Player Matchup

Thoth
Thoth
Amalie21
Thoth
Level 14
God Stats
38W - 44L
1,355 SR
Queue Stats
290W - 265L
1,457 Elo+
Solo
Skadi
Skadi
Snaerrr2
Skadi
Level 8
God Stats
9W - 12L
1,285 SR
Queue Stats
61W - 45L
1,229 Elo+
Solo
Fenrir
Fenrir
caichorreiro
Fenrir
Level 20
God Stats
12W - 18L
1,685 SR
Queue Stats
114W - 103L
1,627 Elo+
Party 2
Danzaburou
Danzaburou
fabianoborba372
Danzaburou
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 21L
1,421 Elo+
Party 2
Loki
Loki
w2aith
Loki
Level 18
God Stats
7W - 10L
1,406 SR
Queue Stats
36W - 47L
1,317 Elo+
Solo
Team Averages
Level 13
1,446 SR
1,410 Elo+

VS

Team Averages
Level 7
1,461 SR
1,267 Elo+
Cthulhu
Cthulhu
Daddy MATl
Cthulhu
Level 5
God Stats
2W - 8L
1,378 SR
Queue Stats
2W - 10L
1,215 Elo+
Party 1
Anhur
Anhur
NL Draze
Anhur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 19L
1,111 Elo+
Party 1
Persephone
Persephone
NL Triz
Persephone
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 9L
1,142 Elo+
Party 1
Skadi
Skadi
StrivingBox1777
Skadi
Level 7
God Stats
3W - 3L
1,426 SR
Queue Stats
6W - 11L
1,368 Elo+
Solo
Bellona
Bellona
UndueCookie278
Bellona
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Amalie21
Thoth
18
3 / 4 / 15
11,305
1,028
4,997
6,320
2,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
Snaerrr2
Skadi
20
19 / 1 / 21
15,503
1,409
35,770
11,819
5,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
18
5 / 6 / 17
11,833
1,076
10,887
13,028
6,162
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
fabianoborba372
Danzaburou
18
1 / 5 / 20
10,976
998
2,232
10,259
4,524
Loki
w2aith
Loki
20
18 / 1 / 17
15,383
1,398
26,054
11,185
4,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

229

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Daddy MATl
Cthulhu
18
5 / 8 / 9
12,716
1,156
9,233
19,825
29,610
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
NL Draze
Anhur
16
2 / 9 / 4
10,441
949
4,914
16,513
5,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
NL Triz
Persephone
16
0 / 7 / 5
9,696
881
3,894
11,581
3,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
4 / 13 / 7
11,459
1,042
12,959
20,539
6,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
6 / 9 / 5
11,540
1,049
13,508
19,120
18,844
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
47
46
Kills
17
17
Deaths
46
90
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Thoth
Amalie21
Thoth
3
4
15
2.63
L
Cthulhu
Daddy MATl
Cthulhu
5
8
9
1.19
L
Anhur
NL Draze
Anhur
2
9
4
0.44
L
Persephone
NL Triz
Persephone
0
7
5
0.36
W
Skadi
Snaerrr2
Skadi
19
1
21
29.5
L
4
13
7
0.58
L
6
9
5
0.94
W
Fenrir
5
6
17
2.25
W
Danzaburou
fabianoborba372
Danzaburou
1
5
20
2.2
W
Loki
w2aith
Loki
18
1
17
26.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,940
Damage
44,508
52,611
Taken
87,578
23,002
Mitigated
62,970
8,532
Healing
6,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Amalie21
Thoth
4,997
33
0
195
6,320
2,401
0
1,695
4,625
10,190
0
L
Cthulhu
Daddy MATl
Cthulhu
9,233
1,118
0
1,028
19,825
29,610
0
1,813
18,012
27,342
0
L
Anhur
NL Draze
Anhur
4,914
3,685
0
1,311
16,513
5,081
0
260
16,253
0
20,777
L
Persephone
NL Triz
Persephone
3,894
1,092
0
135
11,581
3,107
0
346
11,234
7,868
0
W
Skadi
Snaerrr2
Skadi
35,770
25,637
334
4,708
11,819
5,209
0
1,322
10,497
0
59,926
L
12,959
6,895
0
1,671
20,539
6,328
0
243
20,296
0
37,688
L
13,508
4,057
351
1,667
19,120
18,844
0
2,335
16,785
0
20,534
W
Fenrir
10,887
2,968
0
819
13,028
6,162
0
3,414
9,149
0
18,705
W
Danzaburou
fabianoborba372
Danzaburou
2,232
809
0
206
10,259
4,524
0
3,866
6,393
0
5,525
W
Loki
w2aith
Loki
26,054
9,113
0
2,270
11,185
4,706
0
2,349
8,614
0
53,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,000
Gold Earned
55,852
157
Minions Killed
140
5
Camps Cleared
4
940,409
Distance Traveled
702,209
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,305
1,028
15
1
0
183,859
0
L
Cthulhu
12,716
1,156
45
4
0
149,747
2
L
Anhur
10,441
949
23
2
2
121,436
0
L
Persephone
9,696
881
10
1
1
141,557
0
W
Skadi
15,503
1,409
60
5
0
197,031
0
L
Skadi
11,459
1,042
50
5
0
143,446
0
L
Bellona
11,540
1,049
12
1
1
146,023
2
W
Fenrir
11,833
1,076
13
1
0
180,295
0
W
Danzaburou
10,976
998
13
1
1
156,685
0
W
Loki
15,383
1,398
56
5
4
222,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role