Player Matchup

Neith
Neith
BITZ N CASS
Neith
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,747 Elo+
Party 1
Ganesha
Ganesha
DarkHyp0
Ganesha
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,566 Elo+
Solo
Arachne
Arachne
Npa Ghost CC
Arachne
Level 109
God Stats
6W - 1L
1,500 SR
Queue Stats
21W - 20L
1,853 Elo+
Party 1
Chronos
Chronos
Npa Smoky
Chronos
Level 120
God Stats
7W - 5L
1,731 SR
Queue Stats
136W - 134L
1,607 Elo+
Party 1
Ra
Ra
Wineboiii
Ra
Level 107
God Stats
7W - 5L
1,826 SR
Queue Stats
57W - 48L
1,839 Elo+
Solo
Team Averages
Level 106
1,611 SR
1,722 Elo+

VS

Team Averages
Level 108
1,516 SR
1,526 Elo+
Apollo
Apollo
TL Snag
Apollo
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,508 Elo+
Solo
Yemoja
Yemoja
The_VIGOROUS_Yam
Yemoja
Level 160
God Stats
6W - 9L
1,468 SR
Queue Stats
562W - 607L
1,452 Elo+
Solo
Hera
Hera
TwIzTeD iNoZeNz
Hera
Level 101
God Stats
15W - 12L
1,739 SR
Queue Stats
142W - 128L
1,529 Elo+
Solo
Erlang Shen
Erlang Shen
Vex-Traps
Erlang Shen
Level 116
God Stats
2W - 4L
1,316 SR
Queue Stats
314W - 356L
1,539 Elo+
Solo
Ratatoskr
Ratatoskr
nunezperezbenjam
Ratatoskr
Level 107
God Stats
10W - 8L
1,558 SR
Queue Stats
268W - 268L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 3
10,541
586
11,441
9,882
4,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ganesha
DarkHyp0
Ganesha
13
0 / 3 / 19
9,342
519
7,767
16,623
16,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Npa Ghost CC
Arachne
17
10 / 2 / 6
11,232
624
12,596
18,558
9,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
Npa Smoky
Chronos
16
5 / 3 / 8
10,265
570
8,046
12,534
4,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
4 / 0 / 9
10,586
588
10,419
14,115
6,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
TL Snag
Apollo
12
1 / 5 / 4
8,011
445
9,051
11,652
3,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 8 / 3
7,503
417
8,874
16,218
8,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
3 / 3 / 3
8,730
485
8,925
5,909
1,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Vex-Traps
Erlang Shen
15
0 / 5 / 0
9,140
508
9,709
20,278
14,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ratatoskr
15
6 / 5 / 0
9,159
509
7,733
14,545
4,877
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
21
26
Kills
11
11
Deaths
26
45
Assists
10
Player
Kills
Deaths
Assists
KDA
W
7
3
3
2.83
W
Ganesha
DarkHyp0
Ganesha
0
3
19
3.17
W
Arachne
Npa Ghost CC
Arachne
10
2
6
6.5
W
Chronos
Npa Smoky
Chronos
5
3
8
3
L
Apollo
TL Snag
Apollo
1
5
4
0.6
L
1
8
3
0.31
L
3
3
3
1.5
L
Erlang Shen
Vex-Traps
Erlang Shen
0
5
0
0
W
4
0
9
8.5
L
Ratatoskr
6
5
0
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,269
Damage
44,292
71,712
Taken
68,602
41,258
Mitigated
33,223
31,258
Healing
19,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,441
6,105
795
2,575
9,882
4,075
2,519
3,069
6,789
0
61,042
W
Ganesha
DarkHyp0
Ganesha
7,767
609
0
3,902
16,623
16,697
805
5,578
10,949
29,815
0
W
Arachne
Npa Ghost CC
Arachne
12,596
9,151
0
7,609
18,558
9,601
2,510
3,002
15,446
0
66,272
W
Chronos
Npa Smoky
Chronos
8,046
2,042
1,378
4,719
12,534
4,640
2,734
3,387
8,943
61,492
0
L
Apollo
TL Snag
Apollo
9,051
4,810
0
2,001
11,652
3,705
1,693
5,001
6,651
0
40,436
L
8,874
1,214
1,209
1,729
16,218
8,683
252
5,904
10,314
22,638
0
L
8,925
2,640
0
561
5,909
1,897
2,552
2,368
3,541
49,171
0
L
Erlang Shen
Vex-Traps
Erlang Shen
9,709
5,045
0
10,275
20,278
14,061
617
7,897
12,381
0
65,215
W
10,419
1,931
2,283
7,997
14,115
6,245
1,365
2,293
11,786
65,304
0
L
Ratatoskr
7,733
2,042
0
3,940
14,545
4,877
498
5,062
9,483
0
56,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,966
Gold Earned
42,543
450
Minions Killed
425
0
Camps Cleared
0
1,612,902
Distance Traveled
1,407,466
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,541
586
117
7
0
278,496
1
W
Ganesha
9,342
519
4
0
0
283,150
2
W
Arachne
11,232
624
98
5
0
370,772
2
W
Chronos
10,265
570
116
6
0
327,412
4
L
Apollo
8,011
445
70
4
0
281,946
0
L
Yemoja
7,503
417
24
1
0
247,356
2
L
Hera
8,730
485
109
6
0
224,741
1
L
Erlang Shen
9,140
508
124
7
0
288,822
4
W
Ra
10,586
588
115
6
0
353,072
5
L
Ratatoskr
9,159
509
98
5
0
364,601
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role