Player Matchup

Ah Puch
Ah Puch
AnitoVision
Ah Puch
Level 20
God Stats
6W - 5L
1,500 SR
Queue Stats
445W - 424L
1,613 Elo+
Solo
Vamana
Vamana
AuGerbil
Vamana
Level 152
God Stats
2W - 2L
1,299 SR
Queue Stats
306W - 295L
1,518 Elo+
Solo
Apollo
Apollo
Jagnetix
Apollo
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 49L
1,515 Elo+
Solo
Ymir
Ymir
Johnnybibi
Ymir
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
107W - 118L
1,447 Elo+
Solo
Bacchus
Bacchus
SearingWarrior
Bacchus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 44L
1,500 Elo+
Solo
Team Averages
Level 98
1,460 SR
1,519 Elo+

VS

Team Averages
Level 121
1,457 SR
1,545 Elo+
Xing Tian
Xing Tian
Arch of Hope
Xing Tian
Level 139
God Stats
0W - 6L
1,500 SR
Queue Stats
373W - 367L
1,575 Elo+
Solo
Anhur
Anhur
KFCilovechicken
Anhur
Level 155
God Stats
0W - 2L
1,285 SR
Queue Stats
22W - 19L
1,580 Elo+
Solo
Hercules
Hercules
RumunSpeed
Hercules
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Spartan4eG
Ah Puch
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hades
Hades
TheTranzition
Hades
Level 142
God Stats
2W - 2L
1,500 SR
Queue Stats
103W - 96L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AnitoVision
Ah Puch
19
9 / 2 / 10
11,208
934
19,805
11,905
6,526
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
AuGerbil
Vamana
16
4 / 4 / 12
10,037
836
10,832
15,266
12,805
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
Jagnetix
Apollo
17
4 / 4 / 5
10,221
852
10,228
9,159
4,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 5 / 12
9,492
791
8,567
20,877
13,694
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

16
2 / 2 / 9
9,508
792
7,877
7,923
8,204
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Arch of Hope
Xing Tian
16
2 / 4 / 12
9,315
776
9,170
19,587
21,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
4 / 3 / 6
8,715
726
8,544
8,705
3,428
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
RumunSpeed
Hercules
16
4 / 2 / 10
8,588
716
8,984
12,847
8,099
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Puch
Spartan4eG
Ah Puch
12
0 / 6 / 11
7,654
638
5,876
8,519
3,385
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
7 / 6 / 6
9,816
818
14,775
14,360
7,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
62
21
Kills
17
17
Deaths
21
48
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
AnitoVision
Ah Puch
9
2
10
7
L
Xing Tian
Arch of Hope
Xing Tian
2
4
12
2
W
Vamana
AuGerbil
Vamana
4
4
12
2.5
W
Apollo
Jagnetix
Apollo
4
4
5
1.63
W
2
5
12
1.6
L
4
3
6
2.33
L
Hercules
RumunSpeed
Hercules
4
2
10
4.5
W
2
2
9
3.25
L
Ah Puch
Spartan4eG
Ah Puch
0
6
11
0.92
L
7
6
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,309
Damage
47,349
65,130
Taken
64,018
45,292
Mitigated
43,952
23,751
Healing
22,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
AnitoVision
Ah Puch
19,805
1,045
395
4,506
11,905
6,526
369
4,961
6,698
33,755
0
L
Xing Tian
Arch of Hope
Xing Tian
9,170
729
2,357
5,940
19,587
21,059
0
9,919
9,668
14,686
0
W
Vamana
AuGerbil
Vamana
10,832
3,915
1,520
5,331
15,266
12,805
1,626
5,218
9,867
82
19,591
W
Apollo
Jagnetix
Apollo
10,228
4,720
219
1,934
9,159
4,063
1,630
5,671
3,192
0
33,219
W
8,567
643
426
7,172
20,877
13,694
156
8,721
11,896
14,457
0
L
8,544
3,604
0
1,285
8,705
3,428
0
6,547
2,158
0
15,835
L
Hercules
RumunSpeed
Hercules
8,984
3,157
2,485
5,917
12,847
8,099
0
6,967
5,880
0
14,693
W
7,877
193
1,370
878
7,923
8,204
411
4,102
3,656
17,024
0
L
Ah Puch
Spartan4eG
Ah Puch
5,876
738
0
489
8,519
3,385
0
5,981
2,538
15,595
0
L
14,775
260
1,402
2,981
14,360
7,981
0
6,905
7,455
29,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,466
Gold Earned
44,088
147
Minions Killed
136
0
Camps Cleared
0
1,119,194
Distance Traveled
1,054,736
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,208
934
48
4
0
221,243
1
L
Xing Tian
9,315
776
8
1
0
231,469
0
W
Vamana
10,037
836
17
1
0
242,681
0
W
Apollo
10,221
852
54
5
0
212,097
1
W
Ymir
9,492
791
11
1
0
209,827
1
L
Anhur
8,715
726
49
4
0
188,021
0
L
Hercules
8,588
716
19
2
0
249,239
2
W
Bacchus
9,508
792
17
1
0
233,346
0
L
Ah Puch
7,654
638
18
2
0
191,561
2
L
Hades
9,816
818
42
4
0
194,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role