Player Matchup

Cerberus
Cerberus
Blacklustdeluxe
Cerberus
Level 18
God Stats
1W - 1L
1,319 SR
Queue Stats
13W - 6L
1,513 Elo+
Party 2
Baron Samedi
Baron Samedi
Cordob
Baron Samedi
Level 14
God Stats
6W - 3L
1,706 SR
Queue Stats
141W - 141L
1,615 Elo+
Solo
Ra
Ra
FlyingSloth
Ra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 22L
1,568 Elo+
Party 2
Ne Zha
Ne Zha
KidToucher666
Ne Zha
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 24L
1,598 Elo+
Party 2
Cupid
Cupid
dreamer420
Cupid
Level 8
God Stats
2W - 4L
1,398 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Team Averages
Level 15
1,485 SR
1,559 Elo+

VS

Team Averages
Level 21
1,449 SR
1,606 Elo+
Loki
Loki
KorAri
Loki
Level 12
God Stats
1W - 2L
1,642 SR
Queue Stats
3W - 4L
1,499 Elo+
Solo
Ra
Ra
Xniffxd
Ra
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 91L
1,768 Elo+
Solo
Ymir
Ymir
Yngvi21
Ymir
Level 13
God Stats
2W - 5L
1,319 SR
Queue Stats
14W - 19L
1,453 Elo+
Solo
Hades
Hades
hades140701
Hades
Level 17
God Stats
5W - 7L
1,284 SR
Queue Stats
7W - 8L
1,594 Elo+
Party 1
Arachne
Arachne
jbplayer2485
Arachne
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 31L
1,716 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
5 / 1 / 4
7,188
653
4,746
6,084
3,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
Cordob
Baron Samedi
13
7 / 1 / 1
7,930
721
7,863
7,097
2,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

11
1 / 2 / 2
6,173
561
1,563
3,115
969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
2 / 1 / 3
6,239
567
3,070
9,970
2,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

Cupid
10
4 / 1 / 6
6,618
602
5,595
5,769
1,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
KorAri
Loki
7
1 / 6 / 1
5,308
483
1,963
8,593
1,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 2 / 0
5,507
501
750
2,895
783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ymir
Yngvi21
Ymir
7
0 / 1 / 0
4,960
451
159
6,687
2,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 5 / 2
5,836
531
5,915
9,545
4,287
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
jbplayer2485
Arachne
10
3 / 5 / 0
6,095
554
3,945
8,482
2,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
19
Kills
5
6
Deaths
19
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
5
1
4
7
W
Baron Samedi
Cordob
Baron Samedi
7
1
1
7.5
W
1
2
2
1
W
2
1
3
3.5
L
Loki
KorAri
Loki
1
6
1
0.25
L
0
2
0
0
L
Ymir
Yngvi21
Ymir
0
1
0
0
W
Cupid
4
1
6
7
L
1
5
2
0.4
L
Arachne
jbplayer2485
Arachne
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,837
Damage
12,732
32,035
Taken
36,202
12,235
Mitigated
11,972
13,894
Healing
7,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
4,746
775
0
1,756
6,084
3,924
418
976
5,108
24,760
0
W
Baron Samedi
Cordob
Baron Samedi
7,863
660
226
3,685
7,097
2,742
1,953
4,369
2,728
40,567
0
W
1,563
67
498
237
3,115
969
1,512
261
2,854
28,874
0
W
3,070
1,585
0
4,274
9,970
2,929
77
1,146
8,824
0
23,561
L
Loki
KorAri
Loki
1,963
503
1
2,190
8,593
1,883
0
2,956
5,566
0
14,737
L
750
87
24
485
2,895
783
25
1,444
1,451
27,016
0
L
Ymir
Yngvi21
Ymir
159
0
0
122
6,687
2,768
0
1,018
5,669
15,713
0
W
Cupid
5,595
3,501
185
3,033
5,769
1,671
1,236
72
5,697
0
21,229
L
5,915
279
0
3,361
9,545
4,287
0
5,665
3,582
28,504
0
L
Arachne
jbplayer2485
Arachne
3,945
2,587
0
1,813
8,482
2,251
0
2,720
5,762
0
20,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,148
Gold Earned
27,706
328
Minions Killed
206
0
Camps Cleared
0
979,455
Distance Traveled
959,868
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,188
653
67
6
0
205,946
3
W
Baron Samedi
7,930
721
95
9
0
190,393
2
W
Ra
6,173
561
65
6
0
202,661
3
W
Ne Zha
6,239
567
54
5
0
183,937
1
L
Loki
5,308
483
24
2
0
219,133
0
L
Ra
5,507
501
49
4
0
166,975
4
L
Ymir
4,960
451
36
3
0
163,493
0
W
Cupid
6,618
602
47
4
0
196,518
1
L
Hades
5,836
531
62
6
0
189,650
2
L
Arachne
6,095
554
35
3
0
220,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role