Player Matchup

Sylvanus
Sylvanus
BYareLLano99
Sylvanus
Level 17
God Stats
3W - 4L
1,597 SR
Queue Stats
22W - 18L
1,505 Elo+
Party 3
Scylla
Scylla
Thryque
Scylla
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 56L
1,639 Elo+
Party 2
Bellona
Bellona
Widowsting
Bellona
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 55L
1,665 Elo+
Party 2
Anubis
Anubis
Yearupie
Anubis
Level 16
God Stats
6W - 7L
1,330 SR
Queue Stats
29W - 24L
1,658 Elo+
Solo
Anhur
Anhur
elarellan99
Anhur
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 29L
1,528 Elo+
Party 3
Team Averages
Level 23
1,485 SR
1,599 Elo+

VS

Team Averages
Level 26
1,502 SR
1,503 Elo+
Baron Samedi
Baron Samedi
DonaldRayGun
Baron Samedi
Level 18
God Stats
2W - 0L
1,719 SR
Queue Stats
11W - 5L
1,537 Elo+
Solo
Rama
Rama
ShadowSWB
Rama
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,644 Elo+
Solo
Vamana
Vamana
charliepollo
Vamana
Level 40
God Stats
2W - 2L
1,291 SR
Queue Stats
19W - 21L
1,433 Elo+
Party 1
Bakasura
Bakasura
gunny520
Bakasura
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 15L
1,496 Elo+
Party 1
Olorun
Olorun
klikomkill
Olorun
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 19L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BYareLLano99
Sylvanus
14
1 / 0 / 1
9,500
452
3,707
10,152
10,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
Thryque
Scylla
16
3 / 9 / 3
10,179
485
11,982
16,191
5,497
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Widowsting
Bellona
16
3 / 7 / 2
10,619
506
12,313
16,992
15,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
Yearupie
Anubis
17
6 / 6 / 3
11,149
531
11,336
15,201
7,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 3 / 3
9,573
456
9,592
14,583
5,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DonaldRayGun
Baron Samedi
17
4 / 4 / 11
11,680
556
12,695
12,824
5,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
17
5 / 2 / 4
10,488
499
14,107
18,403
4,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vamana
19
3 / 1 / 7
11,754
560
7,189
12,131
14,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
gunny520
Bakasura
19
7 / 2 / 2
11,730
559
7,631
18,673
7,948
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
klikomkill
Olorun
16
6 / 7 / 5
10,438
497
13,807
14,264
4,230
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
54
16
Kills
25
25
Deaths
16
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BYareLLano99
Sylvanus
1
0
1
1.5
W
Baron Samedi
DonaldRayGun
Baron Samedi
4
4
11
2.38
W
Rama
5
2
4
3.5
L
Scylla
Thryque
Scylla
3
9
3
0.5
L
Bellona
Widowsting
Bellona
3
7
2
0.57
L
Anubis
Yearupie
Anubis
6
6
3
1.25
W
Vamana
3
1
7
6.5
L
3
3
3
1.5
W
Bakasura
gunny520
Bakasura
7
2
2
4
W
Olorun
klikomkill
Olorun
6
7
5
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,930
Damage
55,429
73,119
Taken
76,295
44,005
Mitigated
37,648
19,193
Healing
29,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BYareLLano99
Sylvanus
3,707
1,507
653
3,983
10,152
10,174
1,015
2,785
7,265
27,636
0
W
Baron Samedi
DonaldRayGun
Baron Samedi
12,695
1,579
1,229
4,320
12,824
5,669
2,320
6,843
5,981
57,329
0
W
Rama
14,107
10,124
0
9,401
18,403
4,900
1,611
7,115
11,288
0
56,743
L
Scylla
Thryque
Scylla
11,982
1,385
0
691
16,191
5,497
1,216
8,805
7,173
42,842
0
L
Bellona
Widowsting
Bellona
12,313
3,655
0
2,238
16,992
15,895
814
4,549
11,284
4,781
52,679
L
Anubis
Yearupie
Anubis
11,336
576
0
7,130
15,201
7,334
760
4,748
10,223
67,707
0
W
Vamana
7,189
1,870
0
3,081
12,131
14,901
1,554
3,673
8,458
0
68,180
L
9,592
4,278
0
4,498
14,583
5,105
1,853
5,615
8,943
0
52,441
W
Bakasura
gunny520
Bakasura
7,631
6,105
703
7,191
18,673
7,948
0
4,443
14,230
0
68,190
W
Olorun
klikomkill
Olorun
13,807
5,889
696
2,938
14,264
4,230
2,709
6,591
7,673
54,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,020
Gold Earned
56,090
420
Minions Killed
541
0
Camps Cleared
0
1,626,349
Distance Traveled
1,910,301
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,500
452
56
3
0
286,153
3
W
Baron Samedi
11,680
556
105
5
0
367,465
0
W
Rama
10,488
499
98
5
0
365,071
1
L
Scylla
10,179
485
60
3
0
324,921
2
L
Bellona
10,619
506
111
5
0
344,235
2
L
Anubis
11,149
531
119
6
0
333,185
3
W
Vamana
11,754
560
129
6
0
408,796
0
L
Anhur
9,573
456
74
4
0
337,855
1
W
Bakasura
11,730
559
124
6
0
429,458
0
W
Olorun
10,438
497
85
4
0
339,511
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role