Player Matchup

Hera
Hera
FloatedTuna9893
Hera
Level 82
God Stats
25W - 21L
1,814 SR
Queue Stats
71W - 68L
1,483 Elo+
Solo
King Arthur
King Arthur
Gatoroid201
King Arthur
Level 109
God Stats
11W - 13L
1,128 SR
Queue Stats
343W - 308L
1,486 Elo+
Party 3
Amaterasu
Amaterasu
KillerBee910
Amaterasu
Level 62
God Stats
1W - 2L
1,446 SR
Queue Stats
30W - 30L
1,518 Elo+
Party 1
Izanami
Izanami
Styled Upon
Izanami
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
211W - 198L
1,380 Elo+
Party 3
Khepri
Khepri
sprodman
Khepri
Level 89
God Stats
4W - 5L
1,712 SR
Queue Stats
128W - 129L
1,493 Elo+
Party 1
Team Averages
Level 86
1,520 SR
1,472 Elo+

VS

Team Averages
Level 97
1,547 SR
1,447 Elo+
Chiron
Chiron
Avery T123
Chiron
Level 66
God Stats
7W - 9L
1,741 SR
Queue Stats
20W - 29L
1,296 Elo+
Party 2
Kukulkan
Kukulkan
Bulge Budder
Kukulkan
Level 65
God Stats
27W - 35L
1,707 SR
Queue Stats
32W - 48L
1,451 Elo+
Party 2
Kali
Kali
ChaFourGuy
Kali
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 69L
1,438 Elo+
Party 2
Ares
Ares
GucciBudder
Ares
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 34L
1,426 Elo+
Party 2
Aphrodite
Aphrodite
Vitaly_Falen
Aphrodite
Level 127
God Stats
4W - 4L
1,286 SR
Queue Stats
14W - 20L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 8 / 5
12,322
536
22,949
18,211
8,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
Gatoroid201
King Arthur
15
2 / 9 / 2
10,252
446
13,302
31,213
26,600
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
KillerBee910
Amaterasu
16
3 / 7 / 3
10,525
458
5,799
19,509
16,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Izanami
Styled Upon
Izanami
17
5 / 5 / 4
11,587
504
12,631
17,382
9,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
sprodman
Khepri
15
2 / 4 / 10
10,828
471
12,207
22,117
24,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Avery T123
Chiron
15
0 / 1 / 18
9,698
422
13,922
10,466
4,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
Bulge Budder
Kukulkan
18
11 / 4 / 6
12,724
553
22,900
12,635
6,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
15 / 4 / 16
13,639
593
25,793
27,467
25,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 8 / 12
10,111
440
6,124
26,117
19,062
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
Vitaly_Falen
Aphrodite
18
4 / 2 / 15
11,621
505
13,153
22,262
10,066
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
100
19
Kills
33
33
Deaths
19
24
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Chiron
Avery T123
Chiron
0
1
18
9
W
Kukulkan
Bulge Budder
Kukulkan
11
4
6
3.5
W
15
4
16
5.75
L
7
8
5
1.19
L
King Arthur
Gatoroid201
King Arthur
2
9
2
0.33
W
3
8
12
1.13
L
Amaterasu
KillerBee910
Amaterasu
3
7
3
0.64
L
Izanami
Styled Upon
Izanami
5
5
4
1.4
W
Aphrodite
Vitaly_Falen
Aphrodite
4
2
15
5.75
L
Khepri
sprodman
Khepri
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,888
Damage
81,892
108,432
Taken
98,947
85,608
Mitigated
65,271
20,449
Healing
40,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Avery T123
Chiron
13,922
5,957
1,901
5,618
10,466
4,180
2,013
3,892
6,466
0
53,024
W
Kukulkan
Bulge Budder
Kukulkan
22,900
2,141
0
147
12,635
6,704
2,485
5,509
6,918
88,864
0
W
25,793
17,966
0
8,561
27,467
25,259
1,325
9,833
17,503
8,917
70,866
L
22,949
5,785
438
5,534
18,211
8,483
684
7,749
10,336
94,268
0
L
King Arthur
Gatoroid201
King Arthur
13,302
2,106
0
6,884
31,213
26,600
7
14,281
16,836
543
57,418
W
6,124
392
793
3,300
26,117
19,062
283
13,619
12,290
31,929
0
L
Amaterasu
KillerBee910
Amaterasu
5,799
1,888
0
1,898
19,509
16,048
666
8,737
10,630
13,283
59,248
L
Izanami
Styled Upon
Izanami
12,631
8,028
0
3,639
17,382
9,549
0
7,447
9,815
6,200
79,600
W
Aphrodite
Vitaly_Falen
Aphrodite
13,153
792
7,367
12,881
22,262
10,066
699
3,837
18,367
64,873
0
L
Khepri
sprodman
Khepri
12,207
1,786
0
2,056
22,117
24,928
87
8,323
13,608
36,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,514
Gold Earned
57,793
543
Minions Killed
449
0
Camps Cleared
0
1,960,219
Distance Traveled
2,088,894
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,698
422
70
3
0
406,535
4
W
Kukulkan
12,724
553
160
7
0
404,225
4
W
Kali
13,639
593
78
3
0
459,671
1
L
Hera
12,322
536
151
7
0
340,115
6
L
King Arthur
10,252
446
107
5
0
367,795
0
W
Ares
10,111
440
35
2
0
414,623
0
L
Amaterasu
10,525
458
99
4
0
442,380
1
L
Izanami
11,587
504
153
7
0
378,068
3
W
Aphrodite
11,621
505
106
5
0
403,840
2
L
Khepri
10,828
471
33
1
0
431,861
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role