Player Matchup

Danzaburou
Danzaburou
Gold III
Estovers
Danzaburou
Gold III
Level 127
God Stats
17W - 15L
1,584 SR
Queue Stats
47W - 49L
1,500 MMR
Party 1
Ymir
Ymir
Bronze III
MadRelax
Ymir
Bronze III
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Poseidon
Poseidon
Gold III
Vosz
Poseidon
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Rama
Rama
Gold V
citcim124
Rama
Gold V
Level 115
God Stats
0W - 2L
1,323 SR
Queue Stats
37W - 35L
1,499 MMR
Solo
Set
Set
Gold III
ialoto11Basileus
Set
Gold III
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 27L
1,499 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 122
1,481 SR
1,500 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 124
1,500 SR
1,508 MMR
Cu Chulainn
Cu Chulainn
Silver II
ErPaToGeNo
Cu Chulainn
Silver II
Level 88
God Stats
3W - 4L
1,500 SR
Queue Stats
35W - 30L
1,496 MMR
Solo
Mercury
Mercury
Bronze III
ErebusSheut
Mercury
Bronze III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Bronze III
Gosht
Hachiman
Bronze III
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 18L
1,500 MMR
Party 2
Anubis
Anubis
Bronze III
Magar90
Anubis
Bronze III
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,542 MMR
Solo
Ares
Ares
Bronze III
Seraphone
Ares
Bronze III
Level 140
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 46L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Estovers
Danzaburou
13
2 / 6 / 0
8,313
520
7,167
12,242
8,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
9
0 / 7 / 3
6,819
426
3,652
15,032
9,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Poseidon
Vosz
Poseidon
11
1 / 6 / 3
7,250
453
7,604
9,290
4,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Rama
13
2 / 6 / 2
8,358
522
5,532
11,907
3,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
4 / 5 / 3
9,053
566
5,765
14,372
6,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
ScyllaPersephoneNu WaJanusSusano

VS

Bans
CthulhuFenrirErlang ShenAchillesHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ErPaToGeNo
Cu Chulainn
17
4 / 1 / 7
10,669
667
8,723
14,064
14,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
ErebusSheut
Mercury
17
8 / 2 / 7
10,854
678
6,963
13,147
4,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hachiman
Gosht
Hachiman
15
9 / 1 / 8
10,407
650
14,564
10,888
4,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
Magar90
Anubis
14
2 / 3 / 10
8,886
555
8,903
10,691
5,619
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
15
7 / 2 / 12
9,564
598
11,744
13,689
11,169
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
74
9
Kills
30
30
Deaths
9
11
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
ErPaToGeNo
Cu Chulainn
4
1
7
7.5
W
Mercury
ErebusSheut
Mercury
8
2
7
5.75
L
Danzaburou
Estovers
Danzaburou
2
6
0
0.33
W
Hachiman
Gosht
Hachiman
9
1
8
13
L
Ymir
0
7
3
0.21
W
Anubis
Magar90
Anubis
2
3
10
2.33
W
Ares
7
2
12
6.5
L
Poseidon
Vosz
Poseidon
1
6
3
0.42
L
Rama
2
6
2
0.5
L
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,720
Damage
50,897
62,843
Taken
62,479
31,595
Mitigated
39,799
9,989
Healing
24,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
ErPaToGeNo
Cu Chulainn
8,723
1,333
0
6,549
14,064
14,232
211
1,585
12,479
5,134
57,807
W
Mercury
ErebusSheut
Mercury
6,963
3,890
0
1,895
13,147
4,763
2,235
3,996
9,151
0
69,373
L
Danzaburou
Estovers
Danzaburou
7,167
2,786
0
1,777
12,242
8,057
0
2,002
10,240
2,460
42,215
W
Hachiman
Gosht
Hachiman
14,564
9,914
0
5,815
10,888
4,016
5,857
2,758
8,130
0
61,909
L
Ymir
3,652
594
0
1,082
15,032
9,466
0
7,120
7,912
10,865
0
W
Anubis
Magar90
Anubis
8,903
267
0
5,597
10,691
5,619
778
5,183
5,508
51,244
0
W
Ares
11,744
1,584
628
4,012
13,689
11,169
272
2,322
11,367
26,839
0
L
Poseidon
Vosz
Poseidon
7,604
1,327
0
420
9,290
4,181
0
3,542
5,748
42,969
0
L
Rama
5,532
4,349
0
2,210
11,907
3,612
0
2,581
9,326
0
43,089
L
5,765
2,360
0
4,500
14,372
6,279
0
5,567
8,805
0
65,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,793
Gold Earned
50,380
375
Minions Killed
473
0
Camps Cleared
0
1,526,419
Distance Traveled
1,647,299
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,669
667
126
8
0
329,497
3
W
Mercury
10,854
678
126
8
0
390,044
0
L
Danzaburou
8,313
520
82
5
0
310,824
4
W
Hachiman
10,407
650
113
7
0
299,365
2
L
Ymir
6,819
426
19
1
0
274,469
0
W
Anubis
8,886
555
87
5
0
279,071
4
W
Ares
9,564
598
21
1
0
349,322
3
L
Poseidon
7,250
453
69
4
0
323,475
3
L
Rama
8,358
522
96
6
0
299,854
0
L
Set
9,053
566
109
7
0
317,797
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role