Player Matchup

Tsukuyomi
Tsukuyomi
Darwilhelm
Tsukuyomi
Level 18
God Stats
2W - 1L
1,853 SR
Queue Stats
10W - 10L
1,591 Elo+
Party 3
Raijin
Raijin
MA-gic96800
Raijin
Level 17
God Stats
0W - 2L
1,284 SR
Queue Stats
23W - 18L
1,547 Elo+
Party 1
Sobek
Sobek
S-LYDERZ
Sobek
Level 24
God Stats
3W - 6L
1,182 SR
Queue Stats
34W - 32L
1,532 Elo+
Party 1
Bacchus
Bacchus
Sheepy212
Bacchus
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
84W - 91L
1,518 Elo+
Solo
Khepri
Khepri
penguinrico12
Khepri
Level 26
God Stats
1W - 2L
1,568 SR
Queue Stats
11W - 11L
1,535 Elo+
Party 3
Team Averages
Level 22
1,478 SR
1,544 Elo+

VS

Team Averages
Level 26
1,412 SR
1,279 Elo+
Guan Yu
Guan Yu
Alex1502g
Guan Yu
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
32W - 35L
1,319 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Coster_Coffee_20
Tsukuyomi
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,266 Elo+
Solo
Ymir
Ymir
Jayden_Arno_King
Ymir
Level 25
God Stats
7W - 5L
1,500 SR
Queue Stats
14W - 15L
1,319 Elo+
Party 2
Danzaburou
Danzaburou
NIcklasPaepke
Danzaburou
Level 30
God Stats
5W - 7L
1,280 SR
Queue Stats
13W - 14L
1,424 Elo+
Solo
The Morrigan
The Morrigan
TheLednak
The Morrigan
Level 21
God Stats
2W - 2L
1,280 SR
Queue Stats
98W - 109L
1,070 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Darwilhelm
Tsukuyomi
20
14 / 8 / 11
18,459
1,154
54,694
25,034
15,158
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Raijin
20
3 / 11 / 12
14,055
878
29,156
23,896
11,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
S-LYDERZ
Sobek
20
2 / 5 / 15
14,433
902
13,708
39,479
59,048
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Bacchus
Sheepy212
Bacchus
20
7 / 7 / 12
15,172
948
17,085
23,263
44,358
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
1 / 4 / 20
14,448
903
12,662
33,864
48,316
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

102

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Alex1502g
Guan Yu
20
14 / 2 / 14
17,080
1,068
22,459
34,973
43,856
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tsukuyomi
20
5 / 9 / 12
14,543
909
25,754
20,029
10,729
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
3 / 5 / 17
14,267
892
18,330
35,139
50,262
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
NIcklasPaepke
Danzaburou
20
8 / 2 / 14
16,293
1,018
48,134
24,954
10,193
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Morrigan
TheLednak
The Morrigan
20
5 / 9 / 21
15,216
951
20,142
18,035
7,837
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
113
27
Kills
35
35
Deaths
27
70
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Alex1502g
Guan Yu
14
2
14
10.5
W
Tsukuyomi
5
9
12
1.22
L
Tsukuyomi
Darwilhelm
Tsukuyomi
14
8
11
2.44
W
3
5
17
2.3
L
Raijin
3
11
12
0.82
W
Danzaburou
NIcklasPaepke
Danzaburou
8
2
14
7.5
L
Sobek
S-LYDERZ
Sobek
2
5
15
1.9
L
Bacchus
Sheepy212
Bacchus
7
7
12
1.86
W
The Morrigan
TheLednak
The Morrigan
5
9
21
1.72
L
1
4
20
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,305
Damage
134,819
145,536
Taken
133,130
178,327
Mitigated
122,877
15,766
Healing
22,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Alex1502g
Guan Yu
22,459
4,569
6,644
7,209
34,973
43,856
0
18,336
15,953
0
38,833
W
Tsukuyomi
25,754
9,773
0
604
20,029
10,729
0
10,791
8,970
0
35,559
L
Tsukuyomi
Darwilhelm
Tsukuyomi
54,694
14,885
315
7,968
25,034
15,158
0
6,184
18,828
0
87,639
W
18,330
3,439
0
770
35,139
50,262
0
20,395
14,233
34,771
0
L
Raijin
29,156
4,109
0
0
23,896
11,447
0
8,440
15,448
61,085
0
W
Danzaburou
NIcklasPaepke
Danzaburou
48,134
22,885
364
6,448
24,954
10,193
0
13,300
11,367
0
85,235
L
Sobek
S-LYDERZ
Sobek
13,708
1,046
1,842
4,501
39,479
59,048
0
10,586
28,877
35,664
0
L
Bacchus
Sheepy212
Bacchus
17,085
1,997
0
0
23,263
44,358
0
5,378
17,874
31,231
0
W
The Morrigan
TheLednak
The Morrigan
20,142
2,815
0
610
18,035
7,837
0
7,904
9,996
42,446
0
L
12,662
2,291
323
817
33,864
48,316
0
7,783
26,037
28,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,567
Gold Earned
77,399
237
Minions Killed
238
7
Camps Cleared
3
1,393,336
Distance Traveled
1,271,522
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
17,080
1,068
39
2
1
327,436
0
W
Tsukuyomi
14,543
909
19
1
0
222,254
0
L
Tsukuyomi
18,459
1,154
75
5
3
346,923
0
W
Ymir
14,267
892
42
3
0
264,269
0
L
Raijin
14,055
878
57
4
0
228,750
0
W
Danzaburou
16,293
1,018
81
5
1
253,023
0
L
Sobek
14,433
902
58
4
1
308,998
0
L
Bacchus
15,172
948
29
2
2
237,470
0
W
The Morrigan
15,216
951
57
4
1
204,540
0
L
Khepri
14,448
903
18
1
1
271,195
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role