Player Matchup

Guan Yu
Guan Yu
Coulterman
Guan Yu
Level 26
God Stats
2W - 7L
1,170 SR
Queue Stats
41W - 59L
1,246 Elo+
Solo
Zeus
Zeus
PrinceCutty
Zeus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 57L
1,540 Elo+
Solo
Hun Batz
Hun Batz
Rejectsama
Hun Batz
Level 18
God Stats
15W - 18L
1,469 SR
Queue Stats
52W - 77L
1,145 Elo+
Solo
Cupid
Cupid
RiscoHD
Cupid
Level 19
God Stats
29W - 15L
1,419 SR
Queue Stats
41W - 27L
1,363 Elo+
Party 2
Cthulhu
Cthulhu
c0ders
Cthulhu
Level 20
God Stats
4W - 2L
1,302 SR
Queue Stats
14W - 10L
1,375 Elo+
Party 2
Team Averages
Level 21
1,372 SR
1,334 Elo+

VS

Team Averages
Level 19
1,428 SR
1,420 Elo+
Cerberus
Cerberus
Beny73
Cerberus
Level 3
God Stats
21W - 30L
1,500 SR
Queue Stats
27W - 39L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Haruki Shiga957
Ah Muzen Cab
Level 27
God Stats
4W - 6L
1,400 SR
Queue Stats
9W - 12L
1,455 Elo+
Party 1
Set
Set
SuSbird
Set
Level 26
God Stats
9W - 21L
1,303 SR
Queue Stats
45W - 86L
1,219 Elo+
Solo
Ymir
Ymir
WettBagel
Ymir
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,462 Elo+
Party 1
Olorun
Olorun
jabokov
Olorun
Level 28
God Stats
5W - 3L
1,439 SR
Queue Stats
430W - 503L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Coulterman
Guan Yu
20
7 / 0 / 9
14,755
568
14,026
25,188
21,372
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
12 / 3 / 8
13,525
520
19,608
12,307
4,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
Rejectsama
Hun Batz
20
10 / 5 / 7
13,789
530
11,928
16,844
7,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cupid
RiscoHD
Cupid
20
14 / 3 / 13
13,896
534
27,380
16,951
6,852
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
c0ders
Cthulhu
19
4 / 3 / 20
12,256
471
9,079
20,006
27,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Beny73
Cerberus
17
2 / 12 / 2
11,399
438
7,574
27,517
28,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
Haruki Shiga957
Ah Muzen Cab
19
5 / 6 / 1
12,775
491
12,441
19,127
9,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Set
13
0 / 10 / 2
9,172
353
6,389
15,897
8,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
13
2 / 13 / 4
9,991
384
16,680
27,334
22,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Olorun
jabokov
Olorun
15
4 / 6 / 2
10,449
402
5,587
13,644
7,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
24
47
Kills
13
14
Deaths
47
57
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Beny73
Cerberus
2
12
2
0.25
W
Guan Yu
Coulterman
Guan Yu
7
0
9
11.5
L
Ah Muzen Cab
Haruki Shiga957
Ah Muzen Cab
5
6
1
0.92
W
12
3
8
5.33
W
Hun Batz
Rejectsama
Hun Batz
10
5
7
2.7
W
Cupid
RiscoHD
Cupid
14
3
13
6.83
L
Set
0
10
2
0.1
L
Ymir
2
13
4
0.31
W
Cthulhu
c0ders
Cthulhu
4
3
20
4.67
L
Olorun
jabokov
Olorun
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,021
Damage
48,671
91,296
Taken
103,519
67,542
Mitigated
76,777
31,435
Healing
19,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Beny73
Cerberus
7,574
476
0
3,398
27,517
28,721
334
3,193
24,255
49,961
0
W
Guan Yu
Coulterman
Guan Yu
14,026
5,044
1,428
12,019
25,188
21,372
1,500
5,301
19,812
0
105,700
L
Ah Muzen Cab
Haruki Shiga957
Ah Muzen Cab
12,441
6,045
453
7,879
19,127
9,230
994
6,149
12,978
0
88,197
W
19,608
1,793
0
2,599
12,307
4,892
3,716
4,508
7,799
85,941
0
W
Hun Batz
Rejectsama
Hun Batz
11,928
3,577
0
2,988
16,844
7,045
396
5,437
11,357
0
74,203
W
Cupid
RiscoHD
Cupid
27,380
19,907
53
8,110
16,951
6,852
5,462
8,868
7,908
0
93,249
L
Set
6,389
2,267
0
1,509
15,897
8,795
0
3,112
12,697
4,240
40,650
L
Ymir
16,680
3,792
0
1,782
27,334
22,789
26
11,693
15,578
25,298
0
W
Cthulhu
c0ders
Cthulhu
9,079
902
170
4,068
20,006
27,381
357
5,597
14,324
42,981
0
L
Olorun
jabokov
Olorun
5,587
3,145
90
4,503
13,644
7,242
0
4,276
9,324
57,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,221
Gold Earned
53,786
634
Minions Killed
427
0
Camps Cleared
0
2,266,999
Distance Traveled
1,754,411
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,399
438
86
3
0
355,866
1
W
Guan Yu
14,755
568
202
8
0
489,986
3
L
Ah Muzen Cab
12,775
491
143
6
0
366,674
5
W
Zeus
13,525
520
124
5
0
393,436
4
W
Hun Batz
13,789
530
117
5
0
534,164
0
W
Cupid
13,896
534
143
6
0
415,949
1
L
Set
9,172
353
84
3
0
308,831
0
L
Ymir
9,991
384
20
1
0
403,673
2
W
Cthulhu
12,256
471
48
2
0
433,464
0
L
Olorun
10,449
402
94
4
0
319,367
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role