Player Matchup

Ah Puch
Ah Puch
AmberDaBird
Ah Puch
Level 10
God Stats
9W - 8L
1,592 SR
Queue Stats
9W - 9L
1,499 Elo+
Solo
Nemesis
Nemesis
MrWheels45
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
Pope657
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,572 Elo+
Solo
Team Averages
Level 8
1,531 SR
1,524 Elo+

VS

Team Averages
Level 21
1,603 SR
1,709 Elo+
Baron Samedi
Baron Samedi
PaPiJoSe12
Baron Samedi
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
225W - 206L
1,878 Elo+
Solo
Guan Yu
Guan Yu
filip13052013
Guan Yu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,513 Elo+
Solo
Anhur
Anhur
iGhxstyyy
Anhur
Level 29
God Stats
3W - 2L
1,808 SR
Queue Stats
4W - 2L
1,735 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AmberDaBird
Ah Puch
16
8 / 4 / 1
12,113
713
16,915
7,408
2,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
MrWheels45
Nemesis
12
1 / 11 / 6
9,993
588
3,208
13,755
6,017
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
Pope657
Artemis
7
0 / 6 / 1
8,454
497
1,267
6,464
1,589
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
PaPiJoSe12
Baron Samedi
17
11 / 0 / 7
13,351
785
13,181
10,457
5,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
10
0 / 9 / 5
9,445
556
446
10,618
3,259
Anhur
iGhxstyyy
Anhur
17
10 / 1 / 8
12,601
741
9,760
12,856
4,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
9
Kills
21
21
Deaths
10
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
AmberDaBird
Ah Puch
8
4
1
2.13
L
Nemesis
MrWheels45
Nemesis
1
11
6
0.36
W
Baron Samedi
PaPiJoSe12
Baron Samedi
11
0
7
14.5
L
Artemis
Pope657
Artemis
0
6
1
0.08
W
Guan Yu
0
9
5
0.28
W
Anhur
iGhxstyyy
Anhur
10
1
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,390
Damage
23,387
27,627
Taken
33,931
10,164
Mitigated
12,751
581
Healing
12,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
AmberDaBird
Ah Puch
16,915
167
0
395
7,408
2,558
0
4,191
2,961
68,781
0
L
Nemesis
MrWheels45
Nemesis
3,208
569
0
42
13,755
6,017
0
6,562
6,743
0
17,979
W
Baron Samedi
PaPiJoSe12
Baron Samedi
13,181
784
1,206
5,045
10,457
5,214
921
4,971
5,143
76,376
0
L
Artemis
Pope657
Artemis
1,267
122
0
144
6,464
1,589
0
1,616
4,738
0
9,534
W
Guan Yu
446
0
102
1,030
10,618
3,259
0
5,324
5,076
0
3,031
W
Anhur
iGhxstyyy
Anhur
9,760
3,234
730
4,517
12,856
4,278
2,360
5,957
6,677
0
60,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,560
Gold Earned
35,397
147
Minions Killed
226
0
Camps Cleared
0
634,813
Distance Traveled
824,179
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
12,113
713
124
7
0
235,132
6
L
Nemesis
9,993
588
12
1
0
239,671
3
W
Baron Samedi
13,351
785
113
7
0
276,813
1
L
Artemis
8,454
497
11
1
0
160,010
0
W
Guan Yu
9,445
556
6
0
0
240,539
1
W
Anhur
12,601
741
107
6
0
306,827
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role