Player Matchup

Zeus
Zeus
HALLSHOCK
Zeus
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,160 Elo+
Solo
Fenrir
Fenrir
Lonnaldo
Fenrir
Level 28
God Stats
4W - 4L
1,281 SR
Queue Stats
130W - 92L
1,443 Elo+
Party 4
Loki
Loki
NovaAllHost
Loki
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 5L
1,639 Elo+
Party 4
Sylvanus
Sylvanus
PFCChillen
Sylvanus
Level 29
God Stats
15W - 9L
1,785 SR
Queue Stats
42W - 23L
1,745 Elo+
Party 1
Artemis
Artemis
akiosososoos
Artemis
Level 15
God Stats
7W - 3L
1,829 SR
Queue Stats
11W - 11L
1,540 Elo+
Party 1
Team Averages
Level 19
1,579 SR
1,505 Elo+

VS

Team Averages
Level 26
1,517 SR
1,535 Elo+
Kuzenbo
Kuzenbo
BillyBrutal
Kuzenbo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 104L
1,374 Elo+
Party 2
Medusa
Medusa
CbaKlavaK
Medusa
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 22L
1,663 Elo+
Party 3
Thanatos
Thanatos
Chispito
Thanatos
Level 25
God Stats
1W - 2L
1,584 SR
Queue Stats
36W - 17L
1,672 Elo+
Party 3
Odin
Odin
ESCANΦRR
Odin
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 35L
1,576 Elo+
Solo
Scylla
Scylla
Prime5915
Scylla
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 182L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
5 / 3 / 3
7,483
624
6,378
4,627
1,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Lonnaldo
Fenrir
11
4 / 4 / 3
6,835
570
3,617
8,005
2,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
2 / 2 / 2
6,870
573
4,462
6,785
4,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
PFCChillen
Sylvanus
12
10 / 2 / 5
7,315
610
9,417
7,854
5,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artemis
akiosososoos
Artemis
11
6 / 0 / 9
7,040
587
8,564
6,251
2,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BillyBrutal
Kuzenbo
6
0 / 8 / 0
4,752
396
2,212
9,704
4,999
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
CbaKlavaK
Medusa
10
2 / 6 / 0
6,305
525
3,726
8,537
1,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Chispito
Thanatos
13
6 / 3 / 3
7,657
638
6,298
8,803
5,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
12
2 / 3 / 2
6,798
567
5,938
8,823
6,084
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
Prime5915
Scylla
9
0 / 7 / 2
5,301
442
1,141
6,216
1,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
27
Kills
10
11
Deaths
27
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
BillyBrutal
Kuzenbo
0
8
0
0
L
Medusa
CbaKlavaK
Medusa
2
6
0
0.33
L
Thanatos
Chispito
Thanatos
6
3
3
2.5
L
Odin
2
3
2
1
W
Zeus
5
3
3
2.17
W
Fenrir
Lonnaldo
Fenrir
4
4
3
1.38
W
2
2
2
1.5
W
Sylvanus
PFCChillen
Sylvanus
10
2
5
6.25
L
Scylla
Prime5915
Scylla
0
7
2
0.14
W
Artemis
akiosososoos
Artemis
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,438
Damage
19,315
33,522
Taken
42,083
15,865
Mitigated
19,947
11,976
Healing
11,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
BillyBrutal
Kuzenbo
2,212
854
0
796
9,704
4,999
0
4,211
5,493
11,607
0
L
Medusa
CbaKlavaK
Medusa
3,726
1,627
0
2,024
8,537
1,868
0
3,468
5,069
0
25,911
L
Thanatos
Chispito
Thanatos
6,298
2,038
0
6,740
8,803
5,109
0
2,364
6,312
6,222
39,808
L
Odin
5,938
1,129
0
1,150
8,823
6,084
0
2,226
6,585
12,163
23,518
W
Zeus
6,378
1,456
0
676
4,627
1,249
420
1,169
3,458
33,443
0
W
Fenrir
Lonnaldo
Fenrir
3,617
1,091
0
3,096
8,005
2,766
0
987
7,018
0
30,285
W
4,462
1,666
0
2,186
6,785
4,133
0
1,460
5,325
3,177
29,799
W
Sylvanus
PFCChillen
Sylvanus
9,417
3,932
826
1,389
7,854
5,693
52
990
6,864
33,443
0
L
Scylla
Prime5915
Scylla
1,141
832
0
758
6,216
1,887
0
3,630
2,344
11,800
0
W
Artemis
akiosososoos
Artemis
8,564
4,961
0
3,803
6,251
2,024
630
1,407
4,844
0
31,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,543
Gold Earned
30,813
275
Minions Killed
256
0
Camps Cleared
0
1,015,600
Distance Traveled
1,072,565
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
4,752
396
24
2
0
235,413
2
L
Medusa
6,305
525
51
4
0
223,403
0
L
Thanatos
7,657
638
74
6
0
256,073
5
L
Odin
6,798
567
81
7
0
187,674
1
W
Zeus
7,483
624
74
6
0
190,402
0
W
Fenrir
6,835
570
61
5
0
226,438
0
W
Loki
6,870
573
62
5
0
195,814
4
W
Sylvanus
7,315
610
35
3
0
212,039
0
L
Scylla
5,301
442
26
2
0
170,002
1
W
Artemis
7,040
587
43
4
0
190,907
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role