Player Matchup

Ne Zha
Ne Zha
Gold I
Dekaya
Ne Zha
Gold I
Level 160
God Stats
2W - 1L
1,593 SR
Queue Stats
99W - 76L
1,663 MMR
Party 3
Scylla
Scylla
Gold IV
Elnidas
Scylla
Gold IV
Level 160
God Stats
1W - 1L
1,309 SR
Queue Stats
159W - 144L
1,713 MMR
Party 1
Chronos
Chronos
Gold III
Empо
Chronos
Gold III
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,737 MMR
Party 3
Fenrir
Fenrir
Gold IV
Jïmmy
Fenrir
Gold IV
Level 160
God Stats
7W - 2L
1,500 SR
Queue Stats
241W - 211L
1,713 MMR
Party 1
Bellona
Bellona
Gold II
xXJESUS99Xx
Bellona
Gold II
Level 127
God Stats
5W - 5L
1,500 SR
Queue Stats
352W - 344L
1,694 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 153
1,480 SR
1,704 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 145
1,513 SR
1,652 MMR
Janus
Janus
Gold I
Abusus
Janus
Gold I
Level 129
God Stats
15W - 17L
1,744 SR
Queue Stats
462W - 442L
1,715 MMR
Solo
Apollo
Apollo
Gold IV
ImHereToSpank
Apollo
Gold IV
Level 155
God Stats
21W - 17L
1,500 SR
Queue Stats
120W - 101L
1,679 MMR
Party 2
Mercury
Mercury
Gold II
Parvulus
Mercury
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cabrakan
Cabrakan
Gold III
UnholySatyr
Cabrakan
Gold III
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 39L
1,683 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
viesis10
Cu Chulainn
Gold III
Level 140
God Stats
0W - 4L
1,322 SR
Queue Stats
58W - 71L
1,684 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Dekaya
Ne Zha
14
3 / 1 / 6
7,565
540
8,354
6,232
2,741
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
Elnidas
Scylla
14
2 / 1 / 3
8,575
613
5,785
4,427
1,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos
Empо
Chronos
14
6 / 2 / 2
8,431
602
9,779
7,777
4,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fenrir
Jïmmy
Fenrir
15
4 / 0 / 2
8,461
604
3,089
9,371
4,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
xXJESUS99Xx
Bellona
14
3 / 2 / 2
8,776
627
8,074
10,793
10,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
PersephoneSetChang'eDanzaburouNu Wa

VS

Bans
The MorriganKing ArthurGebThothKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Abusus
Janus
14
0 / 3 / 0
7,432
531
2,470
6,733
2,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 5 / 1
6,336
453
4,283
10,872
3,278
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Parvulus
Mercury
12
1 / 3 / 4
6,791
485
2,666
9,249
2,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cabrakan
UnholySatyr
Cabrakan
8
0 / 3 / 2
5,528
395
2,185
9,940
4,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
viesis10
Cu Chulainn
13
2 / 4 / 0
7,212
515
7,664
10,490
11,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
18
Kills
6
6
Deaths
18
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Janus
Abusus
Janus
0
3
0
0
W
Ne Zha
Dekaya
Ne Zha
3
1
6
6
W
Scylla
Elnidas
Scylla
2
1
3
3.5
W
Chronos
Empо
Chronos
6
2
2
3.5
L
3
5
1
0.7
W
Fenrir
Jïmmy
Fenrir
4
0
2
5
L
Mercury
Parvulus
Mercury
1
3
4
1
L
Cabrakan
UnholySatyr
Cabrakan
0
3
2
0.33
L
Cu Chulainn
viesis10
Cu Chulainn
2
4
0
0.5
W
Bellona
xXJESUS99Xx
Bellona
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,081
Damage
19,268
38,600
Taken
47,284
24,418
Mitigated
23,982
17,113
Healing
13,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Abusus
Janus
2,470
165
0
2,038
6,733
2,127
0
2,367
4,183
59,820
0
W
Ne Zha
Dekaya
Ne Zha
8,354
1,214
0
772
6,232
2,741
0
2,068
4,088
0
37,539
W
Scylla
Elnidas
Scylla
5,785
995
0
1,397
4,427
1,410
694
1,455
2,862
59,583
0
W
Chronos
Empо
Chronos
9,779
3,604
0
3,720
7,777
4,571
482
584
7,193
50,543
0
L
4,283
2,613
0
3,309
10,872
3,278
0
6,390
4,454
0
28,911
W
Fenrir
Jïmmy
Fenrir
3,089
664
0
7,149
9,371
4,880
0
330
8,984
0
57,711
L
Mercury
Parvulus
Mercury
2,666
705
0
3,239
9,249
2,912
0
1,713
7,522
0
36,092
L
Cabrakan
UnholySatyr
Cabrakan
2,185
528
0
2,626
9,940
4,643
0
4,781
4,438
6,859
0
L
Cu Chulainn
viesis10
Cu Chulainn
7,664
1,299
0
2,272
10,490
11,022
0
931
9,559
0
41,326
W
Bellona
xXJESUS99Xx
Bellona
8,074
3,324
0
4,075
10,793
10,816
0
0
10,331
4,195
43,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,808
Gold Earned
33,299
460
Minions Killed
359
0
Camps Cleared
0
1,471,971
Distance Traveled
1,364,746
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,432
531
132
9
0
276,502
3
W
Ne Zha
7,565
540
42
3
0
288,802
2
W
Scylla
8,575
613
125
9
0
290,169
4
W
Chronos
8,431
602
85
6
0
272,609
1
L
Apollo
6,336
453
62
4
0
248,302
4
W
Fenrir
8,461
604
99
7
0
308,833
5
L
Mercury
6,791
485
78
6
0
302,261
4
L
Cabrakan
5,528
395
3
0
0
285,467
4
L
Cu Chulainn
7,212
515
84
6
0
252,214
1
W
Bellona
8,776
627
109
8
0
311,558
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role