Player Matchup

Sun Wukong
Sun Wukong
BranchingEbola
Sun Wukong
Level 145
God Stats
0W - 3L
1,417 SR
Queue Stats
80W - 81L
1,828 Elo+
Party 2
Ah Puch
Ah Puch
CarloSpicySlong
Ah Puch
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,738 Elo+
Party 2
Fenrir
Fenrir
CertifiedLuvrBoy
Fenrir
Level 105
God Stats
261W - 268L
1,639 SR
Queue Stats
390W - 412L
1,333 Elo+
Solo
Chronos
Chronos
DannyCashh
Chronos
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ares
Ares
JuiceBowl100
Ares
Level 92
God Stats
2W - 3L
1,756 SR
Queue Stats
126W - 103L
1,461 Elo+
Solo
Team Averages
Level 116
1,562 SR
1,572 Elo+

VS

Team Averages
Level 119
1,465 SR
1,664 Elo+
Cabrakan
Cabrakan
BT Salizar
Cabrakan
Level 61
God Stats
2W - 2L
1,500 SR
Queue Stats
33W - 21L
2,017 Elo+
Solo
Bastet
Bastet
Calo129
Bastet
Level 118
God Stats
2W - 5L
1,292 SR
Queue Stats
225W - 200L
1,629 Elo+
Party 1
Sun Wukong
Sun Wukong
SlouchyR3APER
Sun Wukong
Level 145
God Stats
19W - 8L
1,500 SR
Queue Stats
531W - 506L
1,487 Elo+
Solo
Guan Yu
Guan Yu
Walrus king9627
Guan Yu
Level 114
God Stats
5W - 4L
1,499 SR
Queue Stats
188W - 164L
1,646 Elo+
Party 1
Discordia
Discordia
iTzMrChris
Discordia
Level 156
God Stats
1W - 1L
1,534 SR
Queue Stats
22W - 18L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BranchingEbola
Sun Wukong
15
0 / 4 / 6
8,783
676
8,180
15,561
12,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
1 / 8 / 2
8,243
634
10,593
12,149
4,328
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 5 / 5
8,301
639
4,240
13,143
6,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos
DannyCashh
Chronos
17
3 / 3 / 5
10,298
792
7,251
12,281
4,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 7 / 2
9,843
757
10,126
15,989
12,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BT Salizar
Cabrakan
15
2 / 4 / 13
9,419
725
8,973
13,287
14,346
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
Calo129
Bastet
17
7 / 1 / 17
10,973
844
15,331
7,582
4,005
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sun Wukong
SlouchyR3APER
Sun Wukong
18
8 / 1 / 13
11,331
872
12,065
9,779
6,807
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 1 / 15
9,774
752
8,524
13,750
12,782
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
iTzMrChris
Discordia
18
7 / 2 / 6
11,012
847
14,455
7,397
3,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
91
9
Kills
27
27
Deaths
9
20
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
BT Salizar
Cabrakan
2
4
13
2.13
L
Sun Wukong
BranchingEbola
Sun Wukong
0
4
6
0.75
W
Bastet
Calo129
Bastet
7
1
17
15.5
L
1
8
2
0.25
L
1
5
5
0.7
L
Chronos
DannyCashh
Chronos
3
3
5
1.83
L
4
7
2
0.71
W
Sun Wukong
SlouchyR3APER
Sun Wukong
8
1
13
14.5
W
3
1
15
10.5
W
Discordia
iTzMrChris
Discordia
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,390
Damage
59,348
69,123
Taken
51,795
40,214
Mitigated
40,949
10,355
Healing
6,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
BT Salizar
Cabrakan
8,973
946
0
1,599
13,287
14,346
0
8,208
5,079
28,965
0
L
Sun Wukong
BranchingEbola
Sun Wukong
8,180
823
0
1,999
15,561
12,033
0
6,260
9,153
0
25,305
W
Bastet
Calo129
Bastet
15,331
3,085
0
250
7,582
4,005
1,203
3,405
4,177
0
33,073
L
10,593
1,182
424
1,204
12,149
4,328
174
3,325
8,700
45,111
0
L
4,240
637
0
2,586
13,143
6,095
144
4,653
8,352
0
14,712
L
Chronos
DannyCashh
Chronos
7,251
2,060
0
3,480
12,281
4,833
259
4,807
7,287
41,470
0
L
10,126
321
0
662
15,989
12,925
100
4,210
11,559
20,102
0
W
Sun Wukong
SlouchyR3APER
Sun Wukong
12,065
3,280
0
706
9,779
6,807
824
6,309
3,470
0
42,510
W
8,524
693
1,234
1,228
13,750
12,782
616
7,409
6,341
0
19,004
W
Discordia
iTzMrChris
Discordia
14,455
446
0
1,534
7,397
3,009
636
3,109
4,288
52,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,468
Gold Earned
52,509
289
Minions Killed
315
8
Camps Cleared
8
1,112,697
Distance Traveled
1,291,455
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,419
725
55
4
0
233,092
4
L
Sun Wukong
8,783
676
45
3
3
218,925
2
W
Bastet
10,973
844
43
3
2
275,741
2
L
Ah Puch
8,243
634
86
7
3
195,944
0
L
Fenrir
8,301
639
35
3
1
239,923
3
L
Chronos
10,298
792
106
8
0
236,079
0
L
Ares
9,843
757
17
1
1
221,826
5
W
Sun Wukong
11,331
872
84
6
0
263,465
0
W
Guan Yu
9,774
752
16
1
0
263,956
0
W
Discordia
11,012
847
117
9
6
255,201
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role