Player Matchup

Ymir
Ymir
KillaTrey2017
Ymir
Level 7
God Stats
3W - 7L
1,532 SR
Queue Stats
3W - 9L
1,631 Elo+
Solo
Cerberus
Cerberus
King Tiens
Cerberus
Level 29
God Stats
45W - 27L
1,806 SR
Queue Stats
70W - 48L
1,734 Elo+
Solo
Yemoja
Yemoja
M1 Grand411
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,593 Elo+
Solo
Hachiman
Hachiman
Pirirees
Hachiman
Level 23
God Stats
2W - 2L
1,385 SR
Queue Stats
80W - 59L
1,773 Elo+
Solo
Amaterasu
Amaterasu
V_GameHead_V
Amaterasu
Level 29
God Stats
7W - 4L
1,706 SR
Queue Stats
112W - 109L
1,663 Elo+
Solo
Team Averages
Level 19
1,586 SR
1,679 Elo+

VS

Team Averages
Level 21
1,564 SR
1,608 Elo+
Anubis
Anubis
Billybutcher517
Anubis
Level 22
God Stats
1W - 0L
1,283 SR
Queue Stats
6W - 4L
1,412 Elo+
Solo
Bakasura
Bakasura
DevilSpartaEND
Bakasura
Level 21
God Stats
2W - 0L
1,700 SR
Queue Stats
4W - 1L
1,804 Elo+
Solo
Eset
Eset
G A Y M E5275
Eset
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 35L
1,701 Elo+
Solo
Tsukuyomi
Tsukuyomi
Laughing_Jack091
Tsukuyomi
Level 15
God Stats
7W - 6L
1,836 SR
Queue Stats
8W - 6L
1,842 Elo+
Solo
Cu Chulainn
Cu Chulainn
MlElTIH
Cu Chulainn
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 2
5,931
424
2,746
9,135
3,398
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
King Tiens
Cerberus
9
0 / 4 / 1
5,645
403
2,107
8,545
3,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
10
0 / 6 / 2
6,413
458
1,283
9,161
4,160
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
Pirirees
Hachiman
14
6 / 3 / 0
8,841
632
7,028
11,874
5,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
V_GameHead_V
Amaterasu
10
0 / 2 / 1
6,782
484
1,558
8,046
4,459
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 1
8,358
597
5,205
6,746
2,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
12
1 / 0 / 6
7,701
550
2,089
6,607
2,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
12 / 1 / 2
10,186
728
17,171
8,178
3,397
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
11
1 / 2 / 1
6,964
497
2,132
8,332
2,232
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
MlElTIH
Cu Chulainn
12
3 / 2 / 3
7,888
563
6,113
8,146
5,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
7
Kills
20
20
Deaths
7
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
2
1
1.75
W
Bakasura
1
0
6
4
W
12
1
2
13
L
1
5
2
0.4
L
Cerberus
King Tiens
Cerberus
0
4
1
0.13
W
Tsukuyomi
1
2
1
0.75
L
Yemoja
0
6
2
0.17
W
Cu Chulainn
MlElTIH
Cu Chulainn
3
2
3
2.25
L
Hachiman
Pirirees
Hachiman
6
3
0
2
L
Amaterasu
V_GameHead_V
Amaterasu
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,722
Damage
32,710
46,761
Taken
38,009
20,981
Mitigated
16,132
9,270
Healing
12,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,205
162
0
2,396
6,746
2,916
1,758
604
6,142
48,107
0
W
Bakasura
2,089
1,561
0
2,714
6,607
2,204
1,690
1,724
4,821
0
23,610
W
17,171
3,742
357
4,746
8,178
3,397
2,308
2,151
5,766
73,635
0
L
2,746
1,225
0
1,089
9,135
3,398
130
4,380
4,680
15,059
0
L
Cerberus
King Tiens
Cerberus
2,107
38
0
2,417
8,545
3,632
0
5,287
3,237
16,807
0
W
Tsukuyomi
2,132
716
0
1,468
8,332
2,232
0
922
7,410
0
36,914
L
Yemoja
1,283
584
787
710
9,161
4,160
588
4,331
4,790
21,533
0
W
Cu Chulainn
MlElTIH
Cu Chulainn
6,113
2,113
0
430
8,146
5,383
0
1,019
7,127
9,137
43,333
L
Hachiman
Pirirees
Hachiman
7,028
3,518
0
3,195
11,874
5,332
0
6,786
5,088
5,147
46,018
L
Amaterasu
V_GameHead_V
Amaterasu
1,558
496
0
1,072
8,046
4,459
358
1,997
6,049
0
19,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,612
Gold Earned
41,097
224
Minions Killed
434
0
Camps Cleared
0
1,147,421
Distance Traveled
1,375,435
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,358
597
91
7
0
248,934
3
W
Bakasura
7,701
550
73
5
0
322,739
2
W
Eset
10,186
728
127
9
0
237,506
4
L
Ymir
5,931
424
13
1
0
233,100
1
L
Cerberus
5,645
403
44
3
0
216,520
2
W
Tsukuyomi
6,964
497
54
4
0
281,947
3
L
Yemoja
6,413
458
37
3
0
235,721
2
W
Cu Chulainn
7,888
563
89
6
0
284,309
1
L
Hachiman
8,841
632
90
6
0
240,168
2
L
Amaterasu
6,782
484
40
3
0
221,912
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role