Player Matchup

Ne Zha
Ne Zha
Jeyro
Ne Zha
Level 129
God Stats
7W - 10L
1,500 SR
Queue Stats
271W - 262L
1,493 Elo+
Party 2
Ullr
Ullr
MaxiStarck
Ullr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
RagnarYT
Cu Chulainn
Level 110
God Stats
3W - 1L
1,826 SR
Queue Stats
16W - 15L
1,572 Elo+
Solo
Ares
Ares
Rastamojo
Ares
Level 105
God Stats
10W - 9L
1,399 SR
Queue Stats
563W - 563L
1,320 Elo+
Solo
Thoth
Thoth
drewaholic
Thoth
Level 125
God Stats
2W - 4L
1,251 SR
Queue Stats
459W - 470L
1,543 Elo+
Party 2
Team Averages
Level 120
1,495 SR
1,485 Elo+

VS

Team Averages
Level 91
1,613 SR
1,445 Elo+
Ganesha
Ganesha
APFisio
Ganesha
Level 113
God Stats
18W - 15L
1,500 SR
Queue Stats
318W - 311L
1,461 Elo+
Solo
He Bo
He Bo
Bengydude
He Bo
Level 106
God Stats
13W - 7L
1,500 SR
Queue Stats
550W - 475L
1,519 Elo+
Party 1
Danzaburou
Danzaburou
BubblyReaper
Danzaburou
Level 67
God Stats
21W - 11L
1,787 SR
Queue Stats
404W - 345L
1,558 Elo+
Party 1
Bellona
Bellona
DesertOctopus
Bellona
Level 104
God Stats
10W - 2L
1,776 SR
Queue Stats
425W - 398L
1,238 Elo+
Solo
Camazotz
Camazotz
GlMlNl
Camazotz
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 22L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Jeyro
Ne Zha
13
6 / 4 / 5
8,110
507
8,123
11,932
3,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 7 / 1
6,809
426
2,406
11,819
3,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
RagnarYT
Cu Chulainn
15
1 / 4 / 2
8,358
522
12,666
15,920
14,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ares
12
0 / 4 / 5
7,125
445
5,987
10,812
6,165
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thoth
12
5 / 5 / 1
7,967
498
3,595
8,572
3,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
APFisio
Ganesha
12
2 / 3 / 12
8,425
527
6,062
9,680
9,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

He Bo
Bengydude
He Bo
15
8 / 4 / 4
9,191
574
13,574
7,683
2,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
BubblyReaper
Danzaburou
16
7 / 3 / 0
9,748
609
8,103
12,358
4,386
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
15
4 / 4 / 0
8,881
555
10,471
15,333
15,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Camazotz
GlMlNl
Camazotz
13
3 / 1 / 7
8,131
508
4,573
11,453
4,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
47
14
Kills
24
24
Deaths
15
14
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ganesha
APFisio
Ganesha
2
3
12
2.67
W
He Bo
Bengydude
He Bo
8
4
4
2.5
W
Danzaburou
BubblyReaper
Danzaburou
7
3
0
2.33
W
Bellona
4
4
0
1
W
Camazotz
GlMlNl
Camazotz
3
1
7
6.5
L
Ne Zha
Jeyro
Ne Zha
6
4
5
2.13
L
2
7
1
0.36
L
Cu Chulainn
RagnarYT
Cu Chulainn
1
4
2
0.5
L
Ares
0
4
5
0.63
L
Thoth
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,777
Damage
42,783
59,055
Taken
56,507
30,108
Mitigated
35,094
12,181
Healing
22,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
APFisio
Ganesha
6,062
761
0
1,406
9,680
9,084
419
1,539
8,116
25,597
0
W
He Bo
Bengydude
He Bo
13,574
286
0
1,005
7,683
2,204
43
2,278
5,380
49,571
0
W
Danzaburou
BubblyReaper
Danzaburou
8,103
4,728
0
7,378
12,358
4,386
320
3,465
8,893
0
67,418
W
Bellona
10,471
5,961
0
4,835
15,333
15,401
0
2,060
12,613
5,067
46,280
W
Camazotz
GlMlNl
Camazotz
4,573
2,095
0
7,454
11,453
4,019
158
2,136
9,292
0
37,963
L
Ne Zha
Jeyro
Ne Zha
8,123
2,923
0
3,252
11,932
3,371
0
5,545
6,257
0
31,044
L
2,406
998
0
1,121
11,819
3,312
0
4,522
7,281
0
21,164
L
Cu Chulainn
RagnarYT
Cu Chulainn
12,666
2,616
0
5,119
15,920
14,215
543
1,934
13,948
6,763
48,153
L
Ares
5,987
326
109
1,510
10,812
6,165
0
1,879
8,896
33,534
0
L
Thoth
3,595
113
0
1,070
8,572
3,045
0
6,250
2,018
34,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,369
Gold Earned
44,376
296
Minions Killed
408
0
Camps Cleared
0
1,392,929
Distance Traveled
1,458,713
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,425
527
18
1
0
311,410
7
W
He Bo
9,191
574
98
6
0
293,970
4
W
Danzaburou
9,748
609
128
8
0
262,235
2
W
Bellona
8,881
555
94
6
0
275,801
3
W
Camazotz
8,131
508
70
4
0
315,297
1
L
Ne Zha
8,110
507
38
2
0
298,357
1
L
Ullr
6,809
426
38
2
0
265,556
0
L
Cu Chulainn
8,358
522
103
6
0
300,416
1
L
Ares
7,125
445
54
3
0
269,043
2
L
Thoth
7,967
498
63
4
0
259,557
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role