Player Matchup

Sun Wukong
Sun Wukong
Bearstate1711
Sun Wukong
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 24L
1,500 Elo+
Solo
Thor
Thor
Billybutcher517
Thor
Level 21
God Stats
2W - 2L
1,547 SR
Queue Stats
6W - 4L
1,456 Elo+
Solo
Heimdallr
Heimdallr
ByeKurisu
Heimdallr
Level 25
God Stats
4W - 17L
1,500 SR
Queue Stats
376W - 353L
1,553 Elo+
Solo
Nox
Nox
KnightsofNii445
Nox
Level 28
God Stats
1W - 3L
1,521 SR
Queue Stats
26W - 20L
1,571 Elo+
Solo
Ymir
Ymir
bully_falko382
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 23L
1,274 Elo+
Solo
Team Averages
Level 18
1,514 SR
1,471 Elo+

VS

Team Averages
Level 20
1,703 SR
1,640 Elo+
Yemoja
Yemoja
B1gPes0
Yemoja
Level 18
God Stats
2W - 0L
1,884 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Darkhan13579
Tsukuyomi
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
M0nK3I TTO
Guan Yu
Level 19
God Stats
11W - 3L
1,880 SR
Queue Stats
324W - 288L
1,803 Elo+
Solo
Cupid
Cupid
STM_CHACA
Cupid
Level 29
God Stats
7W - 3L
1,749 SR
Queue Stats
186W - 176L
1,687 Elo+
Solo
Zeus
Zeus
trejjj80
Zeus
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
31W - 22L
1,709 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bearstate1711
Sun Wukong
9
2 / 10 / 2
6,409
377
3,719
12,316
5,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
1 / 3 / 4
7,828
460
6,733
10,697
3,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
ByeKurisu
Heimdallr
12
0 / 7 / 3
6,904
406
3,379
10,304
4,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
4 / 7 / 1
8,020
472
9,179
9,823
3,032
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 17 / 4
6,633
390
5,549
25,337
12,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
B1gPes0
Yemoja
12
4 / 3 / 17
8,679
511
5,349
10,289
5,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
Darkhan13579
Tsukuyomi
16
13 / 2 / 7
9,842
579
12,112
10,759
4,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
M0nK3I TTO
Guan Yu
14
5 / 0 / 13
9,167
539
8,928
10,932
7,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Cupid
STM_CHACA
Cupid
16
7 / 1 / 5
10,339
608
9,011
9,546
3,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
14
15 / 1 / 13
9,794
576
20,018
6,380
1,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
99
7
Kills
44
44
Deaths
7
14
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Yemoja
B1gPes0
Yemoja
4
3
17
4.17
L
Sun Wukong
Bearstate1711
Sun Wukong
2
10
2
0.3
L
1
3
4
1
L
Heimdallr
ByeKurisu
Heimdallr
0
7
3
0.21
W
Tsukuyomi
Darkhan13579
Tsukuyomi
13
2
7
8.25
L
4
7
1
0.64
W
Guan Yu
M0nK3I TTO
Guan Yu
5
0
13
11.5
W
Cupid
STM_CHACA
Cupid
7
1
5
9.5
L
0
17
4
0.12
W
Zeus
15
1
13
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,559
Damage
55,418
68,477
Taken
47,906
29,136
Mitigated
21,998
5,009
Healing
20,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
B1gPes0
Yemoja
5,349
1,452
1,541
1,078
10,289
5,217
601
4,776
5,513
24,993
0
L
Sun Wukong
Bearstate1711
Sun Wukong
3,719
1,163
0
500
12,316
5,662
0
5,289
6,927
0
7,704
L
6,733
1,059
0
2,782
10,697
3,208
0
2,820
7,752
0
46,091
L
Heimdallr
ByeKurisu
Heimdallr
3,379
1,466
0
459
10,304
4,894
57
334
9,947
0
26,584
W
Tsukuyomi
Darkhan13579
Tsukuyomi
12,112
4,109
0
3,995
10,759
4,111
1,199
3,194
7,540
0
58,075
L
9,179
1,064
0
716
9,823
3,032
0
3,606
6,146
25,011
0
W
Guan Yu
M0nK3I TTO
Guan Yu
8,928
4,006
2,985
5,626
10,932
7,541
1,997
3,560
7,349
0
42,818
W
Cupid
STM_CHACA
Cupid
9,011
5,405
114
4,043
9,546
3,234
630
1,029
8,142
0
64,568
L
5,549
552
0
552
25,337
12,340
0
13,318
11,927
26,150
0
W
Zeus
20,018
3,419
0
809
6,380
1,895
1,278
2,169
4,211
59,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,794
Gold Earned
47,821
220
Minions Killed
424
0
Camps Cleared
0
1,292,750
Distance Traveled
1,560,704
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,679
511
38
2
0
237,554
1
L
Sun Wukong
6,409
377
4
0
0
284,768
1
L
Thor
7,828
460
95
6
0
294,737
0
L
Heimdallr
6,904
406
45
3
0
227,768
0
W
Tsukuyomi
9,842
579
100
6
0
384,753
0
L
Nox
8,020
472
44
3
0
232,490
0
W
Guan Yu
9,167
539
73
4
0
352,376
6
W
Cupid
10,339
608
129
8
0
319,553
4
L
Ymir
6,633
390
32
2
0
252,987
0
W
Zeus
9,794
576
84
5
0
266,468
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role