Player Matchup

Cerberus
Cerberus
C4Z_NrV
Cerberus
Level 29
God Stats
10W - 14L
1,437 SR
Queue Stats
167W - 194L
1,434 Elo+
Solo
Set
Set
HarrowedSlave
Set
Level 28
God Stats
5W - 6L
1,598 SR
Queue Stats
59W - 58L
1,542 Elo+
Solo
Nemesis
Nemesis
MarcoMadao
Nemesis
Level 15
God Stats
15W - 12L
1,629 SR
Queue Stats
206W - 211L
1,471 Elo+
Solo
Zeus
Zeus
funspray
Zeus
Level 6
God Stats
0W - 2L
1,323 SR
Queue Stats
1W - 2L
1,551 Elo+
Solo
Anhur
Anhur
pluumke23
Anhur
Level 27
God Stats
0W - 1L
1,262 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 21
1,450 SR
1,500 Elo+

VS

Team Averages
Level 12
1,746 SR
1,640 Elo+
The Morrigan
The Morrigan
BobLePianiste
The Morrigan
Level 7
God Stats
3W - 0L
1,782 SR
Queue Stats
15W - 0L
2,022 Elo+
Party 1
Mercury
Mercury
GetLeBron
Mercury
Level 14
God Stats
4W - 0L
1,894 SR
Queue Stats
24W - 9L
1,714 Elo+
Party 1
Ra
Ra
Gravin Sky
Ra
Level 16
God Stats
14W - 6L
1,768 SR
Queue Stats
24W - 13L
1,684 Elo+
Party 1
Hercules
Hercules
Lem4rteS
Hercules
Level 15
God Stats
4W - 6L
1,500 SR
Queue Stats
99W - 129L
1,090 Elo+
Solo
Sol
Sol
mbhatt
Sol
Level 7
God Stats
6W - 4L
1,786 SR
Queue Stats
8W - 7L
1,690 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
C4Z_NrV
Cerberus
18
4 / 3 / 13
11,677
1,062
11,218
14,049
14,721
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

18
5 / 10 / 7
11,964
1,088
10,471
20,926
9,845
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nemesis
MarcoMadao
Nemesis
17
4 / 7 / 10
11,053
1,005
9,649
21,772
10,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Zeus
18
4 / 7 / 12
11,740
1,067
10,281
12,535
4,954
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
pluumke23
Anhur
17
3 / 8 / 10
10,893
990
8,237
18,157
7,010
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

106

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BobLePianiste
The Morrigan
20
13 / 4 / 17
15,240
1,385
37,561
7,654
3,126
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
GetLeBron
Mercury
19
19 / 4 / 8
15,140
1,376
28,922
15,699
6,157
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
2 / 4 / 10
10,628
966
8,624
7,399
2,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Lem4rteS
Hercules
17
0 / 5 / 9
9,943
904
2,577
12,375
4,111
Sol
mbhatt
Sol
18
1 / 3 / 15
10,895
990
4,417
12,264
3,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
94
20
Kills
35
35
Deaths
20
52
Assists
59
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
BobLePianiste
The Morrigan
13
4
17
5.38
L
Cerberus
C4Z_NrV
Cerberus
4
3
13
3.5
W
Mercury
GetLeBron
Mercury
19
4
8
5.75
W
2
4
10
1.75
L
5
10
7
0.85
W
Hercules
Lem4rteS
Hercules
0
5
9
0.9
L
Nemesis
MarcoMadao
Nemesis
4
7
10
1.29
L
Zeus
4
7
12
1.43
W
Sol
mbhatt
Sol
1
3
15
2.83
L
Anhur
pluumke23
Anhur
3
8
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,856
Damage
82,101
87,439
Taken
55,391
47,043
Mitigated
19,319
6,552
Healing
11,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
BobLePianiste
The Morrigan
37,561
9,905
0
1,302
7,654
3,126
0
2,307
5,103
58,671
6,657
L
Cerberus
C4Z_NrV
Cerberus
11,218
202
0
1,908
14,049
14,721
0
7,061
6,670
29,967
0
W
Mercury
GetLeBron
Mercury
28,922
23,731
0
0
15,699
6,157
0
5,526
10,173
0
46,204
W
8,624
487
3,362
1,227
7,399
2,219
0
3,699
3,700
22,364
0
L
10,471
3,029
0
2,075
20,926
9,845
0
10,411
10,133
0
48,160
W
Hercules
Lem4rteS
Hercules
2,577
472
0
2,066
12,375
4,111
0
4,970
7,405
0
8,800
L
Nemesis
MarcoMadao
Nemesis
9,649
5,102
0
1,504
21,772
10,513
0
9,259
12,177
0
18,600
L
Zeus
10,281
2,050
0
326
12,535
4,954
0
5,834
6,543
34,962
0
W
Sol
mbhatt
Sol
4,417
3,427
0
3,845
12,264
3,706
0
4,938
7,326
24,346
0
L
Anhur
pluumke23
Anhur
8,237
3,000
0
739
18,157
7,010
0
9,954
7,841
0
32,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,327
Gold Earned
61,846
214
Minions Killed
208
6
Camps Cleared
11
985,098
Distance Traveled
1,042,058
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
15,240
1,385
68
6
6
204,253
1
L
Cerberus
11,677
1,062
43
4
0
236,686
1
W
Mercury
15,140
1,376
41
4
4
268,290
0
W
Ra
10,628
966
41
4
1
195,387
0
L
Set
11,964
1,088
78
7
2
197,717
0
W
Hercules
9,943
904
11
1
0
199,014
2
L
Nemesis
11,053
1,005
10
1
4
200,695
0
L
Zeus
11,740
1,067
57
5
0
187,501
1
W
Sol
10,895
990
47
4
0
175,114
0
L
Anhur
10,893
990
26
2
0
162,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role