Player Matchup

Loki
Loki
Serokz
Loki
Level 8
God Stats
3W - 2L
1,791 SR
Queue Stats
22W - 14L
1,602 Elo+
Party 2
Cthulhu
Cthulhu
Shigekax
Cthulhu
Level 5
God Stats
2W - 3L
1,572 SR
Queue Stats
21W - 9L
1,467 Elo+
Party 2
Ra
Ra
Whin3
Ra
Level 7
God Stats
2W - 0L
1,791 SR
Queue Stats
13W - 7L
1,703 Elo+
Party 2
Neith
Neith
Zenonya
Neith
Level 12
God Stats
4W - 3L
1,529 SR
Queue Stats
27W - 21L
1,584 Elo+
Party 2
Ymir
Ymir
mob5580
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,326 Elo+
Solo
Team Averages
Level 8
1,637 SR
1,536 Elo+

VS

Team Averages
Level 23
1,488 SR
1,439 Elo+
Erlang Shen
Erlang Shen
Luck Fame
Erlang Shen
Level 39
God Stats
11W - 7L
1,259 SR
Queue Stats
25W - 19L
1,549 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LuckFate
Tsukuyomi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,385 Elo+
Party 1
Ymir
Ymir
PoggSamm
Ymir
Level 18
God Stats
25W - 28L
1,430 SR
Queue Stats
26W - 31L
1,402 Elo+
Party 1
Merlin
Merlin
agdsdgsfg
Merlin
Level 24
God Stats
1W - 2L
1,715 SR
Queue Stats
11W - 13L
1,558 Elo+
Solo
Apollo
Apollo
phoenix06
Apollo
Level 16
God Stats
5W - 7L
1,535 SR
Queue Stats
8W - 16L
1,301 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Serokz
Loki
20
14 / 5 / 9
13,379
608
14,552
19,139
8,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Shigekax
Cthulhu
18
4 / 5 / 17
12,435
565
11,989
21,520
22,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Ra
17
3 / 5 / 8
11,597
527
7,918
12,400
5,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Zenonya
Neith
18
7 / 1 / 16
12,091
550
22,388
13,155
5,928
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
mob5580
Ymir
16
7 / 1 / 9
11,960
544
6,809
16,854
17,242
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Luck Fame
Erlang Shen
17
6 / 4 / 4
11,235
511
8,100
15,732
12,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
LuckFate
Tsukuyomi
15
3 / 10 / 7
10,179
463
13,646
20,240
16,876
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
15
0 / 5 / 3
9,192
418
4,194
16,890
10,358
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
agdsdgsfg
Merlin
15
4 / 7 / 2
10,094
459
14,873
12,276
4,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
phoenix06
Apollo
15
2 / 9 / 1
8,810
400
11,118
18,574
5,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
32
35
Kills
15
17
Deaths
35
59
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Luck Fame
Erlang Shen
6
4
4
2
L
Tsukuyomi
LuckFate
Tsukuyomi
3
10
7
0.65
L
Ymir
0
5
3
0.3
W
Loki
Serokz
Loki
14
5
9
3.7
W
Cthulhu
Shigekax
Cthulhu
4
5
17
2.5
W
Ra
3
5
8
1.4
W
Neith
Zenonya
Neith
7
1
16
15
L
Merlin
agdsdgsfg
Merlin
4
7
2
0.71
W
Ymir
mob5580
Ymir
7
1
9
11.5
L
Apollo
phoenix06
Apollo
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,656
Damage
51,931
83,068
Taken
83,712
59,373
Mitigated
50,313
22,126
Healing
11,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Luck Fame
Erlang Shen
8,100
4,437
0
1,844
15,732
12,725
843
5,752
9,980
6,437
49,357
L
Tsukuyomi
LuckFate
Tsukuyomi
13,646
3,634
0
1,940
20,240
16,876
652
8,039
12,201
0
59,100
L
Ymir
4,194
216
0
1,116
16,890
10,358
0
4,233
12,657
52,426
0
W
Loki
Serokz
Loki
14,552
5,072
0
5,151
19,139
8,455
2,575
3,569
15,298
0
79,798
W
Cthulhu
Shigekax
Cthulhu
11,989
1,489
321
2,665
21,520
22,566
270
4,573
16,361
52,429
0
W
Ra
7,918
2,242
3,021
3,126
12,400
5,182
1,008
4,655
7,429
63,622
0
W
Neith
Zenonya
Neith
22,388
11,940
0
5,105
13,155
5,928
6,488
4,218
8,766
0
82,351
L
Merlin
agdsdgsfg
Merlin
14,873
815
0
903
12,276
4,766
742
4,208
8,068
58,472
0
W
Ymir
mob5580
Ymir
6,809
1,227
0
2,737
16,854
17,242
792
5,486
11,138
25,500
0
L
Apollo
phoenix06
Apollo
11,118
6,002
0
6,084
18,574
5,588
0
4,484
14,090
0
55,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,462
Gold Earned
49,510
461
Minions Killed
464
0
Camps Cleared
0
2,110,535
Distance Traveled
1,891,194
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
11,235
511
109
5
0
390,050
3
L
Tsukuyomi
10,179
463
97
4
0
373,353
1
L
Ymir
9,192
418
79
4
0
404,025
4
W
Loki
13,379
608
124
6
0
457,608
2
W
Cthulhu
12,435
565
71
3
0
479,739
1
W
Ra
11,597
527
120
5
0
418,831
2
W
Neith
12,091
550
116
5
0
365,302
0
L
Merlin
10,094
459
95
4
0
323,548
5
W
Ymir
11,960
544
30
1
0
389,055
3
L
Apollo
8,810
400
84
4
0
400,218
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role