Player Matchup

Nemesis
Nemesis
ArkAngelAzrael
Nemesis
Level 47
God Stats
7W - 2L
1,733 SR
Queue Stats
84W - 80L
1,772 Elo+
Party 1
Ares
Ares
HistoricalRehab
Ares
Level 47
God Stats
16W - 7L
1,409 SR
Queue Stats
122W - 134L
1,596 Elo+
Solo
Cernunnos
Cernunnos
Serpious
Cernunnos
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 15L
1,500 Elo+
Party 3
King Arthur
King Arthur
TheLastTemplar
King Arthur
Level 99
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 12L
1,509 Elo+
Party 3
Zeus
Zeus
mehkittens
Zeus
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
289W - 228L
1,772 Elo+
Party 1
Team Averages
Level 73
1,528 SR
1,630 Elo+

VS

Team Averages
Level 59
1,564 SR
1,496 Elo+
Set
Set
Baconaterso
Set
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
GucciGoooober
Cthulhu
Level 69
God Stats
0W - 1L
1,567 SR
Queue Stats
0W - 3L
1,215 Elo+
Party 2
Hel
Hel
LilTom956
Hel
Level 120
God Stats
35W - 19L
1,753 SR
Queue Stats
91W - 88L
1,592 Elo+
Party 4
Apollo
Apollo
SolTsuki
Apollo
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 25L
1,671 Elo+
Party 4
Fenrir
Fenrir
floopy212
Fenrir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 2
5,958
596
3,322
6,917
1,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
2 / 1 / 4
4,997
500
2,968
5,760
1,855
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
Serpious
Cernunnos
10
2 / 0 / 1
5,694
569
2,145
2,564
1,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

King Arthur
TheLastTemplar
King Arthur
10
1 / 2 / 1
5,528
553
4,714
6,630
2,694
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
4 / 2 / 5
5,965
597
7,019
4,406
1,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 3 / 1
3,685
369
1,511
3,813
841
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
6
0 / 2 / 0
4,032
403
1,146
5,846
1,582
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
3 / 4 / 1
5,859
586
4,519
7,038
2,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
SolTsuki
Apollo
10
3 / 2 / 1
5,850
585
3,114
5,576
1,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
floopy212
Fenrir
7
0 / 1 / 0
4,230
423
474
4,664
2,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
12
Kills
6
7
Deaths
12
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
2
2
2
L
0
3
1
0.17
L
Cthulhu
0
2
0
0
W
2
1
4
4
L
3
4
1
0.88
W
Cernunnos
Serpious
Cernunnos
2
0
1
2.5
L
Apollo
SolTsuki
Apollo
3
2
1
1.75
W
King Arthur
TheLastTemplar
King Arthur
1
2
1
0.75
L
Fenrir
floopy212
Fenrir
0
1
0
0
W
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,168
Damage
10,764
26,277
Taken
26,937
9,172
Mitigated
8,492
8,588
Healing
6,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,322
2,062
0
2,939
6,917
1,931
208
517
6,374
0
32,808
L
1,511
885
0
0
3,813
841
0
1,263
2,504
0
4,108
L
Cthulhu
1,146
183
87
502
5,846
1,582
231
3,180
2,517
10,473
0
W
2,968
177
382
2,412
5,760
1,855
0
1,136
4,560
10,812
0
L
4,519
379
374
2,427
7,038
2,253
100
2,927
3,857
26,308
0
W
Cernunnos
Serpious
Cernunnos
2,145
911
0
1,709
2,564
1,439
586
758
1,742
2,966
27,423
L
Apollo
SolTsuki
Apollo
3,114
1,519
0
2,026
5,576
1,503
0
1,523
3,989
0
23,990
W
King Arthur
TheLastTemplar
King Arthur
4,714
747
0
380
6,630
2,694
0
1,163
5,319
0
28,101
L
Fenrir
floopy212
Fenrir
474
47
0
1,433
4,664
2,313
246
802
3,828
0
7,127
W
7,019
813
0
766
4,406
1,253
41
1,737
2,543
23,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,142
Gold Earned
23,656
255
Minions Killed
153
0
Camps Cleared
0
932,838
Distance Traveled
917,741
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,958
596
74
7
0
185,579
1
L
Set
3,685
369
4
0
0
213,404
0
L
Cthulhu
4,032
403
17
2
0
185,724
0
W
Ares
4,997
500
13
1
0
201,463
3
L
Hel
5,859
586
63
6
0
190,604
0
W
Cernunnos
5,694
569
69
7
0
168,667
1
L
Apollo
5,850
585
47
5
0
179,107
0
W
King Arthur
5,528
553
53
5
0
196,023
3
L
Fenrir
4,230
423
22
2
0
148,902
0
W
Zeus
5,965
597
46
5
0
181,106
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role