Player Matchup

Bellona
Bellona
BlackenedSage
Bellona
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
116W - 125L
1,265 Elo+
Party 2
Hel
Hel
Captain_Sweet0
Hel
Level 17
God Stats
11W - 19L
1,399 SR
Queue Stats
99W - 121L
1,376 Elo+
Solo
Set
Set
ElijahRaymond
Set
Level 13
God Stats
91W - 97L
1,247 SR
Queue Stats
141W - 143L
1,250 Elo+
Party 2
Hera
Hera
bagueettee
Hera
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,475 Elo+
Solo
Agni
Agni
wildthings20
Agni
Level 28
God Stats
3W - 2L
1,556 SR
Queue Stats
252W - 263L
1,442 Elo+
Solo
Team Averages
Level 15
1,440 SR
1,362 Elo+

VS

Team Averages
Level 13
1,595 SR
1,393 Elo+
Zeus
Zeus
EliteMichael2010
Zeus
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,250 Elo+
Party 1
Thor
Thor
Joe_Kusanagi99
Thor
Level 28
God Stats
27W - 26L
1,929 SR
Queue Stats
69W - 72L
1,612 Elo+
Solo
Medusa
Medusa
Larrylarry98
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,250 Elo+
Party 1
Ares
Ares
M3G4__3FF3CT
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
XxBMSBxX_230904
Thanatos
Level 25
God Stats
4W - 14L
1,548 SR
Queue Stats
157W - 180L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
14
2 / 1 / 6
8,333
1,042
8,115
7,266
6,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

14
3 / 1 / 5
8,471
1,059
2,637
4,523
1,609
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 1 / 5
9,573
1,197
5,396
6,570
2,832
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
1 / 3 / 8
8,280
1,035
9,610
5,387
1,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 1 / 5
9,241
1,155
7,975
4,583
1,605
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

405

VS

Team 2 Tickets

170

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
7,121
890
236
2,938
763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 4 / 1
8,065
1,008
9,069
14,401
7,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
12
0 / 4 / 0
7,053
882
872
3,843
1,262
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 2 / 1
6,929
866
715
1,853
829
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Thanatos
14
5 / 1 / 2
9,567
1,196
8,374
13,685
5,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
15
Kills
7
7
Deaths
15
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bellona
2
1
6
5
W
3
1
5
5.5
W
5
1
5
7.5
L
0
4
1
0.13
L
2
4
1
0.63
L
Medusa
0
4
0
0
L
0
2
1
0.25
L
Thanatos
5
1
2
6
W
1
3
8
1.67
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,733
Damage
19,266
28,329
Taken
36,720
14,663
Mitigated
16,111
10,545
Healing
4,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
8,115
2,566
0
579
7,266
6,804
0
420
6,754
0
12,512
W
2,637
385
6,503
2,620
4,523
1,609
0
138
4,310
6,460
0
W
5,396
3,661
110
301
6,570
2,832
0
106
6,364
0
19,437
L
236
140
0
0
2,938
763
0
1,372
1,566
2,327
0
L
9,069
1,421
0
809
14,401
7,793
0
9,460
4,826
0
17,571
L
Medusa
872
678
0
0
3,843
1,262
0
2,068
1,750
0
2,793
L
715
218
0
0
1,853
829
0
1,093
710
1,506
0
L
Thanatos
8,374
1,301
0
3,441
13,685
5,464
0
6,229
7,206
0
19,134
W
9,610
4,417
0
0
5,387
1,813
0
0
5,287
23,085
0
W
7,975
1,093
0
432
4,583
1,605
0
287
4,221
25,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,898
Gold Earned
38,735
135
Minions Killed
45
5
Camps Cleared
1
787,769
Distance Traveled
485,214
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,333
1,042
12
2
0
155,849
1
W
Hel
8,471
1,059
10
1
0
181,188
1
W
Set
9,573
1,197
28
4
4
161,090
0
L
Zeus
7,121
890
3
0
0
58,279
0
L
Thor
8,065
1,008
11
1
0
155,679
0
L
Medusa
7,053
882
6
1
0
58,916
0
L
Ares
6,929
866
0
0
0
23,995
0
L
Thanatos
9,567
1,196
25
3
1
188,345
1
W
Hera
8,280
1,035
29
4
1
142,140
0
W
Agni
9,241
1,155
56
7
0
147,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role