Player Matchup

Zeus
Zeus
ExOmIfRuit
Zeus
Level 18
God Stats
7W - 4L
1,500 SR
Queue Stats
427W - 389L
1,667 Elo+
Party 2
Thor
Thor
Heromorph
Thor
Level 24
God Stats
15W - 9L
1,846 SR
Queue Stats
284W - 223L
1,688 Elo+
Party 2
Izanami
Izanami
JULIA und MARIA
Izanami
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 3
Erlang Shen
Erlang Shen
Kerzly
Erlang Shen
Level 107
God Stats
11W - 14L
1,901 SR
Queue Stats
469W - 411L
1,589 Elo+
Party 3
Yemoja
Yemoja
RuneSlayer32
Yemoja
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 3
Team Averages
Level 35
1,649 SR
1,589 Elo+

VS

Team Averages
Level 27
1,592 SR
1,642 Elo+
Tsukuyomi
Tsukuyomi
Auditores_13
Tsukuyomi
Level 28
God Stats
7W - 6L
1,950 SR
Queue Stats
10W - 10L
1,771 Elo+
Party 1
Cthulhu
Cthulhu
JrPlayer__
Cthulhu
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,771 Elo+
Party 1
Skadi
Skadi
PlusUltra2010
Skadi
Level 28
God Stats
4W - 3L
1,842 SR
Queue Stats
46W - 55L
1,550 Elo+
Solo
Hel
Hel
kot-walczacy
Hel
Level 24
God Stats
21W - 37L
1,476 SR
Queue Stats
444W - 524L
1,490 Elo+
Solo
Artemis
Artemis
kroellli
Artemis
Level 27
God Stats
7W - 3L
1,191 SR
Queue Stats
28W - 19L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 1
4,237
424
1,619
2,594
744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
10
5 / 0 / 1
6,202
620
5,214
7,052
1,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

10
4 / 1 / 2
6,051
605
5,212
5,689
1,436
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
Kerzly
Erlang Shen
11
3 / 0 / 0
6,173
617
5,674
8,680
4,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
7
1 / 2 / 2
4,997
500
1,522
4,880
1,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Auditores_13
Tsukuyomi
8
1 / 4 / 1
5,015
502
4,757
7,358
2,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
JrPlayer__
Cthulhu
7
0 / 1 / 1
4,419
442
2,636
5,311
2,014
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 3 / 2
4,822
482
5,632
7,234
1,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
1 / 3 / 0
5,157
516
2,234
6,747
2,492
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Artemis
kroellli
Artemis
8
1 / 2 / 1
4,654
465
2,556
4,441
1,033
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
13
Kills
4
4
Deaths
13
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Auditores_13
Tsukuyomi
1
4
1
0.38
W
0
1
1
0.5
W
Thor
5
0
1
5.5
W
4
1
2
5
L
Cthulhu
JrPlayer__
Cthulhu
0
1
1
0.5
W
Erlang Shen
Kerzly
Erlang Shen
3
0
0
3
L
1
3
2
0.67
W
Yemoja
1
2
2
1
L
1
3
0
0.33
L
Artemis
kroellli
Artemis
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,241
Damage
17,815
28,895
Taken
31,091
9,782
Mitigated
9,094
11,001
Healing
9,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Auditores_13
Tsukuyomi
4,757
1,980
0
1,709
7,358
2,083
0
0
7,358
0
26,705
W
1,619
439
0
86
2,594
744
148
1,835
759
11,042
0
W
Thor
5,214
1,638
0
2,025
7,052
1,970
711
473
6,579
0
28,215
W
5,212
4,067
0
2,011
5,689
1,436
412
364
5,325
0
37,819
L
Cthulhu
JrPlayer__
Cthulhu
2,636
658
0
0
5,311
2,014
84
63
5,248
11,508
0
W
Erlang Shen
Kerzly
Erlang Shen
5,674
3,085
0
5,774
8,680
4,139
0
2,022
6,658
0
29,895
L
5,632
2,291
135
2,401
7,234
1,472
0
669
6,565
0
18,966
W
Yemoja
1,522
774
456
649
4,880
1,493
12
176
4,704
5,055
0
L
2,234
469
123
2,879
6,747
2,492
495
1,619
5,128
23,969
0
L
Artemis
kroellli
Artemis
2,556
1,222
0
1,786
4,441
1,033
0
790
3,651
0
14,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,660
Gold Earned
24,067
234
Minions Killed
184
0
Camps Cleared
0
785,316
Distance Traveled
873,807
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,015
502
53
5
0
182,084
0
W
Zeus
4,237
424
20
2
0
107,123
2
W
Thor
6,202
620
51
5
0
179,942
1
W
Izanami
6,051
605
78
8
0
144,989
3
L
Cthulhu
4,419
442
24
2
0
201,267
1
W
Erlang Shen
6,173
617
75
8
0
181,298
2
L
Skadi
4,822
482
39
4
0
161,454
2
W
Yemoja
4,997
500
10
1
0
171,964
0
L
Hel
5,157
516
44
4
0
175,599
0
L
Artemis
4,654
465
24
2
0
153,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role