Player Matchup

Sobek
Sobek
Azyix
Sobek
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Ceifeiro22
Khepri
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Vulcan
Vulcan
DoomKappa
Vulcan
Level 160
God Stats
6W - 3L
1,500 SR
Queue Stats
418W - 343L
1,523 Elo+
Party 1
Awilix
Awilix
Incøming
Awilix
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
IvansitxPrrum
Chang'e
Level 106
God Stats
4W - 3L
1,715 SR
Queue Stats
134W - 133L
1,825 Elo+
Solo
Team Averages
Level 139
1,543 SR
1,570 Elo+

VS

Team Averages
Level 116
1,500 SR
1,450 Elo+
Pele
Pele
Baphometx
Pele
Level 159
God Stats
4W - 12L
1,500 SR
Queue Stats
948W - 927L
1,499 Elo+
Solo
Aphrodite
Aphrodite
Chεrry
Aphrodite
Level 114
God Stats
3W - 0L
1,500 SR
Queue Stats
106W - 66L
1,345 Elo+
Solo
Cthulhu
Cthulhu
LaPapaLays
Cthulhu
Level 115
God Stats
3W - 1L
1,500 SR
Queue Stats
93W - 91L
1,407 Elo+
Solo
Nike
Nike
luruku1024
Nike
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
valeliendo
Xbalanque
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 21L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Azyix
Sobek
18
3 / 5 / 11
11,311
665
10,134
26,651
37,698
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Khepri
Ceifeiro22
Khepri
16
0 / 4 / 14
10,263
604
6,863
21,299
30,036
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vulcan
DoomKappa
Vulcan
20
6 / 5 / 8
12,544
738
32,706
15,411
9,181
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
Incøming
Awilix
18
6 / 7 / 6
11,294
664
12,430
18,868
10,499
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
20
6 / 5 / 8
12,281
722
12,024
24,835
20,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
19
4 / 4 / 15
11,861
698
18,492
15,913
17,686
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
Chεrry
Aphrodite
20
5 / 2 / 13
12,234
720
14,753
16,041
10,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
LaPapaLays
Cthulhu
20
7 / 2 / 15
13,535
796
24,617
22,495
27,277
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
2 / 7 / 17
11,190
658
13,206
16,070
16,159
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
valeliendo
Xbalanque
19
8 / 6 / 6
12,466
733
21,071
18,296
8,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
92
21
Kills
26
26
Deaths
21
47
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Sobek
Azyix
Sobek
3
5
11
1.7
W
Pele
4
4
15
2.88
L
Khepri
Ceifeiro22
Khepri
0
4
14
1.75
W
Aphrodite
Chεrry
Aphrodite
5
2
13
5.75
L
Vulcan
DoomKappa
Vulcan
6
5
8
2
L
Awilix
Incøming
Awilix
6
7
6
1.29
L
Chang'e
6
5
8
2
W
Cthulhu
LaPapaLays
Cthulhu
7
2
15
7.25
W
2
7
17
1.5
W
Xbalanque
valeliendo
Xbalanque
8
6
6
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,157
Damage
92,139
107,064
Taken
88,815
107,639
Mitigated
79,921
38,692
Healing
42,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Azyix
Sobek
10,134
770
3,260
5,238
26,651
37,698
142
8,335
18,316
23,068
0
W
Pele
18,492
4,901
2,050
2,544
15,913
17,686
1,290
12,294
3,436
0
35,912
L
Khepri
Ceifeiro22
Khepri
6,863
423
1,448
730
21,299
30,036
753
7,584
13,715
16,778
0
W
Aphrodite
Chεrry
Aphrodite
14,753
918
18,795
10,855
16,041
10,772
1,395
11,221
4,506
31,141
0
L
Vulcan
DoomKappa
Vulcan
32,706
8,344
1,862
1,115
15,411
9,181
607
6,678
8,733
66,005
0
L
Awilix
Incøming
Awilix
12,430
4,658
3,532
2,072
18,868
10,499
0
6,523
12,345
0
19,052
L
Chang'e
12,024
1,232
10,601
8,834
24,835
20,225
1,106
10,250
14,585
28,855
0
W
Cthulhu
LaPapaLays
Cthulhu
24,617
1,436
1,161
3,318
22,495
27,277
746
13,869
8,365
62,058
0
W
13,206
2,138
941
906
16,070
16,159
763
8,344
7,658
0
20,708
W
Xbalanque
valeliendo
Xbalanque
21,071
10,779
1,367
761
18,296
8,027
0
14,969
3,123
0
45,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,693
Gold Earned
61,286
180
Minions Killed
199
0
Camps Cleared
0
1,442,419
Distance Traveled
1,622,655
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,311
665
23
1
0
245,475
0
W
Pele
11,861
698
34
2
0
312,256
0
L
Khepri
10,263
604
18
1
0
227,614
0
W
Aphrodite
12,234
720
37
2
0
357,437
3
L
Vulcan
12,544
738
88
5
0
336,943
1
L
Awilix
11,294
664
16
1
0
311,042
0
L
Chang'e
12,281
722
35
2
0
321,345
8
W
Cthulhu
13,535
796
77
5
0
332,920
0
W
Nike
11,190
658
11
1
0
318,842
1
W
Xbalanque
12,466
733
40
2
0
301,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role