Player Matchup

Vulcan
Vulcan
Abraham-ESP7
Vulcan
Level 78
God Stats
19W - 9L
1,734 SR
Queue Stats
245W - 114L
2,090 Elo+
Party 2
Apollo
Apollo
JollyJamboree
Apollo
Level 129
God Stats
4W - 1L
1,742 SR
Queue Stats
250W - 124L
1,904 Elo+
Party 2
Cerberus
Cerberus
WildStrawberry14
Cerberus
Level 29
God Stats
7W - 2L
1,960 SR
Queue Stats
14W - 2L
2,070 Elo+
Party 2
Team Averages
Level 79
1,812 SR
2,022 Elo+

VS

Team Averages
Level 71
1,662 SR
1,566 Elo+
Hou Yi
Hou Yi
Maldofly99_
Hou Yi
Level 85
God Stats
3W - 9L
1,987 SR
Queue Stats
63W - 90L
1,673 Elo+
Party 1
Osiris
Osiris
Marckechu
Osiris
Level 59
God Stats
3W - 5L
1,500 SR
Queue Stats
123W - 160L
1,525 Elo+
Party 1
Anubis
Anubis
VzDark
Anubis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
7 / 1 / 4
9,704
746
14,148
7,189
2,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 1 / 6
8,778
675
6,587
11,750
3,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
2 / 1 / 9
8,690
668
5,385
9,980
9,162
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
12
0 / 0 / 2
7,703
593
6,724
8,542
2,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Osiris
Marckechu
Osiris
10
1 / 3 / 2
7,920
609
6,801
11,693
8,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
VzDark
Anubis
11
2 / 8 / 0
7,797
600
7,881
9,501
3,640
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
11
Kills
3
3
Deaths
11
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Vulcan
7
1
4
9
W
2
1
6
5
L
Hou Yi
0
0
2
1
L
Osiris
Marckechu
Osiris
1
3
2
0.67
L
Anubis
VzDark
Anubis
2
8
0
0.25
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,120
Damage
21,406
28,919
Taken
29,736
15,112
Mitigated
14,634
11,763
Healing
6,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
14,148
4,936
126
1,300
7,189
2,705
551
746
6,443
43,379
0
W
6,587
4,278
0
6,668
11,750
3,245
1,965
4,186
7,564
0
45,636
L
Hou Yi
6,724
2,841
0
2,250
8,542
2,491
190
5,569
2,625
0
30,789
L
Osiris
Marckechu
Osiris
6,801
891
0
2,817
11,693
8,503
0
8,025
3,428
1,794
21,055
L
Anubis
VzDark
Anubis
7,881
171
0
1,817
9,501
3,640
0
5,159
4,106
35,780
0
W
5,385
383
0
3,669
9,980
9,162
94
3,180
6,800
11,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,172
Gold Earned
23,420
149
Minions Killed
134
0
Camps Cleared
0
743,394
Distance Traveled
669,044
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,704
746
53
4
0
253,473
0
W
Apollo
8,778
675
79
6
0
245,830
7
L
Hou Yi
7,703
593
52
4
0
212,694
3
L
Osiris
7,920
609
31
2
0
277,890
0
L
Anubis
7,797
600
51
4
0
178,460
1
W
Cerberus
8,690
668
17
1
0
244,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role