Player Matchup

Ra
Ra
DaddySpiduh
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,299 Elo+
Party 1
Cthulhu
Cthulhu
DaddyYapper
Cthulhu
Level 70
God Stats
6W - 3L
1,737 SR
Queue Stats
150W - 121L
1,613 Elo+
Party 1
Arachne
Arachne
G3r4rd0M3x65
Arachne
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,768 Elo+
Solo
Neith
Neith
OGRvmbo
Neith
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,485 Elo+
Solo
Anhur
Anhur
Tha_PaRtY_PANDA
Anhur
Level 3
God Stats
8W - 7L
1,296 SR
Queue Stats
141W - 117L
1,299 Elo+
Party 1
Team Averages
Level 17
1,507 SR
1,493 Elo+

VS

Team Averages
Level 27
1,573 SR
1,679 Elo+
Anubis
Anubis
Amerrica
Anubis
Level 26
God Stats
6W - 2L
1,500 SR
Queue Stats
71W - 48L
1,869 Elo+
Solo
Terra
Terra
Berserk SK
Terra
Level 27
God Stats
8W - 1L
1,941 SR
Queue Stats
96W - 99L
1,817 Elo+
Solo
Ao Kuang
Ao Kuang
LosoSabroso
Ao Kuang
Level 28
God Stats
8W - 4L
1,287 SR
Queue Stats
61W - 59L
1,602 Elo+
Solo
Neith
Neith
Soranius_G
Neith
Level 28
God Stats
8W - 6L
1,460 SR
Queue Stats
69W - 86L
1,520 Elo+
Solo
Cu Chulainn
Cu Chulainn
pepahpig
Cu Chulainn
Level 28
God Stats
14W - 9L
1,675 SR
Queue Stats
36W - 39L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
3,412
682
677
2,210
427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cthulhu
DaddyYapper
Cthulhu
5
1 / 0 / 0
3,196
639
1,778
2,468
796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
G3r4rd0M3x65
Arachne
5
1 / 1 / 0
3,500
700
1,570
4,166
785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
OGRvmbo
Neith
1
0 / 0 / 0
2,469
494
0
0
0
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

3
0 / 1 / 0
2,701
540
567
1,480
233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Amerrica
Anubis
7
2 / 1 / 0
3,995
799
2,224
2,597
1,164
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Terra
5
1 / 1 / 0
3,726
745
1,342
3,469
1,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
LosoSabroso
Ao Kuang
7
1 / 0 / 0
3,861
772
231
1,974
509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
5
0 / 0 / 0
3,292
658
1,172
1,953
441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
pepahpig
Cu Chulainn
6
0 / 0 / 0
3,557
711
0
917
707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
2
Kills
4
4
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anubis
Amerrica
Anubis
2
1
0
2
W
Terra
1
1
0
1
L
0
2
0
0
L
Cthulhu
DaddyYapper
Cthulhu
1
0
0
1
L
Arachne
G3r4rd0M3x65
Arachne
1
1
0
1
W
Ao Kuang
LosoSabroso
Ao Kuang
1
0
0
1
L
Neith
OGRvmbo
Neith
0
0
0
0
W
Neith
0
0
0
0
L
0
1
0
0
W
Cu Chulainn
pepahpig
Cu Chulainn
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,592
Damage
4,969
10,324
Taken
10,910
2,241
Mitigated
3,989
3,536
Healing
5,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Amerrica
Anubis
2,224
55
0
1,169
2,597
1,164
0
552
1,949
16,195
0
W
Terra
1,342
180
56
952
3,469
1,168
0
1,262
2,207
8,247
0
L
677
148
35
458
2,210
427
0
1,046
1,164
13,857
0
L
Cthulhu
DaddyYapper
Cthulhu
1,778
0
209
938
2,468
796
0
726
1,742
7,822
0
L
Arachne
G3r4rd0M3x65
Arachne
1,570
1,214
0
1,645
4,166
785
0
1,409
2,757
0
10,582
W
Ao Kuang
LosoSabroso
Ao Kuang
231
0
0
1,572
1,974
509
0
25
1,945
10,970
0
L
Neith
OGRvmbo
Neith
0
0
0
0
0
0
0
0
0
0
0
W
Neith
1,172
553
234
1,071
1,953
441
172
516
1,437
0
10,743
L
567
492
0
251
1,480
233
0
616
864
0
3,708
W
Cu Chulainn
pepahpig
Cu Chulainn
0
0
0
167
917
707
122
0
917
1,911
8,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,278
Gold Earned
18,431
78
Minions Killed
133
0
Camps Cleared
0
365,394
Distance Traveled
494,513
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
3,995
799
37
7
0
84,792
2
W
Terra
3,726
745
23
5
0
107,978
1
L
Ra
3,412
682
33
7
0
95,865
0
L
Cthulhu
3,196
639
17
3
0
104,749
0
L
Arachne
3,500
700
26
5
0
106,669
0
W
Ao Kuang
3,861
772
33
7
0
112,772
1
L
Neith
2,469
494
0
0
0
0
0
W
Neith
3,292
658
14
3
0
88,571
0
L
Anhur
2,701
540
2
0
0
58,111
0
W
Cu Chulainn
3,557
711
26
5
0
100,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role