Player Matchup

Danzaburou
Danzaburou
Alchem276
Danzaburou
Level 22
God Stats
4W - 2L
1,611 SR
Queue Stats
23W - 25L
1,467 Elo+
Party 1
Erlang Shen
Erlang Shen
ElFiedel
Erlang Shen
Level 23
God Stats
1W - 3L
1,500 SR
Queue Stats
24W - 25L
1,475 Elo+
Party 1
Sylvanus
Sylvanus
Ha7U6aT0p
Sylvanus
Level 18
God Stats
6W - 8L
1,576 SR
Queue Stats
12W - 16L
1,529 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Zipserg
Tsukuyomi
Level 23
God Stats
5W - 2L
1,838 SR
Queue Stats
24W - 25L
1,475 Elo+
Party 1
Hera
Hera
ДокторДрозд
Hera
Level 22
God Stats
4W - 1L
1,667 SR
Queue Stats
23W - 25L
1,467 Elo+
Party 1
Team Averages
Level 22
1,638 SR
1,483 Elo+

VS

Team Averages
Level 9
1,405 SR
1,506 Elo+
Hades
Hades
MRKILLSALOTT
Hades
Level 6
God Stats
0W - 2L
1,301 SR
Queue Stats
4W - 4L
1,665 Elo+
Solo
Guan Yu
Guan Yu
Prdolez
Guan Yu
Level 16
God Stats
6W - 6L
1,214 SR
Queue Stats
15W - 13L
1,555 Elo+
Solo
Cernunnos
Cernunnos
X0л0дНыЙ
Cernunnos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
elfumeta
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
qashqaii
Kukulkan
Level 18
God Stats
0W - 2L
1,507 SR
Queue Stats
0W - 2L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alchem276
Danzaburou
18
10 / 3 / 8
11,883
594
14,364
12,718
5,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
ElFiedel
Erlang Shen
16
12 / 1 / 6
10,803
540
12,555
17,295
10,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sylvanus
Ha7U6aT0p
Sylvanus
15
3 / 2 / 10
9,834
492
8,584
19,905
9,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Zipserg
Tsukuyomi
18
15 / 3 / 5
12,189
609
17,983
14,734
5,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
4 / 1 / 11
10,103
505
8,928
9,878
3,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 11 / 2
8,338
417
6,560
15,638
6,616
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Guan Yu
Prdolez
Guan Yu
14
2 / 9 / 2
8,700
435
6,210
23,681
13,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cernunnos
X0л0дНыЙ
Cernunnos
13
1 / 10 / 4
8,994
450
8,517
17,121
5,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
elfumeta
Neith
13
0 / 7 / 1
8,180
409
3,999
8,086
2,649
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
qashqaii
Kukulkan
16
7 / 7 / 2
11,272
564
14,915
12,593
4,991
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
21
44
Kills
10
10
Deaths
44
40
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Alchem276
Danzaburou
10
3
8
4.67
W
Erlang Shen
ElFiedel
Erlang Shen
12
1
6
15
W
Sylvanus
Ha7U6aT0p
Sylvanus
3
2
10
4
L
0
11
2
0.09
L
Guan Yu
Prdolez
Guan Yu
2
9
2
0.33
L
Cernunnos
X0л0дНыЙ
Cernunnos
1
10
4
0.3
W
Tsukuyomi
Zipserg
Tsukuyomi
15
3
5
5.83
L
Neith
elfumeta
Neith
0
7
1
0.07
L
Kukulkan
qashqaii
Kukulkan
7
7
2
1.14
W
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,414
Damage
40,201
74,530
Taken
77,119
33,774
Mitigated
33,187
32,717
Healing
14,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Alchem276
Danzaburou
14,364
7,506
0
1,525
12,718
5,223
1,996
3,011
9,557
0
82,839
W
Erlang Shen
ElFiedel
Erlang Shen
12,555
6,572
0
8,777
17,295
10,056
497
5,646
11,574
0
45,964
W
Sylvanus
Ha7U6aT0p
Sylvanus
8,584
2,027
4,297
10,727
19,905
9,180
254
4,523
15,207
26,047
0
L
6,560
338
0
1,631
15,638
6,616
1,250
2,453
13,185
30,986
0
L
Guan Yu
Prdolez
Guan Yu
6,210
1,509
924
7,118
23,681
13,720
166
7,764
15,917
0
21,349
L
Cernunnos
X0л0дНыЙ
Cernunnos
8,517
4,769
0
2,810
17,121
5,211
509
2,514
14,607
0
28,099
W
Tsukuyomi
Zipserg
Tsukuyomi
17,983
4,609
0
4,076
14,734
5,751
1,064
4,708
9,976
0
75,663
L
Neith
elfumeta
Neith
3,999
1,850
0
519
8,086
2,649
1,769
2,184
5,902
0
31,346
L
Kukulkan
qashqaii
Kukulkan
14,915
1,264
0
1,854
12,593
4,991
2,855
2,597
9,996
69,135
0
W
8,928
2,983
0
3,315
9,878
3,564
464
3,587
6,291
62,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,812
Gold Earned
45,484
422
Minions Killed
341
0
Camps Cleared
0
1,839,305
Distance Traveled
1,557,093
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,883
594
123
6
0
354,353
1
W
Erlang Shen
10,803
540
59
3
0
408,448
0
W
Sylvanus
9,834
492
25
1
0
333,562
10
L
Hades
8,338
417
65
3
0
298,602
1
L
Guan Yu
8,700
435
29
1
0
368,039
3
L
Cernunnos
8,994
450
54
3
0
310,526
0
W
Tsukuyomi
12,189
609
131
7
0
383,593
0
L
Neith
8,180
409
74
4
0
223,428
0
L
Kukulkan
11,272
564
119
6
0
356,498
0
W
Hera
10,103
505
84
4
0
359,349
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role