Player Matchup

Kuzenbo
Kuzenbo
AнарХисТ
Kuzenbo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 52L
1,817 Elo+
Solo
Danzaburou
Danzaburou
MyIOve
Danzaburou
Level 8
God Stats
2W - 1L
1,740 SR
Queue Stats
92W - 69L
1,746 Elo+
Solo
Bakasura
Bakasura
octacxnt
Bakasura
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 29L
2,072 Elo+
Party 2
Bellona
Bellona
yercabara89
Bellona
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
УшнойКлещ
Ullr
Level 5
God Stats
37W - 17L
1,956 SR
Queue Stats
92W - 32L
2,053 Elo+
Party 2
Team Averages
Level 29
1,639 SR
1,838 Elo+

VS

Team Averages
Level 29
1,576 SR
1,815 Elo+
King Arthur
King Arthur
PfonVolt
King Arthur
Level 27
God Stats
6W - 3L
1,678 SR
Queue Stats
11W - 5L
1,885 Elo+
Party 1
Kuzenbo
Kuzenbo
Shiruban
Kuzenbo
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 5L
1,885 Elo+
Party 1
Loki
Loki
XantiaFdp
Loki
Level 22
God Stats
2W - 3L
1,554 SR
Queue Stats
12W - 5L
1,885 Elo+
Party 1
Rama
Rama
magikid
Rama
Level 15
God Stats
7W - 3L
1,827 SR
Queue Stats
12W - 5L
1,885 Elo+
Party 1
Zeus
Zeus
miccc23
Zeus
Level 23
God Stats
1W - 3L
1,320 SR
Queue Stats
117W - 99L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 3 / 1
5,177
575
3,018
4,911
2,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
MyIOve
Danzaburou
9
1 / 3 / 1
5,452
606
3,639
6,192
1,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bakasura
octacxnt
Bakasura
11
3 / 0 / 4
6,275
697
4,759
7,009
2,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bellona
yercabara89
Bellona
10
1 / 1 / 0
5,603
623
4,732
6,773
6,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
8 / 0 / 0
7,478
831
6,340
4,060
1,446
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
PfonVolt
King Arthur
10
1 / 1 / 0
5,336
593
4,319
6,606
2,565
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kuzenbo
Shiruban
Kuzenbo
7
2 / 3 / 3
4,986
554
2,984
8,571
4,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
8
0 / 7 / 0
4,703
523
1,835
8,193
2,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
magikid
Rama
7
4 / 4 / 2
5,046
561
5,169
6,536
1,468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zeus
miccc23
Zeus
2
0 / 1 / 0
3,401
378
0
596
78
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
16
Kills
7
7
Deaths
16
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
3
1
1.17
W
Danzaburou
MyIOve
Danzaburou
1
3
1
0.5
L
King Arthur
PfonVolt
King Arthur
1
1
0
1
L
Kuzenbo
Shiruban
Kuzenbo
2
3
3
1.17
L
Loki
0
7
0
0
L
Rama
magikid
Rama
4
4
2
1.25
L
Zeus
miccc23
Zeus
0
1
0
0
W
Bakasura
octacxnt
Bakasura
3
0
4
5
W
Bellona
yercabara89
Bellona
1
1
0
1
W
8
0
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,488
Damage
14,307
28,945
Taken
30,502
14,461
Mitigated
11,040
10,065
Healing
5,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,018
1,080
0
820
4,911
2,412
482
953
3,958
12,896
0
W
Danzaburou
MyIOve
Danzaburou
3,639
1,807
0
2,096
6,192
1,567
560
1,173
5,019
0
26,791
L
King Arthur
PfonVolt
King Arthur
4,319
1,222
0
1,730
6,606
2,565
0
574
6,032
0
29,855
L
Kuzenbo
Shiruban
Kuzenbo
2,984
1,434
0
1,206
8,571
4,869
0
1,173
6,796
12,998
0
L
Loki
1,835
640
0
1,335
8,193
2,060
0
0
8,011
0
25,795
L
Rama
magikid
Rama
5,169
4,418
0
1,238
6,536
1,468
0
1,487
4,456
0
20,921
L
Zeus
miccc23
Zeus
0
0
0
73
596
78
0
0
596
1,990
0
W
Bakasura
octacxnt
Bakasura
4,759
3,091
0
4,217
7,009
2,243
0
324
6,685
0
29,687
W
Bellona
yercabara89
Bellona
4,732
1,921
0
2,768
6,773
6,793
170
0
6,773
3,356
25,144
W
6,340
3,487
0
164
4,060
1,446
0
534
3,526
0
46,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,985
Gold Earned
23,472
318
Minions Killed
184
0
Camps Cleared
0
877,331
Distance Traveled
721,067
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,177
575
19
2
0
187,464
1
W
Danzaburou
5,452
606
56
6
0
156,665
0
L
King Arthur
5,336
593
67
7
0
187,334
0
L
Kuzenbo
4,986
554
13
1
0
174,496
2
L
Loki
4,703
523
58
6
0
183,809
2
L
Rama
5,046
561
42
5
0
158,516
1
L
Zeus
3,401
378
4
0
0
16,912
0
W
Bakasura
6,275
697
77
9
0
185,594
2
W
Bellona
5,603
623
69
8
0
160,569
1
W
Ullr
7,478
831
97
11
0
187,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role