Player Matchup

Freya
Freya
Bronze III
TarteAuChocolat
Freya
Bronze III
Level 37
God Stats
3W - 3L
1,500 SR
Queue Stats
15W - 11L
1,400 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 37
1,500 SR
1,400 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 109
1,500 SR
1,500 MMR
Agni
Agni
Gold IV
DoomGiraffe
Agni
Gold IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 0
8,485
849
5,108
11,862
4,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
TsukuyomiSetIzanamiAh Muzen CabHades

VS

Bans
He BoAnubisSkadiAnhurHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 0
8,486
849
9,353
7,859
4,748
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
3
3
Kills
3
3
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
3
0
1
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,108
Damage
9,353
11,862
Taken
7,859
4,666
Mitigated
4,748
5,589
Healing
3,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,353
878
0
3,019
7,859
4,748
0
5,140
2,719
50,625
0
L
5,108
1,648
0
5,589
11,862
4,666
212
9,577
2,285
43,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,485
Gold Earned
8,486
84
Minions Killed
91
0
Camps Cleared
0
146,484
Distance Traveled
179,742
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,486
849
91
9
0
179,742
2
L
Freya
8,485
849
84
8
0
146,484
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role