Player Matchup

Artio
Artio
CartoonMoneyBag
Artio
Level 26
God Stats
19W - 6L
1,723 SR
Queue Stats
67W - 45L
1,545 Elo+
Party 3
Scylla
Scylla
DaTeamaSteel43
Scylla
Level 107
God Stats
15W - 12L
1,637 SR
Queue Stats
185W - 169L
1,667 Elo+
Party 2
Fenrir
Fenrir
ImaSuperDuCk
Fenrir
Level 85
God Stats
2W - 2L
1,500 SR
Queue Stats
65W - 63L
1,444 Elo+
Solo
Ao Kuang
Ao Kuang
Woody703
Ao Kuang
Level 28
God Stats
9W - 5L
1,824 SR
Queue Stats
176W - 152L
1,656 Elo+
Party 2
Ullr
Ullr
Zaced
Ullr
Level 126
God Stats
5W - 2L
1,669 SR
Queue Stats
60W - 38L
1,579 Elo+
Party 3
Team Averages
Level 74
1,671 SR
1,578 Elo+

VS

Team Averages
Level 112
1,683 SR
1,560 Elo+
He Bo
He Bo
Adriwarr
He Bo
Level 137
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 44L
1,517 Elo+
Solo
Osiris
Osiris
Critcle
Osiris
Level 98
God Stats
1W - 4L
1,815 SR
Queue Stats
233W - 202L
1,669 Elo+
Party 1
Sylvanus
Sylvanus
InfectiousZomB
Sylvanus
Level 87
God Stats
7W - 5L
1,948 SR
Queue Stats
256W - 221L
1,552 Elo+
Party 1
Cthulhu
Cthulhu
KnowingCheese93
Cthulhu
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 69L
1,593 Elo+
Party 1
Apollo
Apollo
lDyrroth
Apollo
Level 156
God Stats
0W - 2L
1,651 SR
Queue Stats
20W - 21L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 0 / 2
3,444
689
1,240
2,714
743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
0 / 1 / 2
3,731
746
513
1,412
339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
5
2 / 1 / 1
3,575
715
1,991
2,002
608
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ao Kuang
Woody703
Ao Kuang
6
5 / 1 / 1
4,400
880
2,012
2,058
416
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ullr
Zaced
Ullr
5
0 / 0 / 2
3,148
630
2,400
1,996
326
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Adriwarr
He Bo
3
0 / 2 / 1
2,773
555
611
1,456
292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Osiris
Critcle
Osiris
5
3 / 1 / 0
3,729
746
1,458
1,657
1,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
4
0 / 2 / 0
2,999
600
1,378
4,261
1,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

4
0 / 2 / 1
2,999
600
429
2,602
1,022
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Apollo
lDyrroth
Apollo
4
0 / 1 / 0
2,939
588
1,865
2,986
711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
8
Kills
3
3
Deaths
8
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
He Bo
Adriwarr
He Bo
0
2
1
0.25
W
1
0
2
2
L
Osiris
Critcle
Osiris
3
1
0
3
W
0
1
2
1
W
Fenrir
2
1
1
2.5
L
Sylvanus
0
2
0
0
L
0
2
1
0.25
W
Ao Kuang
Woody703
Ao Kuang
5
1
1
5.5
W
Ullr
Zaced
Ullr
0
0
2
1
L
Apollo
lDyrroth
Apollo
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,156
Damage
5,741
10,182
Taken
12,962
2,432
Mitigated
4,602
4,361
Healing
4,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Adriwarr
He Bo
611
43
0
250
1,456
292
0
394
1,058
5,078
0
W
1,240
242
324
1,592
2,714
743
26
496
2,218
5,404
0
L
Osiris
Critcle
Osiris
1,458
679
0
558
1,657
1,220
0
725
912
3,348
8,534
W
513
175
0
721
1,412
339
287
644
768
15,406
0
W
Fenrir
1,991
870
0
392
2,002
608
0
569
1,433
0
8,800
L
Sylvanus
1,378
707
557
1,510
4,261
1,357
110
1,041
3,220
7,813
0
L
429
203
0
735
2,602
1,022
0
244
2,358
6,273
0
W
Ao Kuang
Woody703
Ao Kuang
2,012
672
0
1,082
2,058
416
0
224
1,834
12,478
0
W
Ullr
Zaced
Ullr
2,400
1,213
0
250
1,996
326
120
754
1,242
0
11,627
L
Apollo
lDyrroth
Apollo
1,865
1,255
0
1,273
2,986
711
69
1,337
1,649
0
10,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,298
Gold Earned
15,439
131
Minions Killed
82
0
Camps Cleared
0
465,775
Distance Traveled
399,822
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
2,773
555
6
1
0
52,978
1
W
Artio
3,444
689
9
2
0
95,408
0
L
Osiris
3,729
746
27
5
0
103,963
0
W
Scylla
3,731
746
30
6
0
88,348
0
W
Fenrir
3,575
715
24
5
0
88,502
1
L
Sylvanus
2,999
600
12
2
0
80,007
2
L
Cthulhu
2,999
600
13
3
0
80,370
0
W
Ao Kuang
4,400
880
35
7
0
106,309
1
W
Ullr
3,148
630
33
7
0
87,208
1
L
Apollo
2,939
588
24
5
0
82,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role