Player Matchup

Terra
Terra
ArgentumXX
Terra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
FlynnRus
Aphrodite
Level 18
God Stats
22W - 18L
1,615 SR
Queue Stats
99W - 85L
1,550 Elo+
Party 4
Odin
Odin
Harley1st
Odin
Level 34
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Party 4
Nemesis
Nemesis
Shebekless
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Neith
Neith
squiffy91
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Team Averages
Level 12
1,523 SR
1,510 Elo+

VS

Team Averages
Level 22
1,512 SR
1,449 Elo+
Kali
Kali
Shahabm12
Kali
Level 10
God Stats
4W - 7L
1,305 SR
Queue Stats
24W - 27L
1,241 Elo+
Solo
Chaac
Chaac
ismirliguo
Chaac
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 40L
1,629 Elo+
Party 1
Ullr
Ullr
quiralio
Ullr
Level 28
God Stats
15W - 6L
1,658 SR
Queue Stats
168W - 179L
1,581 Elo+
Party 2
Cerberus
Cerberus
rawWell02
Cerberus
Level 27
God Stats
15W - 12L
1,597 SR
Queue Stats
23W - 22L
1,550 Elo+
Party 1
Hades
Hades
siruh2
Hades
Level 17
God Stats
6W - 5L
1,500 SR
Queue Stats
27W - 18L
1,243 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
8
1 / 5 / 0
5,527
368
2,229
9,080
4,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Aphrodite
FlynnRus
Aphrodite
11
1 / 5 / 3
6,629
442
5,943
9,439
3,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Odin
12
2 / 6 / 4
7,083
472
8,515
10,821
7,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
Shebekless
Nemesis
10
1 / 6 / 0
6,238
416
5,602
8,394
2,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
squiffy91
Neith
9
1 / 7 / 1
5,894
393
6,221
10,446
2,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
14
3 / 2 / 6
8,195
546
4,912
9,591
6,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chaac
15
10 / 0 / 2
9,502
633
11,021
8,239
7,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
13
5 / 0 / 5
8,282
552
5,283
8,977
2,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
rawWell02
Cerberus
10
3 / 0 / 5
7,288
486
3,974
5,425
3,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hades
siruh2
Hades
13
8 / 4 / 6
8,416
561
8,527
13,033
6,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
53
6
Kills
29
29
Deaths
6
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Terra
1
5
0
0.2
L
Aphrodite
FlynnRus
Aphrodite
1
5
3
0.5
L
Odin
2
6
4
0.67
W
Kali
3
2
6
3
L
Nemesis
Shebekless
Nemesis
1
6
0
0.17
W
Chaac
10
0
2
11
W
Ullr
5
0
5
7.5
W
Cerberus
rawWell02
Cerberus
3
0
5
5.5
W
Hades
siruh2
Hades
8
4
6
2.75
L
Neith
squiffy91
Neith
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,510
Damage
33,717
48,180
Taken
45,265
20,420
Mitigated
26,506
12,566
Healing
19,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
2,229
970
444
1,416
9,080
4,653
0
1,924
6,881
9,255
0
L
Aphrodite
FlynnRus
Aphrodite
5,943
660
2,127
4,408
9,439
3,600
283
2,915
6,399
39,938
0
L
Odin
8,515
3,625
0
508
10,821
7,090
318
3,634
7,141
0
31,269
W
Kali
4,912
2,293
513
3,492
9,591
6,212
0
1,372
8,131
9,327
42,978
L
Nemesis
Shebekless
Nemesis
5,602
2,680
0
826
8,394
2,079
193
3,105
5,264
0
21,178
W
Chaac
11,021
1,506
0
3,584
8,239
7,473
418
2,115
6,055
0
54,690
W
Ullr
5,283
3,439
159
5,197
8,977
2,968
3,027
1,178
7,749
0
47,391
W
Cerberus
rawWell02
Cerberus
3,974
117
0
1,074
5,425
3,556
58
901
4,524
13,383
0
W
Hades
siruh2
Hades
8,527
904
39
5,559
13,033
6,297
126
2,606
10,027
34,268
0
L
Neith
squiffy91
Neith
6,221
3,373
0
2,837
10,446
2,998
280
1,434
8,787
0
25,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,371
Gold Earned
41,683
202
Minions Killed
375
0
Camps Cleared
0
1,365,694
Distance Traveled
1,288,840
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,527
368
9
1
0
259,475
3
L
Aphrodite
6,629
442
71
5
0
287,572
6
L
Odin
7,083
472
50
3
0
292,641
3
W
Kali
8,195
546
84
6
0
267,572
3
L
Nemesis
6,238
416
38
3
0
292,408
0
W
Chaac
9,502
633
119
8
0
246,728
4
W
Ullr
8,282
552
95
6
0
266,042
1
W
Cerberus
7,288
486
15
1
0
250,720
5
W
Hades
8,416
561
62
4
0
257,778
3
L
Neith
5,894
393
34
2
0
233,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role