,162
6
L
Cerberus
8,105
450
39
2
0
308,612
6
W
Kali
11,189
622
106
6
0
340,596
0
L
Ra
8,867
493
94
5
0
317,728
2
W
Amaterasu
8,446
469
40
2
0
318,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role