Player Matchup

Ares
Ares
CR4FTYGH0ST
Ares
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 25L
1,545 Elo+
Party 1
Sol
Sol
SH4D0W ANGEL
Sol
Level 27
God Stats
6W - 5L
1,652 SR
Queue Stats
23W - 25L
1,545 Elo+
Party 1
Neith
Neith
UnsnaggedWall48
Neith
Level 26
God Stats
6W - 1L
1,624 SR
Queue Stats
96W - 104L
1,363 Elo+
Solo
Team Averages
Level 52
1,592 SR
1,484 Elo+

VS

Team Averages
Level 36
1,453 SR
1,444 Elo+
Loki
Loki
Kevin trindade1
Loki
Level 18
God Stats
6W - 8L
1,472 SR
Queue Stats
13W - 17L
1,529 Elo+
Solo
Kukulkan
Kukulkan
lacked23
Kukulkan
Level 25
God Stats
24W - 24L
1,459 SR
Queue Stats
26W - 28L
1,388 Elo+
Party 2
Cthulhu
Cthulhu
makaweed4
Cthulhu
Level 64
God Stats
26W - 22L
1,429 SR
Queue Stats
42W - 52L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 9
9,817
654
6,397
9,540
8,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 3 / 10
9,316
621
5,952
10,350
4,267
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
13 / 1 / 1
11,712
781
17,748
11,581
4,457
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 3
8,839
589
3,872
11,642
4,326
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
lacked23
Kukulkan
12
1 / 2 / 2
8,678
579
7,267
7,185
2,742
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cthulhu
makaweed4
Cthulhu
12
3 / 9 / 1
9,382
625
11,982
21,021
9,087
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
16
Kills
5
5
Deaths
16
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
1
9
6.5
L
1
5
3
0.5
W
1
3
10
2
W
13
1
1
13.5
L
Kukulkan
lacked23
Kukulkan
1
2
2
1
L
Cthulhu
makaweed4
Cthulhu
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,097
Damage
23,121
31,471
Taken
39,848
17,072
Mitigated
16,155
8,553
Healing
4,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,397
686
0
2,887
9,540
8,348
536
4,777
4,763
27,341
0
L
3,872
78
123
1,324
11,642
4,326
276
4,538
7,104
0
16,181
W
5,952
0
318
3,356
10,350
4,267
824
7,644
2,706
16,378
0
W
17,748
8,224
0
1,992
11,581
4,457
0
6,900
4,681
0
63,839
L
Kukulkan
lacked23
Kukulkan
7,267
537
0
1,674
7,185
2,742
341
2,144
5,041
31,347
0
L
Cthulhu
makaweed4
Cthulhu
11,982
1,137
91
1,681
21,021
9,087
151
5,760
15,261
41,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,845
Gold Earned
26,899
146
Minions Killed
141
0
Camps Cleared
0
815,145
Distance Traveled
809,325
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,817
654
29
2
0
282,120
7
L
Loki
8,839
589
18
1
0
308,843
3
W
Sol
9,316
621
30
2
0
267,281
0
W
Neith
11,712
781
87
6
0
265,744
2
L
Kukulkan
8,678
579
48
3
0
267,219
0
L
Cthulhu
9,382
625
75
5
0
233,263
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role