Player Matchup

Sun Wukong
Sun Wukong
ASTAROTHLEL
Sun Wukong
Level 15
God Stats
6W - 8L
1,535 SR
Queue Stats
8W - 19L
1,187 Elo+
Party 3
Ratatoskr
Ratatoskr
Deasdingo
Ratatoskr
Level 28
God Stats
58W - 57L
1,362 SR
Queue Stats
220W - 261L
1,359 Elo+
Party 2
Danzaburou
Danzaburou
JesusGAC
Danzaburou
Level 19
God Stats
51W - 58L
1,502 SR
Queue Stats
54W - 66L
1,371 Elo+
Party 2
Bellona
Bellona
mountro-turbio
Bellona
Level 22
God Stats
7W - 12L
1,368 SR
Queue Stats
14W - 23L
1,281 Elo+
Party 3
Loki
Loki
rockinggamer421
Loki
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 22L
1,034 Elo+
Solo
Team Averages
Level 18
1,454 SR
1,247 Elo+

VS

Team Averages
Level 19
1,492 SR
1,358 Elo+
Thanatos
Thanatos
Jippies
Thanatos
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 18L
1,445 Elo+
Party 1
Agni
Agni
MANETER
Agni
Level 24
God Stats
5W - 21L
1,500 SR
Queue Stats
60W - 95L
1,398 Elo+
Solo
Ymir
Ymir
Phex0
Ymir
Level 7
God Stats
6W - 9L
1,832 SR
Queue Stats
12W - 18L
1,445 Elo+
Party 1
Yemoja
Yemoja
katostrophic7
Yemoja
Level 17
God Stats
22W - 29L
1,225 SR
Queue Stats
55W - 71L
1,221 Elo+
Solo
Neith
Neith
srakins
Neith
Level 16
God Stats
6W - 6L
1,400 SR
Queue Stats
42W - 60L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ASTAROTHLEL
Sun Wukong
20
3 / 4 / 23
15,651
978
15,636
32,461
32,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ratatoskr
Deasdingo
Ratatoskr
20
10 / 5 / 13
16,056
1,004
21,053
14,875
6,883
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
JesusGAC
Danzaburou
20
12 / 8 / 12
17,289
1,081
38,312
20,714
9,847
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 2 / 19
14,723
920
14,807
26,296
31,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
3 / 15 / 20
15,044
940
19,934
30,990
13,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

28

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Jippies
Thanatos
20
25 / 14 / 7
20,267
1,267
54,361
40,294
20,117
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Agni
MANETER
Agni
20
7 / 5 / 19
15,913
995
22,244
19,528
8,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
Phex0
Ymir
20
1 / 10 / 30
15,426
964
26,236
31,299
44,049
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

20
1 / 1 / 23
15,993
1,000
11,458
21,944
27,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Neith
srakins
Neith
19
0 / 1 / 12
13,111
819
1,485
7,373
2,795

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
125
31
Kills
34
34
Deaths
31
87
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ASTAROTHLEL
Sun Wukong
3
4
23
3.63
W
Ratatoskr
Deasdingo
Ratatoskr
10
5
13
3.3
W
Danzaburou
JesusGAC
Danzaburou
12
8
12
2.25
L
Thanatos
Jippies
Thanatos
25
14
7
2.04
L
Agni
MANETER
Agni
7
5
19
3.3
L
Ymir
Phex0
Ymir
1
10
30
1.6
L
1
1
23
12.5
W
3
2
19
6.25
W
3
15
20
0.87
L
Neith
srakins
Neith
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,742
Damage
115,784
125,336
Taken
120,438
94,933
Mitigated
102,767
10,157
Healing
34,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ASTAROTHLEL
Sun Wukong
15,636
4,762
0
4,482
32,461
32,723
0
17,312
15,149
165
55,910
W
Ratatoskr
Deasdingo
Ratatoskr
21,053
7,609
0
749
14,875
6,883
0
7,791
6,868
0
38,317
W
Danzaburou
JesusGAC
Danzaburou
38,312
23,433
0
2,331
20,714
9,847
0
10,406
10,308
0
65,289
L
Thanatos
Jippies
Thanatos
54,361
27,027
0
20,667
40,294
20,117
0
0
39,935
0
85,887
L
Agni
MANETER
Agni
22,244
547
0
367
19,528
8,688
0
1
19,231
55,689
0
L
Ymir
Phex0
Ymir
26,236
5,709
837
572
31,299
44,049
0
97
30,673
64,771
0
L
11,458
3,528
8,516
3,357
21,944
27,118
0
70
21,532
34,065
0
W
14,807
5,258
0
1,482
26,296
31,729
0
9,667
16,629
95
41,043
W
19,934
6,328
0
1,113
30,990
13,751
0
14,762
16,228
0
36,082
L
Neith
srakins
Neith
1,485
173
0
0
7,373
2,795
0
0
7,298
0
4,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,763
Gold Earned
80,710
296
Minions Killed
278
5
Camps Cleared
3
1,475,623
Distance Traveled
1,240,774
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
15,651
978
95
6
1
337,520
0
W
Ratatoskr
16,056
1,004
44
3
1
313,798
1
W
Danzaburou
17,289
1,081
49
3
1
228,117
0
L
Thanatos
20,267
1,267
76
5
2
279,916
0
L
Agni
15,913
995
77
5
1
307,247
1
L
Ymir
15,426
964
94
6
0
204,670
0
L
Yemoja
15,993
1,000
30
2
0
251,797
0
W
Bellona
14,723
920
67
4
0
311,780
0
W
Loki
15,044
940
41
3
2
284,408
2
L
Neith
13,111
819
1
0
0
197,144
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role