Player Matchup

Scylla
Scylla
CancerousNegro
Scylla
Level 70
God Stats
13W - 13L
1,651 SR
Queue Stats
36W - 41L
1,607 Elo+
Party 1
Cthulhu
Cthulhu
DERPINATOR93
Cthulhu
Level 65
God Stats
11W - 16L
1,741 SR
Queue Stats
70W - 105L
1,447 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SauceV3
Ah Muzen Cab
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
48W - 65L
1,508 Elo+
Party 1
Set
Set
YanRichard
Set
Level 88
God Stats
8W - 17L
1,614 SR
Queue Stats
57W - 102L
1,472 Elo+
Party 1
Pele
Pele
feelsworseman
Pele
Level 86
God Stats
3W - 6L
1,542 SR
Queue Stats
66W - 103L
1,383 Elo+
Party 1
Team Averages
Level 83
1,610 SR
1,483 Elo+

VS

Team Averages
Level 96
1,456 SR
1,496 Elo+
Geb
Geb
 
Geb
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Blood_Meridian89
Vamana
Level 123
God Stats
3W - 7L
1,438 SR
Queue Stats
24W - 23L
1,627 Elo+
Solo
Arachne
Arachne
EPIC_GamerExOh_
Arachne
Level 64
God Stats
8W - 6L
1,890 SR
Queue Stats
80W - 83L
1,528 Elo+
Solo
Neith
Neith
Gghgfdsddfghjjj
Neith
Level 56
God Stats
1W - 2L
1,171 SR
Queue Stats
22W - 36L
1,187 Elo+
Solo
Ra
Ra
The Luke Oshea
Ra
Level 108
God Stats
1W - 1L
1,279 SR
Queue Stats
119W - 111L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 6
9,061
566
9,738
6,278
2,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
DERPINATOR93
Cthulhu
13
3 / 3 / 5
7,974
498
8,936
11,096
6,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Muzen Cab
SauceV3
Ah Muzen Cab
15
3 / 1 / 1
8,754
547
9,634
10,689
3,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 5 / 4
8,829
552
8,428
10,141
11,250
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
10 / 1 / 4
9,978
624
8,571
13,134
5,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
0 / 2 / 4
6,648
416
4,930
13,341
6,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
6 / 4 / 1
10,017
626
10,105
15,332
19,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 8 / 4
7,558
472
5,941
13,266
4,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 3 / 2
7,010
438
7,817
11,480
3,526
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
3 / 6 / 2
8,536
534
5,709
9,783
3,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
26
23
Kills
13
14
Deaths
23
20
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
2
4
1
L
6
4
1
1.63
W
4
4
6
1.75
W
Cthulhu
DERPINATOR93
Cthulhu
3
3
5
1.83
L
2
8
4
0.5
L
2
3
2
1
W
Ah Muzen Cab
SauceV3
Ah Muzen Cab
3
1
1
3.5
L
3
6
2
0.67
W
3
5
4
1
W
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,307
Damage
34,502
51,338
Taken
63,202
29,204
Mitigated
37,655
20,407
Healing
18,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
4,930
820
0
1,537
13,341
6,483
240
4,776
8,081
20,987
0
L
10,105
5,166
0
5,087
15,332
19,321
1,420
2,409
12,913
4,086
56,572
W
9,738
87
0
370
6,278
2,326
284
3,136
2,988
50,907
0
W
Cthulhu
DERPINATOR93
Cthulhu
8,936
568
0
3,468
11,096
6,750
0
2,873
8,113
27,837
0
L
5,941
3,333
0
1,098
13,266
4,864
0
3,347
9,732
0
36,779
L
7,817
2,234
528
6,260
11,480
3,526
0
2,366
8,939
0
35,621
W
Ah Muzen Cab
SauceV3
Ah Muzen Cab
9,634
4,589
0
5,920
10,689
3,652
762
2,315
8,374
0
68,762
L
5,709
368
946
2,550
9,783
3,461
624
4,936
4,435
61,100
0
W
8,428
4,506
0
1,624
10,141
11,250
0
1,006
9,135
449
57,926
W
8,571
1,826
0
9,025
13,134
5,226
0
2,154
10,860
0
58,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,596
Gold Earned
39,769
482
Minions Killed
390
0
Camps Cleared
0
1,545,398
Distance Traveled
1,488,603
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,648
416
23
1
0
334,451
5
L
Vamana
10,017
626
108
7
0
297,705
1
W
Scylla
9,061
566
98
6
0
296,163
1
W
Cthulhu
7,974
498
43
3
0
335,224
3
L
Arachne
7,558
472
70
4
0
290,262
0
L
Neith
7,010
438
71
4
0
251,580
1
W
Ah Muzen Cab
8,754
547
122
8
0
290,822
3
L
Ra
8,536
534
118
7
0
314,605
0
W
Set
8,829
552
111
7
0
288,872
0
W
Pele
9,978
624
108
7
0
334,317
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role