Player Matchup

Anhur
Anhur
BoyBurke
Anhur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,683 Elo+
Solo
Hercules
Hercules
Mitosiis
Hercules
Level 9
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 4L
1,577 Elo+
Party 1
Ymir
Ymir
Wtfdoug
Ymir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,659 Elo+
Solo
Ullr
Ullr
sYNCCROO
Ullr
Level 18
God Stats
0W - 2L
1,337 SR
Queue Stats
6W - 6L
1,577 Elo+
Party 1
Kukulkan
Kukulkan
virutxP
Kukulkan
Level 25
God Stats
13W - 10L
1,578 SR
Queue Stats
77W - 52L
1,546 Elo+
Solo
Team Averages
Level 13
1,483 SR
1,608 Elo+

VS

Team Averages
Level 22
1,444 SR
1,578 Elo+
Susano
Susano
Antarion
Susano
Level 19
God Stats
1W - 2L
1,178 SR
Queue Stats
10W - 17L
1,382 Elo+
Solo
Scylla
Scylla
BuendelFloh
Scylla
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 1L
1,838 Elo+
Solo
Jormungandr
Jormungandr
Dinocryst
Jormungandr
Level 28
God Stats
3W - 4L
1,285 SR
Queue Stats
254W - 252L
1,592 Elo+
Solo
Neith
Neith
TDarkCrypt
Neith
Level 24
God Stats
1W - 2L
1,759 SR
Queue Stats
128W - 95L
1,632 Elo+
Solo
Bacchus
Bacchus
fioufix
Bacchus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BoyBurke
Anhur
8
0 / 4 / 0
4,655
466
2,548
6,353
1,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
Mitosiis
Hercules
8
0 / 1 / 0
4,375
438
2,821
5,140
2,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
Wtfdoug
Ymir
7
0 / 1 / 0
4,394
439
1,648
4,891
2,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ullr
9
0 / 1 / 0
5,220
522
2,321
6,113
1,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
virutxP
Kukulkan
10
0 / 1 / 0
5,634
563
1,266
4,113
1,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Antarion
Susano
8
1 / 0 / 2
5,273
527
2,088
4,336
1,124
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
12
1 / 0 / 1
6,319
632
2,388
3,983
1,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jormungandr
Dinocryst
Jormungandr
9
1 / 0 / 0
5,589
559
2,722
4,462
2,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
11
5 / 0 / 1
6,763
676
4,176
4,011
1,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
fioufix
Bacchus
9
0 / 0 / 5
5,420
542
2,332
8,577
3,966
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
17
0
Kills
8
8
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Susano
Antarion
Susano
1
0
2
2
L
Anhur
BoyBurke
Anhur
0
4
0
0
W
Scylla
1
0
1
1.5
W
Jormungandr
Dinocryst
Jormungandr
1
0
0
1
L
Hercules
Mitosiis
Hercules
0
1
0
0
W
Neith
5
0
1
5.5
L
Ymir
Wtfdoug
Ymir
0
1
0
0
W
Bacchus
fioufix
Bacchus
0
0
5
2.5
L
Ullr
0
1
0
0
L
Kukulkan
virutxP
Kukulkan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,604
Damage
13,706
26,610
Taken
25,369
9,637
Mitigated
10,154
8,923
Healing
7,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Antarion
Susano
2,088
640
0
322
4,336
1,124
0
192
4,094
0
19,660
L
Anhur
BoyBurke
Anhur
2,548
1,369
0
2,200
6,353
1,516
0
1,653
4,700
0
20,929
W
Scylla
2,388
184
0
978
3,983
1,128
0
1,074
2,909
35,330
0
W
Jormungandr
Dinocryst
Jormungandr
2,722
447
0
2,166
4,462
2,870
0
0
4,232
21,404
0
L
Hercules
Mitosiis
Hercules
2,821
1,206
0
2,602
5,140
2,974
0
2,126
2,761
0
9,738
W
Neith
4,176
1,926
0
1,399
4,011
1,066
2,400
68
3,943
0
41,836
L
Ymir
Wtfdoug
Ymir
1,648
694
0
411
4,891
2,007
0
894
3,972
13,511
0
W
Bacchus
fioufix
Bacchus
2,332
481
0
2,505
8,577
3,966
548
1,580
6,997
10,135
0
L
Ullr
2,321
897
0
2,790
6,113
1,845
0
628
5,454
0
29,310
L
Kukulkan
virutxP
Kukulkan
1,266
106
0
920
4,113
1,295
0
1,728
2,281
34,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,278
Gold Earned
29,364
249
Minions Killed
269
0
Camps Cleared
0
896,814
Distance Traveled
890,496
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
5,273
527
44
4
0
209,062
0
L
Anhur
4,655
466
37
4
0
162,364
2
W
Scylla
6,319
632
78
8
0
183,881
4
W
Jormungandr
5,589
559
45
5
0
156,888
2
L
Hercules
4,375
438
28
3
0
166,235
0
W
Neith
6,763
676
85
9
0
160,107
1
L
Ymir
4,394
439
27
3
0
198,176
2
W
Bacchus
5,420
542
17
2
0
180,558
0
L
Ullr
5,220
522
71
7
0
184,051
3
L
Kukulkan
5,634
563
86
9
0
185,988
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role