Player Matchup

Rama
Rama
AbuseJuice
Rama
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 11L
1,896 Elo+
Party 2
Achilles
Achilles
AvengingUser
Achilles
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
BubsGo
Amaterasu
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 22L
1,896 Elo+
Party 2
Sylvanus
Sylvanus
DanpaiHimura
Sylvanus
Level 35
God Stats
4W - 0L
1,796 SR
Queue Stats
24W - 8L
1,896 Elo+
Party 2
Sol
Sol
TRUSTdeAZN
Sol
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 20L
1,896 Elo+
Party 2
Team Averages
Level 111
1,559 SR
1,817 Elo+

VS

Team Averages
Level 60
1,482 SR
1,532 Elo+
Cthulhu
Cthulhu
Alucardss147425
Cthulhu
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 24L
1,730 Elo+
Party 3
Chaac
Chaac
Kruger6614
Chaac
Level 40
God Stats
9W - 8L
1,636 SR
Queue Stats
46W - 51L
1,298 Elo+
Solo
Mercury
Mercury
RydraeIm
Mercury
Level 156
God Stats
2W - 4L
1,500 SR
Queue Stats
58W - 53L
1,485 Elo+
Party 3
Kukulkan
Kukulkan
ilikethrowing
Kukulkan
Level 18
God Stats
1W - 2L
1,274 SR
Queue Stats
8W - 7L
1,562 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
sppoge
Ah Muzen Cab
Level 46
God Stats
3W - 1L
1,500 SR
Queue Stats
18W - 16L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 2 / 2
15,859
881
23,859
17,216
11,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
AvengingUser
Achilles
20
3 / 2 / 16
12,932
718
14,704
15,942
21,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Amaterasu
BubsGo
Amaterasu
18
3 / 5 / 8
11,756
653
13,450
25,509
18,104
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
DanpaiHimura
Sylvanus
18
1 / 0 / 14
12,648
703
7,078
16,474
22,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
4 / 2 / 11
12,784
710
19,467
14,739
8,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 8 / 5
9,956
553
13,139
19,081
14,705
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chaac
16
1 / 2 / 4
10,288
572
6,747
19,875
23,570
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
RydraeIm
Mercury
17
1 / 5 / 6
11,046
614
10,224
17,393
7,530
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
ilikethrowing
Kukulkan
18
3 / 8 / 1
11,146
619
14,278
16,009
7,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ah Muzen Cab
sppoge
Ah Muzen Cab
20
5 / 5 / 4
12,879
716
24,149
16,615
10,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
30
28
Kills
10
11
Deaths
28
51
Assists
20
Player
Kills
Deaths
Assists
KDA
W
17
2
2
9
L
0
8
5
0.31
W
Achilles
AvengingUser
Achilles
3
2
16
5.5
W
Amaterasu
BubsGo
Amaterasu
3
5
8
1.4
W
Sylvanus
DanpaiHimura
Sylvanus
1
0
14
8
L
Chaac
1
2
4
1.5
L
Mercury
RydraeIm
Mercury
1
5
6
0.8
W
4
2
11
4.75
L
Kukulkan
ilikethrowing
Kukulkan
3
8
1
0.44
L
Ah Muzen Cab
sppoge
Ah Muzen Cab
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,558
Damage
68,537
89,880
Taken
88,973
83,122
Mitigated
63,763
33,504
Healing
17,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,859
19,085
0
8,420
17,216
11,888
1,308
4,482
12,665
3,502
61,423
L
13,139
335
1,752
918
19,081
14,705
0
7,481
11,485
44,931
0
W
Achilles
AvengingUser
Achilles
14,704
3,179
0
2,352
15,942
21,872
546
5,472
10,292
0
40,834
W
Amaterasu
BubsGo
Amaterasu
13,450
5,283
0
5,519
25,509
18,104
534
6,303
19,111
0
38,229
W
Sylvanus
DanpaiHimura
Sylvanus
7,078
1,941
4,491
7,336
16,474
22,378
232
6,821
9,435
15,923
0
L
Chaac
6,747
533
490
6,142
19,875
23,570
0
6,584
13,191
0
21,900
L
Mercury
RydraeIm
Mercury
10,224
3,007
0
3,660
17,393
7,530
0
4,987
12,203
0
32,775
W
19,467
6,908
0
5,386
14,739
8,880
3,734
4,704
9,910
70,763
0
L
Kukulkan
ilikethrowing
Kukulkan
14,278
2,148
0
461
16,009
7,507
2
3,384
12,575
40,397
0
L
Ah Muzen Cab
sppoge
Ah Muzen Cab
24,149
6,450
0
4,441
16,615
10,451
0
5,972
10,467
1,203
61,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,979
Gold Earned
55,315
425
Minions Killed
350
8
Camps Cleared
6
1,568,987
Distance Traveled
1,611,984
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
15,859
881
126
7
3
289,531
2
L
Cthulhu
9,956
553
67
4
2
304,279
3
W
Achilles
12,932
718
61
3
0
351,653
1
W
Amaterasu
11,756
653
79
4
3
321,911
0
W
Sylvanus
12,648
703
29
2
0
305,704
0
L
Chaac
10,288
572
32
2
0
322,977
1
L
Mercury
11,046
614
66
4
1
347,402
4
W
Sol
12,784
710
130
7
2
300,188
1
L
Kukulkan
11,146
619
89
5
2
270,293
0
L
Ah Muzen Cab
12,879
716
96
5
1
367,033
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role