Player Matchup

Amaterasu
Amaterasu
Silver IV
Avans_Lois
Amaterasu
Silver IV
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 21L
1,321 MMR
Solo
Scylla
Scylla
Bronze III
Shootingbirds
Scylla
Bronze III
Level 102
God Stats
2W - 0L
1,274 SR
Queue Stats
32W - 43L
1,321 MMR
Solo
Danzaburou
Danzaburou
Silver I
StingingEtom
Danzaburou
Silver I
Level 143
God Stats
4W - 3L
1,480 SR
Queue Stats
45W - 61L
1,321 MMR
Solo
Erlang Shen
Erlang Shen
Silver II
Tangassi897
Erlang Shen
Silver II
Level 111
God Stats
5W - 5L
1,261 SR
Queue Stats
82W - 87L
1,319 MMR
Solo
Cthulhu
Cthulhu
Bronze III
ohSkuaa
Cthulhu
Bronze III
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 39L
1,320 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 116
1,403 SR
1,320 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 114
1,494 SR
1,360 MMR
Nu Wa
Nu Wa
Silver IV
Kadimos16
Nu Wa
Silver IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Silver III
dangioxb
Ratatoskr
Silver III
Level 153
God Stats
3W - 5L
1,500 SR
Queue Stats
272W - 284L
1,315 MMR
Solo
Ares
Ares
Bronze III
lahkee98
Ares
Bronze III
Level 68
God Stats
17W - 27L
1,495 SR
Queue Stats
32W - 44L
1,300 MMR
Party 1
Sol
Sol
Silver I
minironaldo
Sol
Silver I
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
423W - 427L
1,319 MMR
Solo
Merlin
Merlin
Bronze III
penguinsR2kool
Merlin
Bronze III
Level 55
God Stats
0W - 4L
1,476 SR
Queue Stats
16W - 27L
1,368 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Avans_Lois
Amaterasu
16
3 / 3 / 0
10,165
565
7,930
15,570
12,284
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
6 / 0 / 2
10,116
562
8,005
5,102
2,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
StingingEtom
Danzaburou
14
2 / 2 / 6
9,197
511
5,318
11,492
3,964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Erlang Shen
Tangassi897
Erlang Shen
17
5 / 2 / 6
10,443
580
9,610
14,483
10,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
ohSkuaa
Cthulhu
14
4 / 4 / 11
9,814
545
11,654
19,030
13,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
IzanamiBakasuraCu ChulainnKing ArthurTsukuyomi

VS

Bans
NemesisYemojaThanatosSetBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Kadimos16
Nu Wa
15
1 / 4 / 2
9,125
507
12,990
9,283
3,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
dangioxb
Ratatoskr
15
1 / 4 / 6
8,453
470
6,809
12,811
4,686
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
9
2 / 3 / 4
6,947
386
4,397
13,418
5,563
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
1 / 6 / 3
9,468
526
7,311
10,851
3,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
6 / 3 / 0
9,286
516
9,393
10,407
4,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
26
20
Kills
11
11
Deaths
20
25
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Avans_Lois
Amaterasu
3
3
0
1
L
Nu Wa
Kadimos16
Nu Wa
1
4
2
0.5
W
6
0
2
7
W
Danzaburou
StingingEtom
Danzaburou
2
2
6
2.5
W
Erlang Shen
Tangassi897
Erlang Shen
5
2
6
4
L
Ratatoskr
dangioxb
Ratatoskr
1
4
6
1
L
Ares
2
3
4
1.33
L
1
6
3
0.42
W
Cthulhu
ohSkuaa
Cthulhu
4
4
11
2.38
L
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,517
Damage
40,900
65,677
Taken
56,770
43,054
Mitigated
21,220
21,669
Healing
11,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Avans_Lois
Amaterasu
7,930
3,149
0
6,446
15,570
12,284
663
8,498
6,239
0
60,100
L
Nu Wa
Kadimos16
Nu Wa
12,990
2,393
0
2,211
9,283
3,443
0
1,297
7,986
54,691
0
W
8,005
158
0
1,576
5,102
2,013
69
1,633
3,231
63,845
0
W
Danzaburou
StingingEtom
Danzaburou
5,318
1,548
0
5,190
11,492
3,964
1,617
5,313
5,673
0
47,270
W
Erlang Shen
Tangassi897
Erlang Shen
9,610
4,721
0
3,272
14,483
10,987
0
4,718
9,319
10,923
67,417
L
Ratatoskr
dangioxb
Ratatoskr
6,809
1,627
0
3,972
12,811
4,686
0
4,217
8,488
0
58,745
L
Ares
4,397
414
180
1,484
13,418
5,563
0
6,222
7,102
14,470
0
L
7,311
1,809
0
2,972
10,851
3,465
814
3,531
7,280
60,635
0
W
Cthulhu
ohSkuaa
Cthulhu
11,654
632
298
4,887
19,030
13,806
0
11,142
7,124
33,717
0
L
9,393
751
0
1,114
10,407
4,063
0
4,710
5,599
47,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,735
Gold Earned
43,279
505
Minions Killed
473
0
Camps Cleared
0
1,824,760
Distance Traveled
1,667,906
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,165
565
139
8
0
337,507
6
L
Nu Wa
9,125
507
127
7
0
287,008
2
W
Scylla
10,116
562
130
7
0
363,951
4
W
Danzaburou
9,197
511
81
5
0
346,342
9
W
Erlang Shen
10,443
580
118
7
0
392,914
1
L
Ratatoskr
8,453
470
103
6
0
397,756
1
L
Ares
6,947
386
19
1
0
352,665
3
L
Sol
9,468
526
120
7
0
299,433
2
W
Cthulhu
9,814
545
37
2
0
384,046
4
L
Merlin
9,286
516
104
6
0
331,044
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role