Player Matchup

Artemis
Artemis
AppalachianSamba
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,794 Elo+
Solo
Bakasura
Bakasura
Cyb3r_Botmk
Bakasura
Level 7
God Stats
1W - 0L
1,724 SR
Queue Stats
3W - 2L
1,518 Elo+
Solo
Kuzenbo
Kuzenbo
MaddyPocket
Kuzenbo
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,689 Elo+
Party 1
Bellona
Bellona
NotDmbrandon
Bellona
Level 23
God Stats
4W - 0L
1,807 SR
Queue Stats
18W - 7L
1,705 Elo+
Party 1
Anhur
Anhur
TTarrac00
Anhur
Level 22
God Stats
1W - 1L
1,350 SR
Queue Stats
3W - 4L
1,454 Elo+
Solo
Team Averages
Level 16
1,576 SR
1,632 Elo+

VS

Team Averages
Level 21
1,683 SR
1,670 Elo+
Nemesis
Nemesis
Artic_Yuuki
Nemesis
Level 22
God Stats
2W - 6L
1,500 SR
Queue Stats
75W - 95L
1,597 Elo+
Solo
Bellona
Bellona
FrozenDoofus
Bellona
Level 13
God Stats
16W - 9L
1,884 SR
Queue Stats
42W - 20L
1,897 Elo+
Solo
Erlang Shen
Erlang Shen
Kugarr on YT
Erlang Shen
Level 27
God Stats
5W - 5L
1,830 SR
Queue Stats
89W - 65L
1,835 Elo+
Solo
Merlin
Merlin
ShawnStein1503
Merlin
Level 17
God Stats
11W - 20L
1,408 SR
Queue Stats
15W - 25L
1,477 Elo+
Solo
Nu Wa
Nu Wa
silentttwhisper
Nu Wa
Level 24
God Stats
20W - 22L
1,792 SR
Queue Stats
85W - 84L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 7
11,188
466
8,655
19,456
7,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
Cyb3r_Botmk
Bakasura
16
4 / 4 / 3
11,192
466
2,733
19,860
7,362
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
MaddyPocket
Kuzenbo
17
4 / 1 / 9
12,106
504
11,119
18,196
18,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
NotDmbrandon
Bellona
20
9 / 1 / 4
13,872
578
12,708
20,434
21,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anhur
TTarrac00
Anhur
20
10 / 1 / 9
14,457
602
23,181
24,179
10,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Artic_Yuuki
Nemesis
16
1 / 5 / 2
10,668
445
8,400
17,458
6,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
FrozenDoofus
Bellona
20
6 / 6 / 0
13,773
574
22,940
25,637
21,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
Kugarr on YT
Erlang Shen
6
0 / 4 / 1
7,250
302
2,431
5,670
2,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 8 / 1
9,229
385
5,772
14,297
4,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
2 / 6 / 2
11,835
493
17,890
13,293
3,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
15
29
Kills
9
10
Deaths
29
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
3
7
1.83
L
Nemesis
Artic_Yuuki
Nemesis
1
5
2
0.4
W
Bakasura
Cyb3r_Botmk
Bakasura
4
4
3
1.38
L
Bellona
FrozenDoofus
Bellona
6
6
0
1
L
Erlang Shen
Kugarr on YT
Erlang Shen
0
4
1
0.13
W
Kuzenbo
MaddyPocket
Kuzenbo
4
1
9
8.5
W
Bellona
NotDmbrandon
Bellona
9
1
4
11
L
0
8
1
0.06
W
Anhur
TTarrac00
Anhur
10
1
9
14.5
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,396
Damage
57,433
102,125
Taken
76,355
65,906
Mitigated
39,624
41,292
Healing
13,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,655
5,169
0
10,001
19,456
7,864
2,811
9,045
10,411
0
59,642
L
Nemesis
Artic_Yuuki
Nemesis
8,400
3,183
0
333
17,458
6,696
0
2,439
14,894
0
76,374
W
Bakasura
Cyb3r_Botmk
Bakasura
2,733
1,925
0
5,344
19,860
7,362
0
3,501
16,359
0
62,280
L
Bellona
FrozenDoofus
Bellona
22,940
12,136
0
7,161
25,637
21,995
804
5,388
19,758
8,502
109,848
L
Erlang Shen
Kugarr on YT
Erlang Shen
2,431
961
0
585
5,670
2,483
0
106
5,478
767
8,463
W
Kuzenbo
MaddyPocket
Kuzenbo
11,119
4,104
0
3,404
18,196
18,402
944
5,342
12,524
42,351
0
W
Bellona
NotDmbrandon
Bellona
12,708
4,468
0
5,888
20,434
21,539
2,624
2,411
18,023
204
90,794
L
5,772
390
378
2,105
14,297
4,576
248
1,566
12,603
45,027
0
W
Anhur
TTarrac00
Anhur
23,181
10,840
0
16,655
24,179
10,739
8,357
4,772
19,113
0
126,568
L
17,890
5,051
0
2,850
13,293
3,874
1,377
1,824
11,444
103,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,815
Gold Earned
52,755
635
Minions Killed
593
0
Camps Cleared
0
2,226,355
Distance Traveled
1,800,648
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,188
466
125
5
0
362,318
0
L
Nemesis
10,668
445
126
5
0
505,213
5
W
Bakasura
11,192
466
110
5
0
410,814
1
L
Bellona
13,773
574
188
8
0
453,740
1
L
Erlang Shen
7,250
302
24
1
0
166,849
0
W
Kuzenbo
12,106
504
46
2
0
529,246
1
W
Bellona
13,872
578
150
6
0
523,494
0
L
Merlin
9,229
385
79
3
0
318,597
0
W
Anhur
14,457
602
204
9
0
400,483
1
L
Nu Wa
11,835
493
176
7
0
356,249
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role