Player Matchup

Vulcan
Vulcan
LuisCPCosta
Vulcan
Level 100
God Stats
4W - 2L
1,500 SR
Queue Stats
176W - 171L
1,556 Elo+
Solo
Aphrodite
Aphrodite
Reovina
Aphrodite
Level 132
God Stats
2W - 3L
1,500 SR
Queue Stats
246W - 261L
1,472 Elo+
Solo
Odin
Odin
nicojuju2
Odin
Level 109
God Stats
2W - 3L
1,500 SR
Queue Stats
104W - 107L
1,629 Elo+
Party 1
Chaac
Chaac
rescoui
Chaac
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
151W - 146L
1,596 Elo+
Party 1
Apollo
Apollo
sebsin23
Apollo
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,571 Elo+
Party 1
Team Averages
Level 106
1,500 SR
1,565 Elo+

VS

Team Averages
Level 114
1,500 SR
1,448 Elo+
Zhong Kui
Zhong Kui
ARZHELEN
Zhong Kui
Level 153
God Stats
4W - 6L
1,500 SR
Queue Stats
427W - 417L
1,438 Elo+
Solo
Ra
Ra
GoodKillerCZE
Ra
Level 97
God Stats
0W - 3L
1,500 SR
Queue Stats
152W - 164L
1,511 Elo+
Solo
The Morrigan
The Morrigan
IIIRichard
The Morrigan
Level 147
God Stats
9W - 5L
1,500 SR
Queue Stats
224W - 230L
1,511 Elo+
Solo
Ymir
Ymir
MrNiczky
Ymir
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 29L
1,718 Elo+
Solo
Cu Chulainn
Cu Chulainn
Valentox68
Cu Chulainn
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 74L
1,065 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
20
8 / 2 / 22
13,444
791
33,892
11,305
4,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
Reovina
Aphrodite
19
3 / 5 / 22
11,516
677
17,872
21,488
14,058
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
20
9 / 3 / 17
12,769
751
16,653
24,380
31,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
rescoui
Chaac
20
9 / 4 / 16
12,903
759
25,420
28,101
28,421
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
sebsin23
Apollo
18
5 / 5 / 15
11,683
687
13,856
15,875
7,632
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ARZHELEN
Zhong Kui
15
3 / 10 / 10
10,321
607
21,507
21,623
16,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 5 / 10
11,571
681
15,842
15,588
7,091
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

The Morrigan
IIIRichard
The Morrigan
20
5 / 7 / 7
12,257
721
14,769
16,136
7,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
18
4 / 6 / 10
11,493
676
13,041
26,598
34,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
Valentox68
Cu Chulainn
18
5 / 6 / 9
11,324
666
13,178
32,878
23,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
65
34
Kills
19
19
Deaths
34
92
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
ARZHELEN
Zhong Kui
3
10
10
0.8
L
2
5
10
1.4
L
The Morrigan
IIIRichard
The Morrigan
5
7
7
1.21
W
Vulcan
8
2
22
9.5
L
Ymir
4
6
10
1.5
W
Aphrodite
Reovina
Aphrodite
3
5
22
2.8
L
Cu Chulainn
Valentox68
Cu Chulainn
5
6
9
1.58
W
Odin
9
3
17
5.83
W
Chaac
rescoui
Chaac
9
4
16
4.25
W
Apollo
sebsin23
Apollo
5
5
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,693
Damage
78,337
101,149
Taken
112,823
86,591
Mitigated
87,939
62,764
Healing
49,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
ARZHELEN
Zhong Kui
21,507
2,227
582
2,526
21,623
16,179
357
9,328
12,170
32,369
0
L
15,842
2,173
10,552
7,045
15,588
7,091
333
4,640
10,777
37,870
0
L
The Morrigan
IIIRichard
The Morrigan
14,769
1,515
4,940
4,904
16,136
7,525
0
6,408
9,632
40,433
0
W
Vulcan
33,892
9,545
2,735
1,690
11,305
4,906
1,260
8,006
3,118
68,494
0
L
Ymir
13,041
2,986
1,071
4,297
26,598
34,102
421
13,275
13,022
20,734
0
W
Aphrodite
Reovina
Aphrodite
17,872
1,190
23,420
13,458
21,488
14,058
972
12,727
8,515
41,184
0
L
Cu Chulainn
Valentox68
Cu Chulainn
13,178
3,296
2,274
11,209
32,878
23,042
124
18,442
14,325
502
23,415
W
Odin
16,653
3,514
1,774
3,782
24,380
31,574
626
11,714
12,207
0
36,313
W
Chaac
rescoui
Chaac
25,420
5,769
2,076
9,721
28,101
28,421
1,436
20,473
7,372
329
51,189
W
Apollo
sebsin23
Apollo
13,856
6,815
1,604
2,504
15,875
7,632
2,095
12,359
3,256
0
37,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,315
Gold Earned
56,966
206
Minions Killed
186
0
Camps Cleared
0
1,617,112
Distance Traveled
1,268,985
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,321
607
23
1
0
172,550
0
L
Ra
11,571
681
59
3
0
311,791
0
L
The Morrigan
12,257
721
60
4
0
259,369
1
W
Vulcan
13,444
791
69
4
0
382,661
1
L
Ymir
11,493
676
18
1
0
251,879
0
W
Aphrodite
11,516
677
28
2
0
291,068
0
L
Cu Chulainn
11,324
666
26
2
0
273,396
1
W
Odin
12,769
751
33
2
0
296,571
0
W
Chaac
12,903
759
37
2
0
325,288
0
W
Apollo
11,683
687
39
2
0
321,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role