Player Matchup

Cthulhu
Cthulhu
Barathian395
Cthulhu
Level 29
God Stats
1W - 1L
1,800 SR
Queue Stats
2W - 3L
1,544 Elo+
Party 1
Khepri
Khepri
CaramelCombo321
Khepri
Level 7
God Stats
3W - 3L
1,726 SR
Queue Stats
19W - 16L
1,892 Elo+
Party 1
Olorun
Olorun
foopashoopadoop
Olorun
Level 8
God Stats
13W - 16L
1,233 SR
Queue Stats
37W - 47L
1,110 Elo+
Solo
Neith
Neith
lilsoupie
Neith
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,339 Elo+
Solo
Thor
Thor
thatonemaddmann
Thor
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 38L
1,421 Elo+
Solo
Team Averages
Level 13
1,552 SR
1,461 Elo+

VS

Team Averages
Level 34
1,496 SR
1,556 Elo+
Cthulhu
Cthulhu
ExplosiveJ20
Cthulhu
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 16L
1,500 Elo+
Party 2
Anubis
Anubis
MatheusDsc
Anubis
Level 27
God Stats
8W - 10L
1,481 SR
Queue Stats
28W - 37L
1,532 Elo+
Solo
Cupid
Cupid
YoshiroSasaki
Cupid
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 37L
1,715 Elo+
Party 2
Bastet
Bastet
michaelthecute
Bastet
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 77L
1,530 Elo+
Solo
Ares
Ares
wolfbaby77
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Barathian395
Cthulhu
14
0 / 7 / 2
8,826
883
13,862
21,700
18,972
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 0 / 1
10,426
1,043
8,565
9,064
11,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 4 / 2
9,743
974
10,604
15,561
7,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
lilsoupie
Neith
14
0 / 3 / 1
8,744
874
4,776
8,197
3,358
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
0 / 7 / 1
8,549
855
8,217
17,219
7,075
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

165

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ExplosiveJ20
Cthulhu
17
1 / 0 / 17
9,894
989
10,881
10,361
9,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
MatheusDsc
Anubis
17
7 / 0 / 10
12,043
1,204
16,596
6,345
4,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
8 / 1 / 10
10,972
1,097
23,350
8,807
3,945
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 1 / 11
9,378
938
5,909
7,720
3,463
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
4 / 1 / 12
11,332
1,133
9,216
17,043
17,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
81
3
Kills
21
21
Deaths
3
7
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Barathian395
Cthulhu
0
7
2
0.14
L
2
0
1
2.5
W
Cthulhu
ExplosiveJ20
Cthulhu
1
0
17
9.5
W
Anubis
MatheusDsc
Anubis
7
0
10
12
W
8
1
10
13
L
1
4
2
0.5
L
Neith
lilsoupie
Neith
0
3
1
0.17
W
1
1
11
6.5
L
0
7
1
0.07
W
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,024
Damage
65,952
71,741
Taken
50,276
47,852
Mitigated
38,759
9,769
Healing
9,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Barathian395
Cthulhu
13,862
1,285
626
621
21,700
18,972
0
12,325
9,205
31,693
0
L
8,565
571
0
829
9,064
11,161
0
4,250
4,608
12,613
0
W
Cthulhu
ExplosiveJ20
Cthulhu
10,881
546
141
495
10,361
9,499
0
6,379
3,982
23,735
0
W
Anubis
MatheusDsc
Anubis
16,596
2,159
270
3,879
6,345
4,200
0
4,408
1,937
47,306
0
W
23,350
11,015
1,265
1,197
8,807
3,945
0
6,041
2,766
0
51,755
L
10,604
6,177
0
5,471
15,561
7,286
0
6,014
9,374
35,075
0
L
Neith
lilsoupie
Neith
4,776
1,813
0
1,300
8,197
3,358
0
4,781
3,366
0
20,004
W
5,909
1,550
0
1,102
7,720
3,463
0
3,949
3,771
0
8,758
L
8,217
1,541
171
751
17,219
7,075
0
8,624
8,495
0
18,202
W
9,216
1,360
0
1,249
17,043
17,652
0
12,254
4,789
15,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,288
Gold Earned
53,619
196
Minions Killed
179
3
Camps Cleared
6
856,535
Distance Traveled
950,838
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,826
883
53
5
0
168,669
0
L
Khepri
10,426
1,043
15
2
0
196,657
0
W
Cthulhu
9,894
989
19
2
0
206,239
1
W
Anubis
12,043
1,204
59
6
4
166,049
0
W
Cupid
10,972
1,097
84
8
0
174,859
0
L
Olorun
9,743
974
74
7
0
169,322
0
L
Neith
8,744
874
25
3
1
157,472
1
W
Bastet
9,378
938
7
1
0
201,447
1
L
Thor
8,549
855
29
3
2
164,415
1
W
Ares
11,332
1,133
10
1
2
202,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role