Player Matchup

Danzaburou
Danzaburou
ChipmunkGG
Danzaburou
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,438 Elo+
Party 2
Ymir
Ymir
DiamondStark
Ymir
Level 11
God Stats
5W - 3L
1,791 SR
Queue Stats
61W - 60L
1,596 Elo+
Party 2
Hel
Hel
Maccolade
Hel
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 44
1,597 SR
1,511 Elo+

VS

Team Averages
Level 54
1,656 SR
1,547 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
bobthethird32425
Scylla
Level 28
God Stats
3W - 4L
1,752 SR
Queue Stats
26W - 27L
1,494 Elo+
Party 1
Eset
Eset
Порося
Eset
Level 67
God Stats
29W - 22L
1,715 SR
Queue Stats
431W - 418L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChipmunkGG
Danzaburou
10
2 / 8 / 0
7,497
625
3,354
11,821
3,571
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 8 / 1
6,572
548
3,996
14,727
6,330
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 6 / 2
6,705
559
2,174
10,094
4,056
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
5 / 1 / 13
8,968
747
9,720
11,536
7,165
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
5 / 2 / 12
8,953
746
8,930
6,354
2,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
12 / 0 / 9
10,237
853
13,633
6,602
2,689
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
56
2
Kills
22
22
Deaths
3
3
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
5
1
13
11.5
L
Danzaburou
ChipmunkGG
Danzaburou
2
8
0
0.25
L
0
8
1
0.06
L
0
6
2
0.17
W
5
2
12
5.5
W
12
0
9
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,524
Damage
32,283
36,642
Taken
24,492
13,957
Mitigated
12,159
6,116
Healing
6,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
9,720
1,228
0
1,306
11,536
7,165
0
2,878
8,658
0
34,031
L
Danzaburou
ChipmunkGG
Danzaburou
3,354
1,934
0
502
11,821
3,571
0
7,218
4,336
0
22,443
L
3,996
172
0
0
14,727
6,330
0
8,835
5,601
11,139
0
L
2,174
613
2,958
2,656
10,094
4,056
0
5,783
4,121
12,812
0
W
8,930
427
0
140
6,354
2,305
1,759
1,344
5,010
28,908
0
W
13,633
290
1,309
3,561
6,602
2,689
532
2,016
4,586
46,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,774
Gold Earned
28,158
63
Minions Killed
150
0
Camps Cleared
0
508,871
Distance Traveled
653,003
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,968
747
35
3
0
234,884
5
L
Danzaburou
7,497
625
32
3
0
173,880
1
L
Ymir
6,572
548
15
1
0
180,181
0
L
Hel
6,705
559
16
1
0
154,810
0
W
Scylla
8,953
746
41
3
0
188,911
0
W
Eset
10,237
853
74
6
0
229,208
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role