Player Matchup

Neith
Neith
Bluecore132
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,317 Elo+
Party 2
Kukulkan
Kukulkan
Brandine
Kukulkan
Level 48
God Stats
19W - 17L
1,302 SR
Queue Stats
319W - 363L
1,411 Elo+
Solo
Hercules
Hercules
FE4R_Li4rr
Hercules
Level 26
God Stats
10W - 10L
1,500 SR
Queue Stats
46W - 60L
1,317 Elo+
Party 2
Danzaburou
Danzaburou
danobano
Danzaburou
Level 63
God Stats
15W - 15L
1,518 SR
Queue Stats
77W - 69L
1,499 Elo+
Party 2
The Morrigan
The Morrigan
imnotacat123111
The Morrigan
Level 56
God Stats
3W - 8L
1,500 SR
Queue Stats
91W - 110L
1,317 Elo+
Party 2
Team Averages
Level 39
1,464 SR
1,372 Elo+

VS

Team Averages
Level 91
1,540 SR
1,574 Elo+
Izanami
Izanami
AnnyMаrs
Izanami
Level 121
God Stats
10W - 4L
1,476 SR
Queue Stats
83W - 84L
1,471 Elo+
Party 1
Aphrodite
Aphrodite
DërGroßëBauër
Aphrodite
Level 116
God Stats
42W - 19L
1,638 SR
Queue Stats
821W - 519L
1,649 Elo+
Party 3
Tsukuyomi
Tsukuyomi
DïckerPullï
Tsukuyomi
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
1,031W - 624L
1,798 Elo+
Party 3
Artio
Artio
Gutburger
Artio
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
315W - 134L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
iNChris
Danzaburou
Level 43
God Stats
11W - 10L
1,587 SR
Queue Stats
26W - 24L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 13 / 2
8,499
850
3,808
19,018
8,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
Brandine
Kukulkan
15
2 / 3 / 2
9,247
925
15,482
7,307
2,755
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
FE4R_Li4rr
Hercules
14
3 / 8 / 1
9,148
915
9,767
24,098
16,645
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
danobano
Danzaburou
15
3 / 10 / 3
10,358
1,036
15,731
25,306
17,208
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
imnotacat123111
The Morrigan
16
0 / 12 / 4
9,385
939
7,590
14,048
8,648
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AnnyMаrs
Izanami
18
10 / 0 / 26
12,272
1,227
14,885
7,561
3,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
8 / 0 / 30
10,862
1,086
13,637
12,071
6,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
DïckerPullï
Tsukuyomi
18
8 / 3 / 31
11,260
1,126
22,036
14,121
8,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artio
Gutburger
Artio
17
10 / 3 / 28
12,739
1,274
14,324
19,850
17,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Danzaburou
iNChris
Danzaburou
18
10 / 2 / 28
11,996
1,200
20,374
11,863
5,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
189
8
Kills
46
46
Deaths
8
12
Assists
143
Player
Kills
Deaths
Assists
KDA
W
Izanami
AnnyMаrs
Izanami
10
0
26
23
L
0
13
2
0.08
L
Kukulkan
Brandine
Kukulkan
2
3
2
1
W
8
0
30
23
W
Tsukuyomi
DïckerPullï
Tsukuyomi
8
3
31
7.83
L
Hercules
FE4R_Li4rr
Hercules
3
8
1
0.44
W
Artio
Gutburger
Artio
10
3
28
8
L
Danzaburou
danobano
Danzaburou
3
10
3
0.45
W
Danzaburou
iNChris
Danzaburou
10
2
28
12
L
The Morrigan
imnotacat123111
The Morrigan
0
12
4
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,378
Damage
85,256
89,777
Taken
65,466
53,442
Mitigated
41,730
13,242
Healing
37,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AnnyMаrs
Izanami
14,885
8,811
0
2,802
7,561
3,248
0
2,480
5,081
0
50,476
L
3,808
2,513
0
533
19,018
8,186
0
4,861
13,982
0
12,558
L
Kukulkan
Brandine
Kukulkan
15,482
434
123
1,149
7,307
2,755
0
3,484
3,698
29,849
0
W
13,637
624
11,409
9,099
12,071
6,577
0
6,057
5,989
22,294
0
W
Tsukuyomi
DïckerPullï
Tsukuyomi
22,036
6,745
0
694
14,121
8,897
0
4,399
9,722
0
31,301
L
Hercules
FE4R_Li4rr
Hercules
9,767
3,580
0
6,682
24,098
16,645
0
7,976
16,072
324
13,991
W
Artio
Gutburger
Artio
14,324
2,533
2,851
6,924
19,850
17,613
0
3,612
15,692
21,919
0
L
Danzaburou
danobano
Danzaburou
15,731
3,756
431
4,115
25,306
17,208
0
7,920
17,133
0
37,338
W
Danzaburou
iNChris
Danzaburou
20,374
11,565
0
4,030
11,863
5,395
0
4,641
7,222
0
43,910
L
The Morrigan
imnotacat123111
The Morrigan
7,590
1,258
0
209
14,048
8,648
0
3,720
10,022
23,670
2,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,637
Gold Earned
59,129
169
Minions Killed
194
4
Camps Cleared
8
720,647
Distance Traveled
1,025,642
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,272
1,227
90
9
6
199,687
1
L
Neith
8,499
850
19
2
0
128,081
0
L
Kukulkan
9,247
925
34
3
0
126,873
0
W
Aphrodite
10,862
1,086
22
2
0
234,449
1
W
Tsukuyomi
11,260
1,126
16
2
1
202,998
1
L
Hercules
9,148
915
10
1
1
160,085
0
W
Artio
12,739
1,274
9
1
1
192,235
0
L
Danzaburou
10,358
1,036
59
6
1
159,722
0
W
Danzaburou
11,996
1,200
57
6
0
196,273
2
L
The Morrigan
9,385
939
47
5
2
145,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role